MusicChunk: rename struct to MusicChunk

This commit is contained in:
Max Kellermann
2014-08-12 15:56:41 +02:00
parent 61f9e79ec9
commit c94b4466d5
16 changed files with 75 additions and 74 deletions

View File

@@ -39,15 +39,15 @@ struct Tag;
* A chunk of music data. Its format is defined by the
* MusicPipe::Push() caller.
*/
struct music_chunk {
struct MusicChunk {
/** the next chunk in a linked list */
struct music_chunk *next;
MusicChunk *next;
/**
* An optional chunk which should be mixed into this chunk.
* This is used for cross-fading.
*/
struct music_chunk *other;
MusicChunk *other;
/**
* The current mix ratio for cross-fading: 1.0 means play 100%
@@ -92,13 +92,13 @@ struct music_chunk {
AudioFormat audio_format;
#endif
music_chunk()
MusicChunk()
:other(nullptr),
length(0),
tag(nullptr),
replay_gain_serial(0) {}
~music_chunk();
~MusicChunk();
bool IsEmpty() const {
return length == 0 && tag == nullptr;
@@ -118,7 +118,7 @@ struct music_chunk {
* where you may write into. After you are finished, call
* Expand().
*
* @param chunk the music_chunk object
* @param chunk the MusicChunk object
* @param audio_format the audio format for the appended data;
* must stay the same for the life cycle of this chunk
* @param data_time the time within the song
@@ -134,7 +134,7 @@ struct music_chunk {
* Increases the length of the chunk after the caller has written to
* the buffer returned by Write().
*
* @param chunk the music_chunk object
* @param chunk the MusicChunk object
* @param audio_format the audio format for the appended data; must
* stay the same for the life cycle of this chunk
* @param length the number of bytes which were appended