MusicChunk: rename struct to MusicChunk

This commit is contained in:
Max Kellermann
2014-08-12 15:56:41 +02:00
parent 61f9e79ec9
commit c94b4466d5
16 changed files with 75 additions and 74 deletions

View File

@@ -23,22 +23,22 @@
#include "util/SliceBuffer.hxx"
#include "thread/Mutex.hxx"
struct music_chunk;
struct MusicChunk;
/**
* An allocator for #music_chunk objects.
* An allocator for #MusicChunk objects.
*/
class MusicBuffer {
/** a mutex which protects #buffer */
Mutex mutex;
SliceBuffer<music_chunk> buffer;
SliceBuffer<MusicChunk> buffer;
public:
/**
* Creates a new #MusicBuffer object.
*
* @param num_chunks the number of #music_chunk reserved in
* @param num_chunks the number of #MusicChunk reserved in
* this buffer
*/
MusicBuffer(unsigned num_chunks);
@@ -71,13 +71,13 @@ public:
* @return an empty chunk or nullptr if there are no chunks
* available
*/
music_chunk *Allocate();
MusicChunk *Allocate();
/**
* Returns a chunk to the buffer. It can be reused by
* Allocate() then.
*/
void Return(music_chunk *chunk);
void Return(MusicChunk *chunk);
};
#endif