MusicChunk: rename struct to MusicChunk
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@@ -30,7 +30,7 @@ MusicBuffer::MusicBuffer(unsigned num_chunks)
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FatalError("Failed to allocate buffer");
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}
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music_chunk *
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MusicChunk *
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MusicBuffer::Allocate()
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{
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const ScopeLock protect(mutex);
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@@ -38,7 +38,7 @@ MusicBuffer::Allocate()
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}
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void
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MusicBuffer::Return(music_chunk *chunk)
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MusicBuffer::Return(MusicChunk *chunk)
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{
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assert(chunk != nullptr);
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