player/Outputs: abstract interface wrapping class MultipleOutputs
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@@ -315,7 +315,7 @@ MultipleOutputs::ClearTailChunk(const MusicChunk *chunk,
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}
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unsigned
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MultipleOutputs::Check() noexcept
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MultipleOutputs::CheckPipe() noexcept
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{
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const MusicChunk *chunk;
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bool is_tail;
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@@ -27,6 +27,7 @@
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#define OUTPUT_ALL_H
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#include "Control.hxx"
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#include "player/Outputs.hxx"
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#include "AudioFormat.hxx"
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#include "ReplayGainMode.hxx"
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#include "Chrono.hxx"
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@@ -44,7 +45,7 @@ class AudioOutputClient;
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struct MusicChunk;
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struct ReplayGainConfig;
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class MultipleOutputs {
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class MultipleOutputs final : public PlayerOutputs {
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MixerListener &mixer_listener;
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std::vector<AudioOutputControl *> outputs;
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@@ -115,85 +116,8 @@ public:
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gcc_pure
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AudioOutputControl *FindByName(const char *name) noexcept;
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/**
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* Checks the "enabled" flag of all audio outputs, and if one has
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* changed, commit the change.
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*/
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void EnableDisable();
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/**
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* Opens all audio outputs which are not disabled.
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*
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* Throws #std::runtime_error on error.
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*
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* @param audio_format the preferred audio format
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* @param _buffer the #music_buffer where consumed #MusicChunk objects
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* should be returned
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*/
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void Open(const AudioFormat audio_format, MusicBuffer &_buffer);
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/**
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* Closes all audio outputs.
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*/
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void Close() noexcept;
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/**
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* Closes all audio outputs. Outputs with the "always_on"
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* flag are put into pause mode.
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*/
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void Release() noexcept;
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void SetReplayGainMode(ReplayGainMode mode) noexcept;
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/**
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* Enqueue a #MusicChunk object for playing, i.e. pushes it to a
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* #MusicPipe.
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*
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* Throws #std::runtime_error on error (all closed then).
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*
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* @param chunk the #MusicChunk object to be played
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*/
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void Play(MusicChunk *chunk);
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/**
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* Checks if the output devices have drained their music pipe, and
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* returns the consumed music chunks to the #music_buffer.
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*
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* @return the number of chunks to play left in the #MusicPipe
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*/
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unsigned Check() noexcept;
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/**
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* Puts all audio outputs into pause mode. Most implementations will
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* simply close it then.
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*/
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void Pause() noexcept;
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/**
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* Drain all audio outputs.
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*/
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void Drain() noexcept;
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/**
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* Try to cancel data which may still be in the device's buffers.
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*/
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void Cancel() noexcept;
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/**
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* Indicate that a new song will begin now.
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*/
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void SongBorder() noexcept;
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/**
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* Returns the "elapsed_time" stamp of the most recently finished
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* chunk. A negative value is returned when no chunk has been
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* finished yet.
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*/
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gcc_pure
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SignedSongTime GetElapsedTime() const noexcept {
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return elapsed_time;
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}
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/**
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* Returns the average volume of all available mixers (range
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* 0..100). Returns -1 if no mixer can be queried.
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@@ -259,6 +183,22 @@ private:
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* reference.
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*/
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void ClearTailChunk(const MusicChunk *chunk, bool *locked) noexcept;
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/* virtual methods from class PlayerOutputs */
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void EnableDisable() override;
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void Open(const AudioFormat audio_format,
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MusicBuffer &_buffer) override;
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void Close() noexcept override;
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void Release() noexcept override;
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void Play(MusicChunk *chunk) override;
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unsigned CheckPipe() noexcept override;
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void Pause() noexcept override;
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void Drain() noexcept override;
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void Cancel() noexcept override;
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void SongBorder() noexcept override;
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SignedSongTime GetElapsedTime() const noexcept override {
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return elapsed_time;
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}
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};
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#endif
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