try to make seeking more non-blocking
git-svn-id: https://svn.musicpd.org/mpd/trunk@1076 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
parent
bf9e2afbf9
commit
c180d2f95e
@ -341,13 +341,12 @@ int aac_decode(OutputBuffer * cb, DecoderControl * dc) {
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sampleRate = frameInfo.samplerate;
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#endif
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if(dc->start) {
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if(dc->state != DECODE_STATE_DECODE) {
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dc->audioFormat.channels = frameInfo.channels;
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dc->audioFormat.sampleRate = sampleRate;
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getOutputAudioFormat(&(dc->audioFormat),
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&(cb->audioFormat));
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dc->state = DECODE_STATE_DECODE;
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dc->start = 0;
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}
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advanceAacBuffer(&b,frameInfo.bytesconsumed);
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@ -382,7 +381,7 @@ int aac_decode(OutputBuffer * cb, DecoderControl * dc) {
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closeInputStream(b.inStream);
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if(b.buffer) free(b.buffer);
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if(dc->start) return -1;
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if(dc->state != DECODE_STATE_DECODE) return -1;
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if(!dc->stop && !dc->seek && chunkLen>0) {
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cb->chunkSize[cb->end] = chunkLen;
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@ -91,7 +91,6 @@ int audiofile_decode(OutputBuffer * cb, DecoderControl * dc) {
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fs = (int)afGetFrameSize(af_fp, AF_DEFAULT_TRACK,1);
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dc->state = DECODE_STATE_DECODE;
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dc->start = 0;
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{
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int ret, eof = 0, current = 0;
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unsigned char chunk[CHUNK_SIZE];
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459
src/decode.c
459
src/decode.c
@ -79,7 +79,7 @@ void decodeSigHandler(int sig) {
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void stopDecode(DecoderControl * dc) {
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if(decode_pid && *decode_pid>0 &&
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(dc->start || dc->state==DECODE_STATE_DECODE))
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(dc->start || dc->state!=DECODE_STATE_STOP))
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{
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dc->stop = 1;
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while(decode_pid && *decode_pid>0 && dc->stop) my_usleep(1000);
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@ -112,7 +112,29 @@ int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
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return (int)chunks;
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}
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int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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#define handleDecodeStart() \
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if(decodeWaitedOn && dc->state==DECODE_STATE_DECODE) { \
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decodeWaitedOn = 1; \
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if(openAudioDevice(&(cb->audioFormat))<0) { \
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strncpy(pc->erroredFile,pc->file,MAXPATHLEN); \
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pc->erroredFile[MAXPATHLEN] = '\0'; \
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pc->error = PLAYER_ERROR_AUDIO; \
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quitDecode(pc,dc); \
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return; \
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} \
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pc->totalTime = dc->totalTime; \
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pc->sampleRate = dc->audioFormat.sampleRate; \
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pc->bits = dc->audioFormat.bits; \
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pc->channels = dc->audioFormat.channels; \
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} \
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else { \
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my_usleep(10); \
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continue; \
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}
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int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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int * decodeWaitedOn)
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{
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while(decode_pid && *decode_pid>0 && dc->start) my_usleep(1000);
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if(dc->start || dc->error!=DECODE_ERROR_NOERROR) {
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@ -123,28 +145,25 @@ int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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return -1;
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}
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if(openAudioDevice(&(cb->audioFormat))<0) {
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strncpy(pc->erroredFile,pc->file,MAXPATHLEN);
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pc->erroredFile[MAXPATHLEN] = '\0';
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pc->error = PLAYER_ERROR_AUDIO;
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quitDecode(pc,dc);
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return -1;
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}
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pc->totalTime = dc->totalTime;
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pc->elapsedTime = 0;
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pc->bitRate = 0;
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pc->sampleRate = dc->audioFormat.sampleRate;
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pc->bits = dc->audioFormat.bits;
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pc->channels = dc->audioFormat.channels;
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pc->totalTime = pc->fileTime;
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pc->elapsedTime = 0;
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pc->bitRate = 0;
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pc->sampleRate = 0;
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pc->bits = 0;
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pc->channels = 0;
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*decodeWaitedOn = 1;
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return 0;
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}
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void decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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int * decodeWaitedOn)
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{
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int ret = -1;
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if(decode_pid && *decode_pid>0) {
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cb->next = -1;
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if(dc->state!=DECODE_STATE_DECODE || dc->error ||
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if(dc->state==DECODE_STATE_STOP || dc->error ||
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strcmp(dc->file,pc->file)!=0)
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{
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stopDecode(dc);
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@ -153,9 +172,9 @@ void decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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cb->wrap = 0;
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dc->error = 0;
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dc->start = 1;
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waitOnDecode(pc,dc,cb);
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waitOnDecode(pc,dc,cb,decodeWaitedOn);
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}
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if(*decode_pid>0 && dc->state==DECODE_STATE_DECODE) {
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if(*decode_pid>0 && dc->state!=DECODE_STATE_STOP) {
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dc->seekWhere = pc->seekWhere > pc->totalTime-0.1 ?
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pc->totalTime-0.1 :
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pc->seekWhere;
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@ -164,10 +183,15 @@ void decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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dc->seek = 1;
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pc->bitRate = 0;
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while(*decode_pid>0 && dc->seek) my_usleep(1000);
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if(!dc->seekError) pc->elapsedTime = dc->seekWhere;
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if(!dc->seekError) {
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ret = 0;
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pc->elapsedTime = dc->seekWhere;
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}
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}
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}
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pc->seek = 0;
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return ret;
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}
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#define processDecodeInput() \
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@ -202,11 +226,12 @@ void decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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} \
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if(pc->seek) { \
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pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \
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decodeSeek(pc,dc,cb); \
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pc->beginTime = pc->elapsedTime; \
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doCrossFade = 0; \
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nextChunk = -1; \
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bbp = 0; \
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if(decodeSeek(pc,dc,cb,&decodeWaitedOn) == 0) { \
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pc->beginTime = pc->elapsedTime; \
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doCrossFade = 0; \
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nextChunk = -1; \
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bbp = 0; \
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} \
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} \
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if(pc->stop) { \
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pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \
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@ -229,7 +254,17 @@ void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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return;
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}
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while(!inputStreamAtEOF(&inStream) && bufferInputStream(&inStream) < 0);
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dc->state = DECODE_STATE_START;
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dc->start = 0;
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while(!inputStreamAtEOF(&inStream) && bufferInputStream(&inStream) < 0
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&& !dc->stop);
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if(dc->stop) {
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dc->state = DECODE_STATE_STOP;
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dc->stop = 0;
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return;
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}
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switch(pc->decodeType) {
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case DECODE_TYPE_URL:
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@ -339,6 +374,187 @@ int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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return 0;
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}
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void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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int pause = 0;
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int quit = 0;
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int bbp = buffered_before_play;
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int doCrossFade = 0;
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int crossFadeChunks = 0;
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int fadePosition;
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int nextChunk = -1;
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int test;
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int decodeWaitedOn = 0;
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char silence[CHUNK_SIZE];
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memset(silence,0,CHUNK_SIZE);
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if(waitOnDecode(pc,dc,cb,&decodeWaitedOn)<0) return;
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pc->state = PLAYER_STATE_PLAY;
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pc->play = 0;
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pc->beginTime = pc->elapsedTime;
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kill(getppid(),SIGUSR1);
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while(*decode_pid>0 && !cb->wrap && cb->end-cb->begin<bbp &&
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dc->state!=DECODE_STATE_STOP)
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{
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processDecodeInput();
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if(quit) return;
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my_usleep(10000);
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}
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while(!quit) {
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processDecodeInput();
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handleDecodeStart();
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if(dc->state==DECODE_STATE_STOP &&
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pc->queueState==PLAYER_QUEUE_FULL &&
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pc->queueLockState==PLAYER_QUEUE_UNLOCKED)
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{
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cb->next = cb->end;
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dc->start = 1;
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pc->queueState = PLAYER_QUEUE_DECODE;
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kill(getppid(),SIGUSR1);
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}
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if(cb->next>=0 && doCrossFade==0 && !dc->start) {
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nextChunk = -1;
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if(isCurrentAudioFormat(&(cb->audioFormat))) {
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doCrossFade = 1;
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crossFadeChunks =
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calculateCrossFadeChunks(pc,
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&(cb->audioFormat));
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if(!crossFadeChunks ||
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pc->crossFade>=dc->totalTime)
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{
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doCrossFade = -1;
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}
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}
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else doCrossFade = -1;
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}
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if(pause) my_usleep(10000);
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else if((cb->begin!=cb->end || cb->wrap) &&
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cb->begin!=cb->next)
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{
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if(doCrossFade==1 && cb->next>=0 &&
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((cb->next>cb->begin &&
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(fadePosition=cb->next-cb->begin)
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<=crossFadeChunks) ||
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(cb->begin>cb->next &&
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(fadePosition=cb->next-cb->begin+
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buffered_chunks)<=crossFadeChunks)))
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{
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if(nextChunk<0) {
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crossFadeChunks = fadePosition;
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}
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test = cb->end;
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if(cb->wrap) test+=buffered_chunks;
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nextChunk = cb->begin+crossFadeChunks;
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if(nextChunk<test) {
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if(nextChunk>=buffered_chunks)
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{
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nextChunk -= buffered_chunks;
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}
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pcm_mix(cb->chunks+cb->begin*CHUNK_SIZE,
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cb->chunks+nextChunk*
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CHUNK_SIZE,
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cb->chunkSize[
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cb->begin],
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cb->chunkSize[
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nextChunk],
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&(cb->audioFormat),
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((float)fadePosition)/
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crossFadeChunks);
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if(cb->chunkSize[nextChunk]>
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cb->chunkSize[cb->begin]
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)
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{
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cb->chunkSize[cb->begin]
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= cb->chunkSize
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[nextChunk];
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}
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}
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else {
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if(dc->state==DECODE_STATE_STOP)
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{
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doCrossFade = -1;
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}
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else continue;
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}
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}
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pc->elapsedTime = cb->times[cb->begin];
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pc->bitRate = cb->bitRate[cb->begin];
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pcm_volumeChange(cb->chunks+cb->begin*
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CHUNK_SIZE,
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cb->chunkSize[cb->begin],
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&(cb->audioFormat),
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pc->softwareVolume);
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if(playAudio(cb->chunks+cb->begin*CHUNK_SIZE,
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cb->chunkSize[cb->begin])<0)
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{
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quit = 1;
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}
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cb->begin++;
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if(cb->begin>=buffered_chunks) {
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cb->begin = 0;
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cb->wrap = 0;
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}
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}
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else if(cb->next==cb->begin) {
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pc->totalPlayTime+= pc->elapsedTime-
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pc->beginTime;
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if(doCrossFade==1 && nextChunk>=0) {
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nextChunk = cb->begin+crossFadeChunks;
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test = cb->end;
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if(cb->wrap) test+=buffered_chunks;
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if(nextChunk<test) {
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if(nextChunk>=buffered_chunks)
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{
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nextChunk -= buffered_chunks;
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}
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cb->begin = nextChunk;
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}
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}
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while(pc->queueState==PLAYER_QUEUE_DECODE ||
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pc->queueLockState==PLAYER_QUEUE_LOCKED)
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{
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processDecodeInput();
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if(quit) {
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quitDecode(pc,dc);
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return;
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}
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my_usleep(1000);
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}
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if(pc->queueState!=PLAYER_QUEUE_PLAY) {
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quit = 1;
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break;
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}
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else {
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cb->next = -1;
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if(waitOnDecode(pc,dc,cb,&decodeWaitedOn)<0) {
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return;
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}
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nextChunk = -1;
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doCrossFade = 0;
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crossFadeChunks = 0;
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pc->queueState = PLAYER_QUEUE_EMPTY;
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kill(getppid(),SIGUSR1);
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}
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pc->beginTime = cb->times[cb->begin];
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}
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else if(*decode_pid<=0 ||
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(dc->state==DECODE_STATE_STOP && !dc->start))
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{
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quit = 1;
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break;
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}
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else {
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if(playAudio(silence, CHUNK_SIZE) < 0) quit = 1;
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}
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}
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pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \
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quitDecode(pc,dc);
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}
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/* decode w/ buffering
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* this will fork another process
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* child process does decoding
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@ -364,191 +580,6 @@ void decode() {
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if(decoderInit(pc,cb,dc)<0) return;
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}
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{
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/* PARENT */
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int pause = 0;
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int quit = 0;
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int bbp = buffered_before_play;
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int doCrossFade = 0;
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int crossFadeChunks = 0;
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int fadePosition;
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int nextChunk = -1;
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int test;
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char silence[CHUNK_SIZE];
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memset(silence,0,CHUNK_SIZE);
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if(waitOnDecode(pc,dc,cb)<0) return;
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pc->state = PLAYER_STATE_PLAY;
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pc->play = 0;
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pc->beginTime = pc->elapsedTime;
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kill(getppid(),SIGUSR1);
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while(*decode_pid>0 && !cb->wrap && cb->end-cb->begin<bbp &&
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dc->state==DECODE_STATE_DECODE)
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{
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processDecodeInput();
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if(quit) return;
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my_usleep(1000);
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}
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while(!quit) {
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processDecodeInput();
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if(dc->state==DECODE_STATE_STOP &&
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pc->queueState==PLAYER_QUEUE_FULL &&
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pc->queueLockState==PLAYER_QUEUE_UNLOCKED)
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{
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cb->next = cb->end;
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dc->start = 1;
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pc->queueState = PLAYER_QUEUE_DECODE;
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kill(getppid(),SIGUSR1);
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}
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if(cb->next>=0 && doCrossFade==0 && !dc->start) {
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nextChunk = -1;
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if(isCurrentAudioFormat(&(cb->audioFormat))) {
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doCrossFade = 1;
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crossFadeChunks =
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calculateCrossFadeChunks(pc,
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&(cb->audioFormat));
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if(!crossFadeChunks ||
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pc->crossFade>=dc->totalTime)
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{
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doCrossFade = -1;
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}
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}
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else doCrossFade = -1;
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}
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if(pause) my_usleep(10000);
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else if((cb->begin!=cb->end || cb->wrap) &&
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cb->begin!=cb->next)
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{
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if(doCrossFade==1 && cb->next>=0 &&
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((cb->next>cb->begin &&
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(fadePosition=cb->next-cb->begin)
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<=crossFadeChunks) ||
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(cb->begin>cb->next &&
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(fadePosition=cb->next-cb->begin+
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buffered_chunks)<=crossFadeChunks)))
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{
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if(nextChunk<0) {
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crossFadeChunks = fadePosition;
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}
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test = cb->end;
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if(cb->wrap) test+=buffered_chunks;
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nextChunk = cb->begin+crossFadeChunks;
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if(nextChunk<test) {
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if(nextChunk>=buffered_chunks)
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{
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nextChunk-=
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buffered_chunks;
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}
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pcm_mix(cb->chunks+cb->begin*
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CHUNK_SIZE,
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cb->chunks+nextChunk*
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CHUNK_SIZE,
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cb->chunkSize[
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cb->begin],
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cb->chunkSize[
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nextChunk],
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&(cb->audioFormat),
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((float)fadePosition)/
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crossFadeChunks);
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if(cb->chunkSize[nextChunk]>
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cb->chunkSize[cb->begin]
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)
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{
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cb->chunkSize[cb->begin]
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= cb->chunkSize
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[nextChunk];
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}
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}
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else {
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if(dc->state==DECODE_STATE_STOP)
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{
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doCrossFade = -1;
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}
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else continue;
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}
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}
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pc->elapsedTime = cb->times[cb->begin];
|
||||
pc->bitRate = cb->bitRate[cb->begin];
|
||||
pcm_volumeChange(cb->chunks+cb->begin*
|
||||
CHUNK_SIZE,
|
||||
cb->chunkSize[cb->begin],
|
||||
&(cb->audioFormat),
|
||||
pc->softwareVolume);
|
||||
if(playAudio(cb->chunks+cb->begin*CHUNK_SIZE,
|
||||
cb->chunkSize[cb->begin])<0)
|
||||
{
|
||||
quit = 1;
|
||||
}
|
||||
cb->begin++;
|
||||
if(cb->begin>=buffered_chunks) {
|
||||
cb->begin = 0;
|
||||
cb->wrap = 0;
|
||||
}
|
||||
}
|
||||
else if(cb->next==cb->begin) {
|
||||
pc->totalPlayTime+= pc->elapsedTime-
|
||||
pc->beginTime;
|
||||
if(doCrossFade==1 && nextChunk>=0) {
|
||||
nextChunk = cb->begin+crossFadeChunks;
|
||||
test = cb->end;
|
||||
if(cb->wrap) test+=buffered_chunks;
|
||||
if(nextChunk<test) {
|
||||
if(nextChunk>=buffered_chunks)
|
||||
{
|
||||
nextChunk-=
|
||||
buffered_chunks;
|
||||
}
|
||||
cb->begin = nextChunk;
|
||||
}
|
||||
}
|
||||
while(pc->queueState==PLAYER_QUEUE_DECODE ||
|
||||
pc->queueLockState==PLAYER_QUEUE_LOCKED)
|
||||
{
|
||||
processDecodeInput();
|
||||
if(quit) {
|
||||
quitDecode(pc,dc);
|
||||
return;
|
||||
}
|
||||
my_usleep(1000);
|
||||
}
|
||||
if(pc->queueState!=PLAYER_QUEUE_PLAY) {
|
||||
quit = 1;
|
||||
break;
|
||||
}
|
||||
else {
|
||||
cb->next = -1;
|
||||
if(waitOnDecode(pc,dc,cb)<0) return;
|
||||
nextChunk = -1;
|
||||
doCrossFade = 0;
|
||||
crossFadeChunks = 0;
|
||||
pc->queueState = PLAYER_QUEUE_EMPTY;
|
||||
kill(getppid(),SIGUSR1);
|
||||
}
|
||||
pc->beginTime = cb->times[cb->begin];
|
||||
}
|
||||
else if(*decode_pid<=0 ||
|
||||
(dc->state==DECODE_STATE_STOP && !dc->start))
|
||||
{
|
||||
quit = 1;
|
||||
break;
|
||||
}
|
||||
else {
|
||||
if(playAudio(silence, CHUNK_SIZE) < 0) {
|
||||
quit = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \
|
||||
quitDecode(pc,dc);
|
||||
|
||||
/* END OF PARENT */
|
||||
}
|
||||
|
||||
return;
|
||||
decodeParent(pc, dc, cb);
|
||||
}
|
||||
/* vim:set shiftwidth=4 tabstop=8 expandtab: */
|
||||
/* vim:set shiftwidth=8 tabstop=8 expandtab: */
|
||||
|
@ -31,7 +31,8 @@
|
||||
#define DECODE_TYPE_URL 1
|
||||
|
||||
#define DECODE_STATE_STOP 0
|
||||
#define DECODE_STATE_DECODE 1
|
||||
#define DECODE_STATE_START 1
|
||||
#define DECODE_STATE_DECODE 2
|
||||
|
||||
#define DECODE_ERROR_NOERROR 0
|
||||
#define DECODE_ERROR_UNKTYPE 10
|
||||
|
@ -135,7 +135,6 @@ int flac_decode(OutputBuffer * cb, DecoderControl *dc) {
|
||||
}
|
||||
|
||||
dc->state = DECODE_STATE_DECODE;
|
||||
dc->start = 0;
|
||||
|
||||
while(1) {
|
||||
FLAC__seekable_stream_decoder_process_single(flacDec);
|
||||
|
@ -560,7 +560,6 @@ int mp3_decode(OutputBuffer * cb, DecoderControl * dc, InputStream * inStream) {
|
||||
getOutputAudioFormat(&(dc->audioFormat), &(cb->audioFormat));
|
||||
|
||||
dc->totalTime = data.totalTime;
|
||||
dc->start = 0;
|
||||
dc->state = DECODE_STATE_DECODE;
|
||||
|
||||
while(mp3Read(&data,cb,dc)!=DECODE_BREAK);
|
||||
|
@ -249,7 +249,7 @@ int mp4_decode(OutputBuffer * cb, DecoderControl * dc) {
|
||||
break;
|
||||
}
|
||||
|
||||
if(dc->start) {
|
||||
if(dc->state != DECODE_STATE_DECODE) {
|
||||
channels = frameInfo.channels;
|
||||
#ifdef HAVE_FAACDECFRAMEINFO_SAMPLERATE
|
||||
scale = frameInfo.samplerate;
|
||||
@ -259,7 +259,6 @@ int mp4_decode(OutputBuffer * cb, DecoderControl * dc) {
|
||||
getOutputAudioFormat(&(dc->audioFormat),
|
||||
&(cb->audioFormat));
|
||||
dc->state = DECODE_STATE_DECODE;
|
||||
dc->start = 0;
|
||||
}
|
||||
|
||||
if(channels*(dur+offset) > frameInfo.samples) {
|
||||
@ -297,7 +296,7 @@ int mp4_decode(OutputBuffer * cb, DecoderControl * dc) {
|
||||
closeInputStream(&inStream);
|
||||
free(mp4cb);
|
||||
|
||||
if(dc->start) return -1;
|
||||
if(dc->state != DECODE_STATE_DECODE) return -1;
|
||||
|
||||
if(!dc->stop && !dc->seek && chunkLen>0) {
|
||||
cb->chunkSize[cb->end] = chunkLen;
|
||||
|
@ -175,7 +175,6 @@ int ogg_decode(OutputBuffer * cb, DecoderControl * dc)
|
||||
|
||||
dc->totalTime = ov_time_total(&vf,-1);
|
||||
dc->state = DECODE_STATE_DECODE;
|
||||
dc->start = 0;
|
||||
|
||||
{
|
||||
int current_section;
|
||||
|
Loading…
Reference in New Issue
Block a user