notify: convert to C++
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e0a97a030f
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b8cda53bd3
@ -46,7 +46,6 @@ src_mpd_LDADD = \
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mpd_headers = \
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src/check.h \
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src/notify.h \
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src/ack.h \
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src/ape.h \
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src/audio_format.h \
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@ -166,7 +165,7 @@ src_mpd_SOURCES = \
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src/thread/GLibCond.hxx \
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src/glib_socket.h \
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src/clock.c src/clock.h \
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src/notify.c \
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src/notify.cxx src/notify.hxx \
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src/audio_config.c src/audio_config.h \
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src/audio_check.c \
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src/audio_format.c \
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@ -32,10 +32,7 @@ extern "C" {
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#include "MusicChunk.hxx"
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#include "mpd_error.h"
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#include "conf.h"
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extern "C" {
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#include "notify.h"
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}
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#include "notify.hxx"
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#include <assert.h>
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#include <string.h>
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@ -113,8 +110,6 @@ audio_output_all_init(struct player_control *pc)
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unsigned int i;
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GError *error = NULL;
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notify_init(&audio_output_client_notify);
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num_audio_outputs = audio_output_config_count();
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audio_outputs = g_new(struct audio_output *, num_audio_outputs);
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@ -161,8 +156,6 @@ audio_output_all_finish(void)
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g_free(audio_outputs);
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audio_outputs = NULL;
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num_audio_outputs = 0;
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notify_deinit(&audio_output_client_notify);
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}
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void
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@ -211,7 +204,7 @@ audio_output_all_finished(void)
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static void audio_output_wait_all(void)
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{
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while (!audio_output_all_finished())
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notify_wait(&audio_output_client_notify);
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audio_output_client_notify.Wait();
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}
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/**
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@ -26,9 +26,9 @@ extern "C" {
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#include "output_internal.h"
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#include "mixer_control.h"
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#include "mixer_plugin.h"
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#include "notify.h"
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}
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#include "notify.hxx"
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#include "filter/ReplayGainFilterPlugin.hxx"
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#include "filter_plugin.h"
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@ -52,7 +52,7 @@ static void ao_command_wait(struct audio_output *ao)
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{
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while (ao->command != AO_COMMAND_NONE) {
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g_mutex_unlock(ao->mutex);
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notify_wait(&audio_output_client_notify);
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audio_output_client_notify.Wait();
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g_mutex_lock(ao->mutex);
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}
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}
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@ -26,9 +26,9 @@ extern "C" {
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#include "pcm_mix.h"
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#include "filter_plugin.h"
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#include "filter/convert_filter_plugin.h"
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#include "notify.h"
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}
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#include "notify.hxx"
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#include "filter/ReplayGainFilterPlugin.hxx"
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#include "PlayerControl.hxx"
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#include "MusicPipe.hxx"
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@ -52,7 +52,7 @@ static void ao_command_finished(struct audio_output *ao)
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ao->command = AO_COMMAND_NONE;
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g_mutex_unlock(ao->mutex);
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notify_signal(&audio_output_client_notify);
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audio_output_client_notify.Signal();
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g_mutex_lock(ao->mutex);
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}
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58
src/notify.c
58
src/notify.c
@ -1,58 +0,0 @@
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/*
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* Copyright (C) 2003-2011 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "notify.h"
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void notify_init(struct notify *notify)
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{
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notify->mutex = g_mutex_new();
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notify->cond = g_cond_new();
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notify->pending = false;
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}
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void notify_deinit(struct notify *notify)
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{
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g_mutex_free(notify->mutex);
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g_cond_free(notify->cond);
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}
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void notify_wait(struct notify *notify)
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{
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g_mutex_lock(notify->mutex);
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while (!notify->pending)
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g_cond_wait(notify->cond, notify->mutex);
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notify->pending = false;
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g_mutex_unlock(notify->mutex);
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}
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void notify_signal(struct notify *notify)
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{
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g_mutex_lock(notify->mutex);
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notify->pending = true;
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g_cond_signal(notify->cond);
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g_mutex_unlock(notify->mutex);
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}
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void notify_clear(struct notify *notify)
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{
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g_mutex_lock(notify->mutex);
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notify->pending = false;
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g_mutex_unlock(notify->mutex);
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}
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45
src/notify.cxx
Normal file
45
src/notify.cxx
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@ -0,0 +1,45 @@
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/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "notify.hxx"
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void
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notify::Wait()
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{
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const ScopeLock protect(mutex);
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while (!pending)
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cond.wait(mutex);
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pending = false;
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}
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void
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notify::Signal()
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{
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const ScopeLock protect(mutex);
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pending = true;
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cond.signal();
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}
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void
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notify::Clear()
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{
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const ScopeLock protect(mutex);
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pending = false;
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}
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@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2003-2011 The Music Player Daemon Project
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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@ -17,37 +17,37 @@
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_NOTIFY_H
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#define MPD_NOTIFY_H
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#ifndef MPD_NOTIFY_HXX
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#define MPD_NOTIFY_HXX
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#include <glib.h>
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#include <stdbool.h>
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#include "thread/Mutex.hxx"
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#include "thread/Cond.hxx"
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struct notify {
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GMutex *mutex;
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GCond *cond;
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Mutex mutex;
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Cond cond;
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bool pending;
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#ifndef WIN32
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constexpr
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#endif
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notify():pending(false) {}
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/**
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* Wait for a notification. Return immediately if we have already
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* been notified since we last returned from notify_wait().
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*/
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void Wait();
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/**
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* Notify the thread. This function never blocks.
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*/
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void Signal();
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/**
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* Clears a pending notification.
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*/
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void Clear();
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};
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void notify_init(struct notify *notify);
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void notify_deinit(struct notify *notify);
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/**
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* Wait for a notification. Return immediately if we have already
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* been notified since we last returned from notify_wait().
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*/
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void notify_wait(struct notify *notify);
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/**
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* Notify the thread. This function never blocks.
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*/
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void notify_signal(struct notify *notify);
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/**
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* Clears a pending notification.
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*/
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void notify_clear(struct notify *notify);
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#endif
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