output/openal: move functions into the class

This commit is contained in:
Max Kellermann 2015-01-02 18:40:16 +01:00
parent 712ed555e6
commit b28710b08c
1 changed files with 118 additions and 123 deletions

View File

@ -20,6 +20,7 @@
#include "config.h"
#include "OpenALOutputPlugin.hxx"
#include "../OutputAPI.hxx"
#include "../Wrapper.hxx"
#include "util/Error.hxx"
#include "util/Domain.hxx"
@ -37,6 +38,8 @@
#define NUM_BUFFERS 16
struct OpenALOutput {
friend struct AudioOutputWrapper<OpenALOutput>;
AudioOutput base;
const char *device_name;
@ -51,9 +54,47 @@ struct OpenALOutput {
OpenALOutput()
:base(openal_output_plugin) {}
bool Initialize(const config_param &param, Error &error_r) {
return base.Configure(param, error_r);
bool Configure(const config_param &param, Error &error);
static OpenALOutput *Create(const config_param &param, Error &error);
bool Open(AudioFormat &audio_format, Error &error);
void Close();
gcc_pure
unsigned Delay() const {
return filled < NUM_BUFFERS || HasProcessed()
? 0
/* we don't know exactly how long we must wait
for the next buffer to finish, so this is a
random guess: */
: 50;
}
size_t Play(const void *chunk, size_t size, Error &error);
void Cancel();
private:
gcc_pure
ALint GetSourceI(ALenum param) const {
ALint value;
alGetSourcei(source, param, &value);
return value;
}
gcc_pure
bool HasProcessed() const {
return GetSourceI(AL_BUFFERS_PROCESSED) > 0;
}
gcc_pure
bool IsPlaying() const {
return GetSourceI(AL_SOURCE_STATE) == AL_PLAYING;
}
bool SetupContext(Error &error);
};
static constexpr Domain openal_output_domain("openal_output");
@ -83,200 +124,154 @@ openal_audio_format(AudioFormat &audio_format)
}
}
gcc_pure
static inline ALint
openal_get_source_i(const OpenALOutput *od, ALenum param)
inline bool
OpenALOutput::SetupContext(Error &error)
{
ALint value;
alGetSourcei(od->source, param, &value);
return value;
}
device = alcOpenDevice(device_name);
gcc_pure
static inline bool
openal_has_processed(const OpenALOutput *od)
{
return openal_get_source_i(od, AL_BUFFERS_PROCESSED) > 0;
}
gcc_pure
static inline ALint
openal_is_playing(const OpenALOutput *od)
{
return openal_get_source_i(od, AL_SOURCE_STATE) == AL_PLAYING;
}
static bool
openal_setup_context(OpenALOutput *od, Error &error)
{
od->device = alcOpenDevice(od->device_name);
if (od->device == nullptr) {
if (device == nullptr) {
error.Format(openal_output_domain,
"Error opening OpenAL device \"%s\"",
od->device_name);
device_name);
return false;
}
od->context = alcCreateContext(od->device, nullptr);
context = alcCreateContext(device, nullptr);
if (od->context == nullptr) {
if (context == nullptr) {
error.Format(openal_output_domain,
"Error creating context for \"%s\"",
od->device_name);
alcCloseDevice(od->device);
device_name);
alcCloseDevice(device);
return false;
}
return true;
}
static AudioOutput *
openal_init(const config_param &param, Error &error)
inline bool
OpenALOutput::Configure(const config_param &param, Error &error)
{
const char *device_name = param.GetBlockValue("device");
if (device_name == nullptr) {
device_name = alcGetString(nullptr, ALC_DEFAULT_DEVICE_SPECIFIER);
}
if (!base.Configure(param, error))
return false;
OpenALOutput *od = new OpenALOutput();
if (!od->Initialize(param, error)) {
delete od;
device_name = param.GetBlockValue("device");
if (device_name == nullptr)
device_name = alcGetString(nullptr,
ALC_DEFAULT_DEVICE_SPECIFIER);
return true;
}
inline OpenALOutput *
OpenALOutput::Create(const config_param &param, Error &error)
{
OpenALOutput *oo = new OpenALOutput();
if (!oo->Configure(param, error)) {
delete oo;
return nullptr;
}
od->device_name = device_name;
return &od->base;
return oo;
}
static void
openal_finish(AudioOutput *ao)
inline bool
OpenALOutput::Open(AudioFormat &audio_format, Error &error)
{
OpenALOutput *od = (OpenALOutput *)ao;
format = openal_audio_format(audio_format);
delete od;
}
static bool
openal_open(AudioOutput *ao, AudioFormat &audio_format,
Error &error)
{
OpenALOutput *od = (OpenALOutput *)ao;
od->format = openal_audio_format(audio_format);
if (!openal_setup_context(od, error)) {
if (!SetupContext(error))
return false;
}
alcMakeContextCurrent(od->context);
alGenBuffers(NUM_BUFFERS, od->buffers);
alcMakeContextCurrent(context);
alGenBuffers(NUM_BUFFERS, buffers);
if (alGetError() != AL_NO_ERROR) {
error.Set(openal_output_domain, "Failed to generate buffers");
return false;
}
alGenSources(1, &od->source);
alGenSources(1, &source);
if (alGetError() != AL_NO_ERROR) {
error.Set(openal_output_domain, "Failed to generate source");
alDeleteBuffers(NUM_BUFFERS, od->buffers);
alDeleteBuffers(NUM_BUFFERS, buffers);
return false;
}
od->filled = 0;
od->frequency = audio_format.sample_rate;
filled = 0;
frequency = audio_format.sample_rate;
return true;
}
static void
openal_close(AudioOutput *ao)
inline void
OpenALOutput::Close()
{
OpenALOutput *od = (OpenALOutput *)ao;
alcMakeContextCurrent(od->context);
alDeleteSources(1, &od->source);
alDeleteBuffers(NUM_BUFFERS, od->buffers);
alcDestroyContext(od->context);
alcCloseDevice(od->device);
alcMakeContextCurrent(context);
alDeleteSources(1, &source);
alDeleteBuffers(NUM_BUFFERS, buffers);
alcDestroyContext(context);
alcCloseDevice(device);
}
static unsigned
openal_delay(AudioOutput *ao)
inline size_t
OpenALOutput::Play(const void *chunk, size_t size, gcc_unused Error &error)
{
OpenALOutput *od = (OpenALOutput *)ao;
if (alcGetCurrentContext() != context)
alcMakeContextCurrent(context);
return od->filled < NUM_BUFFERS || openal_has_processed(od)
? 0
/* we don't know exactly how long we must wait for the
next buffer to finish, so this is a random
guess: */
: 50;
}
static size_t
openal_play(AudioOutput *ao, const void *chunk, size_t size,
gcc_unused Error &error)
{
OpenALOutput *od = (OpenALOutput *)ao;
ALuint buffer;
if (alcGetCurrentContext() != od->context) {
alcMakeContextCurrent(od->context);
}
if (od->filled < NUM_BUFFERS) {
if (filled < NUM_BUFFERS) {
/* fill all buffers */
buffer = od->buffers[od->filled];
od->filled++;
buffer = buffers[filled];
filled++;
} else {
/* wait for processed buffer */
while (!openal_has_processed(od))
while (!HasProcessed())
usleep(10);
alSourceUnqueueBuffers(od->source, 1, &buffer);
alSourceUnqueueBuffers(source, 1, &buffer);
}
alBufferData(buffer, od->format, chunk, size, od->frequency);
alSourceQueueBuffers(od->source, 1, &buffer);
alBufferData(buffer, format, chunk, size, frequency);
alSourceQueueBuffers(source, 1, &buffer);
if (!openal_is_playing(od))
alSourcePlay(od->source);
if (!IsPlaying())
alSourcePlay(source);
return size;
}
static void
openal_cancel(AudioOutput *ao)
inline void
OpenALOutput::Cancel()
{
OpenALOutput *od = (OpenALOutput *)ao;
od->filled = 0;
alcMakeContextCurrent(od->context);
alSourceStop(od->source);
filled = 0;
alcMakeContextCurrent(context);
alSourceStop(source);
/* force-unqueue all buffers */
alSourcei(od->source, AL_BUFFER, 0);
od->filled = 0;
alSourcei(source, AL_BUFFER, 0);
filled = 0;
}
typedef AudioOutputWrapper<OpenALOutput> Wrapper;
const struct AudioOutputPlugin openal_output_plugin = {
"openal",
nullptr,
openal_init,
openal_finish,
&Wrapper::Init,
&Wrapper::Finish,
nullptr,
nullptr,
openal_open,
openal_close,
openal_delay,
&Wrapper::Open,
&Wrapper::Close,
&Wrapper::Delay,
nullptr,
openal_play,
&Wrapper::Play,
nullptr,
openal_cancel,
&Wrapper::Cancel,
nullptr,
nullptr,
};