Win32Main.cxx: more clean shutdown
This change fixes two issues: 1) console_handler is called from a separate thread. Thread-safe primitive is required for correct operation. 2) If console_handler returns TRUE our process is immediately terminated. We use Sleep() to give main thread an opportunity to shutdown correctly.
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@ -25,6 +25,9 @@
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#include "mpd_error.h"
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#include "GlobalEvents.hxx"
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#include <cstdlib>
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#include <atomic>
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#include <glib.h>
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#include <windows.h>
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@ -32,7 +35,7 @@
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static int service_argc;
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static char **service_argv;
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static char service_name[] = "";
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static BOOL ignore_console_events;
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static std::atomic_bool running;
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static SERVICE_STATUS_HANDLE service_handle;
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static void WINAPI
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@ -103,8 +106,22 @@ console_handler(DWORD event)
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switch (event) {
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case CTRL_C_EVENT:
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case CTRL_CLOSE_EVENT:
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if (!ignore_console_events)
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if (running.load()) {
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// Recent msdn docs that process is terminated
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// if this function returns TRUE.
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// We initiate correct shutdown sequence (if possible).
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// Once main() returns CRT will terminate our process
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// regardless our thread is still active.
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// If this did not happen within 3 seconds
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// let's shutdown anyway.
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GlobalEvents::Emit(GlobalEvents::SHUTDOWN);
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// Under debugger it's better to wait indefinitely
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// to allow debugging of shutdown code.
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Sleep(IsDebuggerPresent() ? INFINITE : 3000);
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}
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// If we're not running main loop there is no chance for
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// clean shutdown.
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std::exit(EXIT_FAILURE);
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return TRUE;
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default:
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return FALSE;
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@ -125,8 +142,8 @@ int win32_main(int argc, char *argv[])
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error_code = GetLastError();
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if (error_code == ERROR_FAILED_SERVICE_CONTROLLER_CONNECT) {
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/* running as console app */
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running.store(false);
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SetConsoleTitle("Music Player Daemon");
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ignore_console_events = TRUE;
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SetConsoleCtrlHandler(console_handler, TRUE);
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return mpd_main(argc, argv);
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}
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@ -140,7 +157,7 @@ void win32_app_started()
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if (service_handle != 0)
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service_notify_status(SERVICE_RUNNING);
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else
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ignore_console_events = FALSE;
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running.store(true);
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}
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void win32_app_stopping()
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@ -148,7 +165,7 @@ void win32_app_stopping()
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if (service_handle != 0)
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service_notify_status(SERVICE_STOP_PENDING);
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else
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ignore_console_events = TRUE;
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running.store(false);
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}
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#endif
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