Queue: rename struct queue to Queue
Works around a build failure on Solaris because annoyingly, Solaris reserves the name "queue". This rename was pending anyway.
This commit is contained in:
@@ -41,7 +41,7 @@ struct Song;
|
||||
* - the unique id (which stays the same, regardless of moves)
|
||||
* - the order number (which only differs from "position" in random mode)
|
||||
*/
|
||||
struct queue {
|
||||
struct Queue {
|
||||
/**
|
||||
* reserve max_length * HASH_MULT elements in the id
|
||||
* number space
|
||||
@@ -103,16 +103,16 @@ struct queue {
|
||||
/** random number generator for shuffle and random mode */
|
||||
LazyRandomEngine rand;
|
||||
|
||||
explicit queue(unsigned max_length);
|
||||
explicit Queue(unsigned max_length);
|
||||
|
||||
/**
|
||||
* Deinitializes a queue object. It does not free the queue
|
||||
* pointer itself.
|
||||
*/
|
||||
~queue();
|
||||
~Queue();
|
||||
|
||||
queue(const queue &other) = delete;
|
||||
queue &operator=(const queue &other) = delete;
|
||||
Queue(const Queue &) = delete;
|
||||
Queue &operator=(const Queue &) = delete;
|
||||
|
||||
unsigned GetLength() const {
|
||||
assert(length <= max_length);
|
||||
|
Reference in New Issue
Block a user