output/snapcast: queue chunks
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src/output/plugins/snapcast/Chunk.hxx
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55
src/output/plugins/snapcast/Chunk.hxx
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@ -0,0 +1,55 @@
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/*
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* Copyright 2003-2021 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_SNAPCAST_CHUNK_HXX
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#define MPD_SNAPCAST_CHUNK_HXX
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#include "util/AllocatedArray.hxx"
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#include <chrono>
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#include <cstddef>
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#include <list>
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#include <memory>
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#include <queue>
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/**
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* A chunk of data to be transmitted to connected Snapcast clients.
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*/
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struct SnapcastChunk {
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std::chrono::steady_clock::time_point time;
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AllocatedArray<std::byte> payload;
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SnapcastChunk(std::chrono::steady_clock::time_point _time,
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AllocatedArray<std::byte> &&_payload) noexcept
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:time(_time), payload(std::move(_payload)) {}
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};
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using SnapcastChunkPtr = std::shared_ptr<SnapcastChunk>;
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using SnapcastChunkQueue = std::queue<SnapcastChunkPtr,
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std::list<SnapcastChunkPtr>>;
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inline void
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ClearQueue(SnapcastChunkQueue &q) noexcept
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{
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while (!q.empty())
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q.pop();
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}
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#endif
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@ -57,12 +57,50 @@ SnapcastClient::LockClose() noexcept
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Close();
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}
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void
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SnapcastClient::Push(SnapcastChunkPtr chunk) noexcept
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{
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if (!active)
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return;
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chunks.emplace(std::move(chunk));
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event.ScheduleWrite();
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}
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SnapcastChunkPtr
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SnapcastClient::LockPopQueue() noexcept
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{
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const std::lock_guard<Mutex> protect(output.mutex);
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if (chunks.empty())
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return nullptr;
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auto chunk = std::move(chunks.front());
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chunks.pop();
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return chunk;
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}
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void
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SnapcastClient::OnSocketReady(unsigned flags) noexcept
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{
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if (flags & SocketEvent::WRITE)
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// TODO
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{}
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if (flags & SocketEvent::WRITE) {
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constexpr auto max_age = std::chrono::milliseconds(500);
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const auto min_time = GetEventLoop().SteadyNow() - max_age;
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while (auto chunk = LockPopQueue()) {
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if (chunk->time < min_time)
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/* discard old chunks */
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continue;
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const ConstBuffer<std::byte> payload = chunk->payload;
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if (!SendWireChunk(payload.ToVoid(), chunk->time)) {
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// TODO: handle EAGAIN
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LockClose();
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return;
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}
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}
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event.CancelWrite();
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}
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BufferedSocket::OnSocketReady(flags);
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}
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@ -187,12 +225,11 @@ SendWireChunk(SocketDescriptor s, const PackedBE16 id,
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return SendT(s, base) && SendT(s, hdr) && Send(s, payload);
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}
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void
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bool
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SnapcastClient::SendWireChunk(ConstBuffer<void> payload,
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std::chrono::steady_clock::time_point t) noexcept
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{
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if (active)
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::SendWireChunk(GetSocket(), next_id++, payload, t);
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return ::SendWireChunk(GetSocket(), next_id++, payload, t);
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}
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BufferedSocket::InputResult
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@ -20,6 +20,7 @@
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#ifndef MPD_OUTPUT_SNAPCAST_CLIENT_HXX
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#define MPD_OUTPUT_SNAPCAST_CLIENT_HXX
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#include "Chunk.hxx"
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#include "event/BufferedSocket.hxx"
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#include "util/IntrusiveList.hxx"
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@ -35,6 +36,11 @@ class SnapcastClient final : BufferedSocket, public IntrusiveListHook
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{
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SnapcastOutput &output;
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/**
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* A queue of #Page objects to be sent to the client.
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*/
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SnapcastChunkQueue chunks;
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uint16_t next_id = 1;
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bool active = false;
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@ -54,10 +60,24 @@ public:
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void LockClose() noexcept;
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void SendWireChunk(ConstBuffer<void> payload,
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std::chrono::steady_clock::time_point t) noexcept;
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/**
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* Caller must lock the mutex.
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*/
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void Push(SnapcastChunkPtr chunk) noexcept;
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/**
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* Caller must lock the mutex.
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*/
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void Cancel() noexcept {
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ClearQueue(chunks);
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}
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private:
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SnapcastChunkPtr LockPopQueue() noexcept;
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bool SendWireChunk(ConstBuffer<void> payload,
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std::chrono::steady_clock::time_point t) noexcept;
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bool SendServerSettings(const SnapcastBase &request) noexcept;
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bool SendCodecHeader(const SnapcastBase &request) noexcept;
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bool SendTime(const SnapcastBase &request_header,
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@ -20,10 +20,12 @@
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#ifndef MPD_OUTPUT_SNAPCAST_INTERNAL_HXX
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#define MPD_OUTPUT_SNAPCAST_INTERNAL_HXX
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#include "Chunk.hxx"
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#include "output/Interface.hxx"
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#include "output/Timer.hxx"
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#include "thread/Mutex.hxx"
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#include "event/ServerSocket.hxx"
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#include "event/InjectEvent.hxx"
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#include "util/AllocatedArray.hxx"
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#include "util/IntrusiveList.hxx"
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@ -41,6 +43,8 @@ class SnapcastOutput final : AudioOutput, ServerSocket {
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*/
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bool open;
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InjectEvent inject_event;
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/**
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* The configured encoder plugin.
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*/
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@ -69,10 +73,12 @@ class SnapcastOutput final : AudioOutput, ServerSocket {
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*/
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IntrusiveList<SnapcastClient> clients;
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SnapcastChunkQueue chunks;
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public:
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/**
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* This mutex protects the listener socket and the client
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* list.
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* This mutex protects the listener socket, the #clients list
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* and the #chunks queue.
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*/
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mutable Mutex mutex;
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@ -161,8 +167,7 @@ public:
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bool Pause() override;
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private:
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void BroadcastWireChunk(ConstBuffer<void> payload,
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std::chrono::steady_clock::time_point t) noexcept;
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void OnInject() noexcept;
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/* virtual methods from class ServerSocket */
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void OnAccept(UniqueSocketDescriptor fd,
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@ -40,6 +40,7 @@ SnapcastOutput::SnapcastOutput(EventLoop &_loop, const ConfigBlock &block)
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:AudioOutput(FLAG_ENABLE_DISABLE|FLAG_PAUSE|
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FLAG_NEED_FULLY_DEFINED_AUDIO_FORMAT),
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ServerSocket(_loop),
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inject_event(_loop, BIND_THIS_METHOD(OnInject)),
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// TODO: support other encoder plugins?
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prepared_encoder(encoder_init(wave_encoder_plugin, block))
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{
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@ -146,15 +147,33 @@ SnapcastOutput::Close() noexcept
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delete timer;
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BlockingCall(GetEventLoop(), [this](){
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inject_event.Cancel();
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const std::lock_guard<Mutex> protect(mutex);
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open = false;
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clients.clear_and_dispose(DeleteDisposer{});
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});
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ClearQueue(chunks);
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codec_header = nullptr;
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delete encoder;
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}
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void
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SnapcastOutput::OnInject() noexcept
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{
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const std::lock_guard<Mutex> protect(mutex);
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while (!chunks.empty()) {
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const auto chunk = std::move(chunks.front());
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chunks.pop();
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for (auto &client : clients)
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client.Push(chunk);
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}
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}
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void
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SnapcastOutput::RemoveClient(SnapcastClient &client) noexcept
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{
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@ -185,17 +204,6 @@ SnapcastOutput::Delay() const noexcept
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: std::chrono::steady_clock::duration::zero();
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}
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inline void
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SnapcastOutput::BroadcastWireChunk(ConstBuffer<void> payload,
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std::chrono::steady_clock::time_point t) noexcept
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{
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const std::lock_guard<Mutex> protect(mutex);
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// TODO: no blocking send(), enqueue chunks, send() in I/O thread
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for (auto &client : clients)
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client.SendWireChunk(payload, t);
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}
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size_t
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SnapcastOutput::Play(const void *chunk, size_t size)
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{
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@ -233,7 +241,12 @@ SnapcastOutput::Play(const void *chunk, size_t size)
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if (nbytes == 0)
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break;
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BroadcastWireChunk({buffer, nbytes}, now);
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const std::lock_guard<Mutex> protect(mutex);
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if (chunks.empty())
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inject_event.Schedule();
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const ConstBuffer payload{buffer, nbytes};
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chunks.emplace(std::make_shared<SnapcastChunk>(now, AllocatedArray{payload}));
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}
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return size;
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@ -251,7 +264,12 @@ SnapcastOutput::Pause()
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void
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SnapcastOutput::Cancel() noexcept
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{
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// TODO
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const std::lock_guard<Mutex> protect(mutex);
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ClearQueue(chunks);
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for (auto &client : clients)
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client.Cancel();
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}
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const struct AudioOutputPlugin snapcast_output_plugin = {
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