event/BufferedSocket: move output buffer to FullyBufferedSocket
BufferedSocket has just an input buffer, and FullyBufferedSocket adds the output buffer.
This commit is contained in:
@ -326,6 +326,7 @@ libevent_a_SOURCES = \
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src/event/TimeoutMonitor.hxx src/event/TimeoutMonitor.cxx \
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src/event/TimeoutMonitor.hxx src/event/TimeoutMonitor.cxx \
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src/event/SocketMonitor.cxx src/event/SocketMonitor.hxx \
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src/event/SocketMonitor.cxx src/event/SocketMonitor.hxx \
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src/event/BufferedSocket.cxx src/event/BufferedSocket.hxx \
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src/event/BufferedSocket.cxx src/event/BufferedSocket.hxx \
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src/event/FullyBufferedSocket.cxx src/event/FullyBufferedSocket.hxx \
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src/event/MultiSocketMonitor.cxx src/event/MultiSocketMonitor.hxx \
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src/event/MultiSocketMonitor.cxx src/event/MultiSocketMonitor.hxx \
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src/event/Loop.hxx
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src/event/Loop.hxx
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@ -26,7 +26,7 @@ Client::SetExpired()
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if (IsExpired())
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if (IsExpired())
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return;
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return;
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BufferedSocket::Close();
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FullyBufferedSocket::Close();
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TimeoutMonitor::Schedule(0);
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TimeoutMonitor::Schedule(0);
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}
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}
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@ -24,7 +24,7 @@
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#include "Client.hxx"
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#include "Client.hxx"
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#include "ClientMessage.hxx"
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#include "ClientMessage.hxx"
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#include "CommandListBuilder.hxx"
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#include "CommandListBuilder.hxx"
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#include "event/BufferedSocket.hxx"
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#include "event/FullyBufferedSocket.hxx"
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#include "event/TimeoutMonitor.hxx"
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#include "event/TimeoutMonitor.hxx"
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#include "command.h"
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#include "command.h"
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@ -44,7 +44,7 @@ enum {
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struct Partition;
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struct Partition;
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class Client final : private BufferedSocket, TimeoutMonitor {
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class Client final : private FullyBufferedSocket, TimeoutMonitor {
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public:
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public:
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Partition &partition;
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Partition &partition;
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struct playlist &playlist;
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struct playlist &playlist;
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@ -89,7 +89,7 @@ public:
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int fd, int uid, int num);
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int fd, int uid, int num);
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bool IsConnected() const {
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bool IsConnected() const {
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return BufferedSocket::IsDefined();
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return FullyBufferedSocket::IsDefined();
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}
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}
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gcc_pure
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gcc_pure
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@ -99,13 +99,13 @@ public:
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gcc_pure
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gcc_pure
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bool IsExpired() const {
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bool IsExpired() const {
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return !BufferedSocket::IsDefined();
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return !FullyBufferedSocket::IsDefined();
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}
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}
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void Close();
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void Close();
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void SetExpired();
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void SetExpired();
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using BufferedSocket::Write;
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using FullyBufferedSocket::Write;
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/**
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/**
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* Send "idle" response to this client.
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* Send "idle" response to this client.
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@ -49,7 +49,7 @@ static const char GREETING[] = "OK MPD " PROTOCOL_VERSION "\n";
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Client::Client(EventLoop &_loop, Partition &_partition,
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Client::Client(EventLoop &_loop, Partition &_partition,
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int _fd, int _uid, int _num)
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int _fd, int _uid, int _num)
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:BufferedSocket(_fd, _loop, 16384, client_max_output_buffer_size),
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:FullyBufferedSocket(_fd, _loop, 16384, client_max_output_buffer_size),
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TimeoutMonitor(_loop),
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TimeoutMonitor(_loop),
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partition(_partition),
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partition(_partition),
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playlist(partition.playlist), player_control(&partition.pc),
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playlist(partition.playlist), player_control(&partition.pc),
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@ -32,26 +32,6 @@ BufferedSocket::~BufferedSocket()
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fifo_buffer_free(input);
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fifo_buffer_free(input);
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}
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}
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BufferedSocket::ssize_t
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BufferedSocket::DirectWrite(const void *data, size_t length)
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{
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const auto nbytes = SocketMonitor::Write((const char *)data, length);
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if (gcc_unlikely(nbytes < 0)) {
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const auto code = GetSocketError();
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if (IsSocketErrorAgain(code))
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return 0;
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Cancel();
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if (IsSocketErrorClosed(code))
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OnSocketClosed();
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else
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OnSocketError(NewSocketError(code));
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}
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return nbytes;
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}
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BufferedSocket::ssize_t
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BufferedSocket::ssize_t
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BufferedSocket::DirectRead(void *data, size_t length)
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BufferedSocket::DirectRead(void *data, size_t length)
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{
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{
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@ -75,30 +55,6 @@ BufferedSocket::DirectRead(void *data, size_t length)
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return -1;
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return -1;
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}
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}
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bool
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BufferedSocket::WriteFromBuffer()
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{
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assert(IsDefined());
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size_t length;
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const void *data = output.Read(&length);
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if (data == nullptr) {
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CancelWrite();
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return true;
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}
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auto nbytes = DirectWrite(data, length);
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if (gcc_unlikely(nbytes <= 0))
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return nbytes == 0;
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output.Consume(nbytes);
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if (output.IsEmpty())
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CancelWrite();
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return true;
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}
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bool
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bool
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BufferedSocket::ReadToBuffer()
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BufferedSocket::ReadToBuffer()
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{
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{
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@ -118,38 +74,6 @@ BufferedSocket::ReadToBuffer()
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return nbytes >= 0;
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return nbytes >= 0;
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}
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}
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bool
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BufferedSocket::Write(const void *data, size_t length)
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{
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assert(IsDefined());
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#if 0
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/* TODO: disabled because this would add overhead on some callers (the ones that often), but it may be useful */
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if (output.IsEmpty()) {
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/* try to write it directly first */
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const auto nbytes = DirectWrite(data, length);
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if (gcc_likely(nbytes > 0)) {
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data = (const uint8_t *)data + nbytes;
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length -= nbytes;
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if (length == 0)
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return true;
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} else if (nbytes < 0)
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return false;
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}
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#endif
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if (!output.Append(data, length)) {
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// TODO
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OnSocketError(g_error_new_literal(g_quark_from_static_string("buffered_socket"),
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0, "Output buffer is full"));
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return false;
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}
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ScheduleWrite();
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return true;
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}
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bool
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bool
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BufferedSocket::ResumeInput()
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BufferedSocket::ResumeInput()
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{
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{
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@ -220,20 +144,6 @@ BufferedSocket::OnSocketReady(unsigned flags)
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if (input == nullptr || !fifo_buffer_is_full(input))
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if (input == nullptr || !fifo_buffer_is_full(input))
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ScheduleRead();
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ScheduleRead();
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/* just in case the OnSocketInput() method has added
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data to the output buffer: try to send it now
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instead of waiting for the next event loop
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iteration */
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if (!output.IsEmpty())
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flags |= WRITE;
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}
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if (flags & WRITE) {
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assert(!output.IsEmpty());
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if (!WriteFromBuffer())
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return false;
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}
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}
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return true;
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return true;
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@ -22,21 +22,19 @@
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#include "check.h"
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#include "check.h"
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#include "SocketMonitor.hxx"
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#include "SocketMonitor.hxx"
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#include "util/PeakBuffer.hxx"
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#include "gcc.h"
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#include "gcc.h"
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struct fifo_buffer;
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struct fifo_buffer;
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class EventLoop;
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class BufferedSocket : private SocketMonitor {
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/**
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* A #SocketMonitor specialization that adds an input buffer.
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*/
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class BufferedSocket : protected SocketMonitor {
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fifo_buffer *input;
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fifo_buffer *input;
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PeakBuffer output;
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public:
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public:
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BufferedSocket(int _fd, EventLoop &_loop,
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BufferedSocket(int _fd, EventLoop &_loop)
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size_t normal_size, size_t peak_size=0)
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:SocketMonitor(_fd, _loop), input(nullptr) {
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:SocketMonitor(_fd, _loop), input(nullptr),
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output(normal_size, peak_size) {
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ScheduleRead();
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ScheduleRead();
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}
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}
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@ -44,18 +42,11 @@ public:
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using SocketMonitor::IsDefined;
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using SocketMonitor::IsDefined;
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using SocketMonitor::Close;
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using SocketMonitor::Close;
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using SocketMonitor::Write;
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private:
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private:
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ssize_t DirectWrite(const void *data, size_t length);
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ssize_t DirectRead(void *data, size_t length);
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ssize_t DirectRead(void *data, size_t length);
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/**
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* Send data from the output buffer to the socket.
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*
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* @return false if the socket has been closed
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*/
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bool WriteFromBuffer();
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/**
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/**
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* Receive data from the socket to the input buffer.
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* Receive data from the socket to the input buffer.
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*
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*
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@ -64,11 +55,6 @@ private:
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bool ReadToBuffer();
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bool ReadToBuffer();
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protected:
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protected:
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/**
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* @return false if the socket has been closed
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*/
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bool Write(const void *data, size_t length);
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/**
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/**
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* @return false if the socket has been closed
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* @return false if the socket has been closed
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*/
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*/
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@ -112,7 +98,6 @@ protected:
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virtual void OnSocketError(GError *error) = 0;
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virtual void OnSocketError(GError *error) = 0;
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virtual void OnSocketClosed() = 0;
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virtual void OnSocketClosed() = 0;
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private:
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virtual bool OnSocketReady(unsigned flags) override;
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virtual bool OnSocketReady(unsigned flags) override;
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};
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};
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132
src/event/FullyBufferedSocket.cxx
Normal file
132
src/event/FullyBufferedSocket.cxx
Normal file
@ -0,0 +1,132 @@
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/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "FullyBufferedSocket.hxx"
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#include "SocketError.hxx"
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#include "util/fifo_buffer.h"
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#include <assert.h>
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#include <stdint.h>
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#include <string.h>
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#ifndef WIN32
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#include <sys/types.h>
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#include <sys/socket.h>
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#endif
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FullyBufferedSocket::ssize_t
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FullyBufferedSocket::DirectWrite(const void *data, size_t length)
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{
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const auto nbytes = SocketMonitor::Write((const char *)data, length);
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if (gcc_unlikely(nbytes < 0)) {
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const auto code = GetSocketError();
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if (IsSocketErrorAgain(code))
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return 0;
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Cancel();
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if (IsSocketErrorClosed(code))
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OnSocketClosed();
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else
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OnSocketError(NewSocketError(code));
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}
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return nbytes;
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}
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bool
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FullyBufferedSocket::WriteFromBuffer()
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{
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assert(IsDefined());
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size_t length;
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const void *data = output.Read(&length);
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if (data == nullptr) {
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CancelWrite();
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return true;
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}
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auto nbytes = DirectWrite(data, length);
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if (gcc_unlikely(nbytes <= 0))
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return nbytes == 0;
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output.Consume(nbytes);
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if (output.IsEmpty())
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CancelWrite();
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return true;
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}
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bool
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FullyBufferedSocket::Write(const void *data, size_t length)
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{
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assert(IsDefined());
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#if 0
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|
/* TODO: disabled because this would add overhead on some callers (the ones that often), but it may be useful */
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|
if (output.IsEmpty()) {
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/* try to write it directly first */
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|
const auto nbytes = DirectWrite(data, length);
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if (gcc_likely(nbytes > 0)) {
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data = (const uint8_t *)data + nbytes;
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length -= nbytes;
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|
if (length == 0)
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return true;
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} else if (nbytes < 0)
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return false;
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}
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#endif
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if (!output.Append(data, length)) {
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// TODO
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OnSocketError(g_error_new_literal(g_quark_from_static_string("buffered_socket"),
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0, "Output buffer is full"));
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return false;
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}
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|
ScheduleWrite();
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return true;
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}
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bool
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FullyBufferedSocket::OnSocketReady(unsigned flags)
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{
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const bool was_empty = output.IsEmpty();
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if (!BufferedSocket::OnSocketReady(flags))
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return false;
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if (was_empty && !output.IsEmpty())
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|
/* just in case the OnSocketInput() method has added
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||||||
|
data to the output buffer: try to send it now
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||||||
|
instead of waiting for the next event loop
|
||||||
|
iteration */
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|
flags |= WRITE;
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|
if (flags & WRITE) {
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|
assert(!output.IsEmpty());
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if (!WriteFromBuffer())
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return false;
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}
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return true;
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}
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63
src/event/FullyBufferedSocket.hxx
Normal file
63
src/event/FullyBufferedSocket.hxx
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2003-2013 The Music Player Daemon Project
|
||||||
|
* http://www.musicpd.org
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation; either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along
|
||||||
|
* with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef MPD_FULLY_BUFFERED_SOCKET_HXX
|
||||||
|
#define MPD_FULLY_BUFFERED_SOCKET_HXX
|
||||||
|
|
||||||
|
#include "check.h"
|
||||||
|
#include "BufferedSocket.hxx"
|
||||||
|
#include "util/PeakBuffer.hxx"
|
||||||
|
#include "gcc.h"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A #BufferedSocket specialization that adds an output buffer.
|
||||||
|
*/
|
||||||
|
class FullyBufferedSocket : protected BufferedSocket {
|
||||||
|
PeakBuffer output;
|
||||||
|
|
||||||
|
public:
|
||||||
|
FullyBufferedSocket(int _fd, EventLoop &_loop,
|
||||||
|
size_t normal_size, size_t peak_size=0)
|
||||||
|
:BufferedSocket(_fd, _loop),
|
||||||
|
output(normal_size, peak_size) {
|
||||||
|
}
|
||||||
|
|
||||||
|
using BufferedSocket::IsDefined;
|
||||||
|
using BufferedSocket::Close;
|
||||||
|
|
||||||
|
private:
|
||||||
|
ssize_t DirectWrite(const void *data, size_t length);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Send data from the output buffer to the socket.
|
||||||
|
*
|
||||||
|
* @return false if the socket has been closed
|
||||||
|
*/
|
||||||
|
bool WriteFromBuffer();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
/**
|
||||||
|
* @return false if the socket has been closed
|
||||||
|
*/
|
||||||
|
bool Write(const void *data, size_t length);
|
||||||
|
|
||||||
|
virtual bool OnSocketReady(unsigned flags) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
Reference in New Issue
Block a user