event/BufferedSocket: move output buffer to FullyBufferedSocket
BufferedSocket has just an input buffer, and FullyBufferedSocket adds the output buffer.
This commit is contained in:
parent
4ad7456428
commit
a291415326
|
@ -326,6 +326,7 @@ libevent_a_SOURCES = \
|
|||
src/event/TimeoutMonitor.hxx src/event/TimeoutMonitor.cxx \
|
||||
src/event/SocketMonitor.cxx src/event/SocketMonitor.hxx \
|
||||
src/event/BufferedSocket.cxx src/event/BufferedSocket.hxx \
|
||||
src/event/FullyBufferedSocket.cxx src/event/FullyBufferedSocket.hxx \
|
||||
src/event/MultiSocketMonitor.cxx src/event/MultiSocketMonitor.hxx \
|
||||
src/event/Loop.hxx
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@ Client::SetExpired()
|
|||
if (IsExpired())
|
||||
return;
|
||||
|
||||
BufferedSocket::Close();
|
||||
FullyBufferedSocket::Close();
|
||||
TimeoutMonitor::Schedule(0);
|
||||
}
|
||||
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
#include "Client.hxx"
|
||||
#include "ClientMessage.hxx"
|
||||
#include "CommandListBuilder.hxx"
|
||||
#include "event/BufferedSocket.hxx"
|
||||
#include "event/FullyBufferedSocket.hxx"
|
||||
#include "event/TimeoutMonitor.hxx"
|
||||
#include "command.h"
|
||||
|
||||
|
@ -44,7 +44,7 @@ enum {
|
|||
|
||||
struct Partition;
|
||||
|
||||
class Client final : private BufferedSocket, TimeoutMonitor {
|
||||
class Client final : private FullyBufferedSocket, TimeoutMonitor {
|
||||
public:
|
||||
Partition &partition;
|
||||
struct playlist &playlist;
|
||||
|
@ -89,7 +89,7 @@ public:
|
|||
int fd, int uid, int num);
|
||||
|
||||
bool IsConnected() const {
|
||||
return BufferedSocket::IsDefined();
|
||||
return FullyBufferedSocket::IsDefined();
|
||||
}
|
||||
|
||||
gcc_pure
|
||||
|
@ -99,13 +99,13 @@ public:
|
|||
|
||||
gcc_pure
|
||||
bool IsExpired() const {
|
||||
return !BufferedSocket::IsDefined();
|
||||
return !FullyBufferedSocket::IsDefined();
|
||||
}
|
||||
|
||||
void Close();
|
||||
void SetExpired();
|
||||
|
||||
using BufferedSocket::Write;
|
||||
using FullyBufferedSocket::Write;
|
||||
|
||||
/**
|
||||
* Send "idle" response to this client.
|
||||
|
|
|
@ -49,7 +49,7 @@ static const char GREETING[] = "OK MPD " PROTOCOL_VERSION "\n";
|
|||
|
||||
Client::Client(EventLoop &_loop, Partition &_partition,
|
||||
int _fd, int _uid, int _num)
|
||||
:BufferedSocket(_fd, _loop, 16384, client_max_output_buffer_size),
|
||||
:FullyBufferedSocket(_fd, _loop, 16384, client_max_output_buffer_size),
|
||||
TimeoutMonitor(_loop),
|
||||
partition(_partition),
|
||||
playlist(partition.playlist), player_control(&partition.pc),
|
||||
|
|
|
@ -32,26 +32,6 @@ BufferedSocket::~BufferedSocket()
|
|||
fifo_buffer_free(input);
|
||||
}
|
||||
|
||||
BufferedSocket::ssize_t
|
||||
BufferedSocket::DirectWrite(const void *data, size_t length)
|
||||
{
|
||||
const auto nbytes = SocketMonitor::Write((const char *)data, length);
|
||||
if (gcc_unlikely(nbytes < 0)) {
|
||||
const auto code = GetSocketError();
|
||||
if (IsSocketErrorAgain(code))
|
||||
return 0;
|
||||
|
||||
Cancel();
|
||||
|
||||
if (IsSocketErrorClosed(code))
|
||||
OnSocketClosed();
|
||||
else
|
||||
OnSocketError(NewSocketError(code));
|
||||
}
|
||||
|
||||
return nbytes;
|
||||
}
|
||||
|
||||
BufferedSocket::ssize_t
|
||||
BufferedSocket::DirectRead(void *data, size_t length)
|
||||
{
|
||||
|
@ -75,30 +55,6 @@ BufferedSocket::DirectRead(void *data, size_t length)
|
|||
return -1;
|
||||
}
|
||||
|
||||
bool
|
||||
BufferedSocket::WriteFromBuffer()
|
||||
{
|
||||
assert(IsDefined());
|
||||
|
||||
size_t length;
|
||||
const void *data = output.Read(&length);
|
||||
if (data == nullptr) {
|
||||
CancelWrite();
|
||||
return true;
|
||||
}
|
||||
|
||||
auto nbytes = DirectWrite(data, length);
|
||||
if (gcc_unlikely(nbytes <= 0))
|
||||
return nbytes == 0;
|
||||
|
||||
output.Consume(nbytes);
|
||||
|
||||
if (output.IsEmpty())
|
||||
CancelWrite();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
BufferedSocket::ReadToBuffer()
|
||||
{
|
||||
|
@ -118,38 +74,6 @@ BufferedSocket::ReadToBuffer()
|
|||
return nbytes >= 0;
|
||||
}
|
||||
|
||||
bool
|
||||
BufferedSocket::Write(const void *data, size_t length)
|
||||
{
|
||||
assert(IsDefined());
|
||||
|
||||
#if 0
|
||||
/* TODO: disabled because this would add overhead on some callers (the ones that often), but it may be useful */
|
||||
|
||||
if (output.IsEmpty()) {
|
||||
/* try to write it directly first */
|
||||
const auto nbytes = DirectWrite(data, length);
|
||||
if (gcc_likely(nbytes > 0)) {
|
||||
data = (const uint8_t *)data + nbytes;
|
||||
length -= nbytes;
|
||||
if (length == 0)
|
||||
return true;
|
||||
} else if (nbytes < 0)
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!output.Append(data, length)) {
|
||||
// TODO
|
||||
OnSocketError(g_error_new_literal(g_quark_from_static_string("buffered_socket"),
|
||||
0, "Output buffer is full"));
|
||||
return false;
|
||||
}
|
||||
|
||||
ScheduleWrite();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
BufferedSocket::ResumeInput()
|
||||
{
|
||||
|
@ -220,20 +144,6 @@ BufferedSocket::OnSocketReady(unsigned flags)
|
|||
|
||||
if (input == nullptr || !fifo_buffer_is_full(input))
|
||||
ScheduleRead();
|
||||
|
||||
/* just in case the OnSocketInput() method has added
|
||||
data to the output buffer: try to send it now
|
||||
instead of waiting for the next event loop
|
||||
iteration */
|
||||
if (!output.IsEmpty())
|
||||
flags |= WRITE;
|
||||
}
|
||||
|
||||
if (flags & WRITE) {
|
||||
assert(!output.IsEmpty());
|
||||
|
||||
if (!WriteFromBuffer())
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -22,21 +22,19 @@
|
|||
|
||||
#include "check.h"
|
||||
#include "SocketMonitor.hxx"
|
||||
#include "util/PeakBuffer.hxx"
|
||||
#include "gcc.h"
|
||||
|
||||
struct fifo_buffer;
|
||||
class EventLoop;
|
||||
|
||||
class BufferedSocket : private SocketMonitor {
|
||||
/**
|
||||
* A #SocketMonitor specialization that adds an input buffer.
|
||||
*/
|
||||
class BufferedSocket : protected SocketMonitor {
|
||||
fifo_buffer *input;
|
||||
PeakBuffer output;
|
||||
|
||||
public:
|
||||
BufferedSocket(int _fd, EventLoop &_loop,
|
||||
size_t normal_size, size_t peak_size=0)
|
||||
:SocketMonitor(_fd, _loop), input(nullptr),
|
||||
output(normal_size, peak_size) {
|
||||
BufferedSocket(int _fd, EventLoop &_loop)
|
||||
:SocketMonitor(_fd, _loop), input(nullptr) {
|
||||
ScheduleRead();
|
||||
}
|
||||
|
||||
|
@ -44,18 +42,11 @@ public:
|
|||
|
||||
using SocketMonitor::IsDefined;
|
||||
using SocketMonitor::Close;
|
||||
using SocketMonitor::Write;
|
||||
|
||||
private:
|
||||
ssize_t DirectWrite(const void *data, size_t length);
|
||||
ssize_t DirectRead(void *data, size_t length);
|
||||
|
||||
/**
|
||||
* Send data from the output buffer to the socket.
|
||||
*
|
||||
* @return false if the socket has been closed
|
||||
*/
|
||||
bool WriteFromBuffer();
|
||||
|
||||
/**
|
||||
* Receive data from the socket to the input buffer.
|
||||
*
|
||||
|
@ -64,11 +55,6 @@ private:
|
|||
bool ReadToBuffer();
|
||||
|
||||
protected:
|
||||
/**
|
||||
* @return false if the socket has been closed
|
||||
*/
|
||||
bool Write(const void *data, size_t length);
|
||||
|
||||
/**
|
||||
* @return false if the socket has been closed
|
||||
*/
|
||||
|
@ -112,7 +98,6 @@ protected:
|
|||
virtual void OnSocketError(GError *error) = 0;
|
||||
virtual void OnSocketClosed() = 0;
|
||||
|
||||
private:
|
||||
virtual bool OnSocketReady(unsigned flags) override;
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1,132 @@
|
|||
/*
|
||||
* Copyright (C) 2003-2013 The Music Player Daemon Project
|
||||
* http://www.musicpd.org
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "FullyBufferedSocket.hxx"
|
||||
#include "SocketError.hxx"
|
||||
#include "util/fifo_buffer.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifndef WIN32
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#endif
|
||||
|
||||
FullyBufferedSocket::ssize_t
|
||||
FullyBufferedSocket::DirectWrite(const void *data, size_t length)
|
||||
{
|
||||
const auto nbytes = SocketMonitor::Write((const char *)data, length);
|
||||
if (gcc_unlikely(nbytes < 0)) {
|
||||
const auto code = GetSocketError();
|
||||
if (IsSocketErrorAgain(code))
|
||||
return 0;
|
||||
|
||||
Cancel();
|
||||
|
||||
if (IsSocketErrorClosed(code))
|
||||
OnSocketClosed();
|
||||
else
|
||||
OnSocketError(NewSocketError(code));
|
||||
}
|
||||
|
||||
return nbytes;
|
||||
}
|
||||
|
||||
bool
|
||||
FullyBufferedSocket::WriteFromBuffer()
|
||||
{
|
||||
assert(IsDefined());
|
||||
|
||||
size_t length;
|
||||
const void *data = output.Read(&length);
|
||||
if (data == nullptr) {
|
||||
CancelWrite();
|
||||
return true;
|
||||
}
|
||||
|
||||
auto nbytes = DirectWrite(data, length);
|
||||
if (gcc_unlikely(nbytes <= 0))
|
||||
return nbytes == 0;
|
||||
|
||||
output.Consume(nbytes);
|
||||
|
||||
if (output.IsEmpty())
|
||||
CancelWrite();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
FullyBufferedSocket::Write(const void *data, size_t length)
|
||||
{
|
||||
assert(IsDefined());
|
||||
|
||||
#if 0
|
||||
/* TODO: disabled because this would add overhead on some callers (the ones that often), but it may be useful */
|
||||
|
||||
if (output.IsEmpty()) {
|
||||
/* try to write it directly first */
|
||||
const auto nbytes = DirectWrite(data, length);
|
||||
if (gcc_likely(nbytes > 0)) {
|
||||
data = (const uint8_t *)data + nbytes;
|
||||
length -= nbytes;
|
||||
if (length == 0)
|
||||
return true;
|
||||
} else if (nbytes < 0)
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!output.Append(data, length)) {
|
||||
// TODO
|
||||
OnSocketError(g_error_new_literal(g_quark_from_static_string("buffered_socket"),
|
||||
0, "Output buffer is full"));
|
||||
return false;
|
||||
}
|
||||
|
||||
ScheduleWrite();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
FullyBufferedSocket::OnSocketReady(unsigned flags)
|
||||
{
|
||||
const bool was_empty = output.IsEmpty();
|
||||
if (!BufferedSocket::OnSocketReady(flags))
|
||||
return false;
|
||||
|
||||
if (was_empty && !output.IsEmpty())
|
||||
/* just in case the OnSocketInput() method has added
|
||||
data to the output buffer: try to send it now
|
||||
instead of waiting for the next event loop
|
||||
iteration */
|
||||
flags |= WRITE;
|
||||
|
||||
if (flags & WRITE) {
|
||||
assert(!output.IsEmpty());
|
||||
|
||||
if (!WriteFromBuffer())
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
/*
|
||||
* Copyright (C) 2003-2013 The Music Player Daemon Project
|
||||
* http://www.musicpd.org
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef MPD_FULLY_BUFFERED_SOCKET_HXX
|
||||
#define MPD_FULLY_BUFFERED_SOCKET_HXX
|
||||
|
||||
#include "check.h"
|
||||
#include "BufferedSocket.hxx"
|
||||
#include "util/PeakBuffer.hxx"
|
||||
#include "gcc.h"
|
||||
|
||||
/**
|
||||
* A #BufferedSocket specialization that adds an output buffer.
|
||||
*/
|
||||
class FullyBufferedSocket : protected BufferedSocket {
|
||||
PeakBuffer output;
|
||||
|
||||
public:
|
||||
FullyBufferedSocket(int _fd, EventLoop &_loop,
|
||||
size_t normal_size, size_t peak_size=0)
|
||||
:BufferedSocket(_fd, _loop),
|
||||
output(normal_size, peak_size) {
|
||||
}
|
||||
|
||||
using BufferedSocket::IsDefined;
|
||||
using BufferedSocket::Close;
|
||||
|
||||
private:
|
||||
ssize_t DirectWrite(const void *data, size_t length);
|
||||
|
||||
/**
|
||||
* Send data from the output buffer to the socket.
|
||||
*
|
||||
* @return false if the socket has been closed
|
||||
*/
|
||||
bool WriteFromBuffer();
|
||||
|
||||
protected:
|
||||
/**
|
||||
* @return false if the socket has been closed
|
||||
*/
|
||||
bool Write(const void *data, size_t length);
|
||||
|
||||
virtual bool OnSocketReady(unsigned flags) override;
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue