output/Thread: move AudioOutput methods to Internal.cxx
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a4019cb6aa
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@ -1373,7 +1373,7 @@ OUTPUT_LIBS = \
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OUTPUT_API_SRC = \
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src/output/Client.hxx \
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src/output/OutputAPI.hxx \
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src/output/Internal.hxx \
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src/output/Internal.cxx src/output/Internal.hxx \
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src/output/Wrapper.hxx \
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src/output/Registry.cxx src/output/Registry.hxx \
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src/output/MultipleOutputs.cxx src/output/MultipleOutputs.hxx \
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@ -0,0 +1,144 @@
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/*
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* Copyright 2003-2017 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "Internal.hxx"
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#include "OutputPlugin.hxx"
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#include "Domain.hxx"
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#include "Log.hxx"
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#include "mixer/MixerInternal.hxx"
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#include "mixer/plugins/SoftwareMixerPlugin.hxx"
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#include "filter/plugins/ConvertFilterPlugin.hxx"
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#include "util/RuntimeError.hxx"
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#include "util/StringBuffer.hxx"
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void
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AudioOutput::Enable()
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{
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try {
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const ScopeUnlock unlock(mutex);
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ao_plugin_enable(*this);
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} catch (const std::runtime_error &e) {
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std::throw_with_nested(FormatRuntimeError("Failed to enable output \"%s\" [%s]",
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name, plugin.name));
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}
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}
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void
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AudioOutput::Disable() noexcept
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{
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const ScopeUnlock unlock(mutex);
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ao_plugin_disable(*this);
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}
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void
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AudioOutput::OpenOutputAndConvert(AudioFormat desired_audio_format)
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{
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out_audio_format = desired_audio_format;
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try {
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ao_plugin_open(*this, out_audio_format);
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} catch (const std::runtime_error &e) {
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std::throw_with_nested(FormatRuntimeError("Failed to open \"%s\" [%s]",
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name, plugin.name));
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}
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FormatDebug(output_domain,
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"opened plugin=%s name=\"%s\" audio_format=%s",
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plugin.name, name,
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ToString(out_audio_format).c_str());
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try {
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convert_filter_set(convert_filter.Get(), out_audio_format);
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} catch (const std::runtime_error &e) {
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ao_plugin_close(*this);
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if (out_audio_format.format == SampleFormat::DSD) {
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/* if the audio output supports DSD, but not
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the given sample rate, it asks MPD to
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resample; resampling DSD however is not
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implemented; our last resort is to give up
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DSD and fall back to PCM */
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LogError(e);
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FormatError(output_domain, "Retrying without DSD");
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desired_audio_format.format = SampleFormat::FLOAT;
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OpenOutputAndConvert(desired_audio_format);
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return;
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}
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std::throw_with_nested(FormatRuntimeError("Failed to convert for \"%s\" [%s]",
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name, plugin.name));
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}
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}
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void
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AudioOutput::CloseOutput(bool drain) noexcept
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{
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if (drain)
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ao_plugin_drain(*this);
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else
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ao_plugin_cancel(*this);
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ao_plugin_close(*this);
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}
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void
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AudioOutput::CloseFilter() noexcept
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{
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if (mixer != nullptr && mixer->IsPlugin(software_mixer_plugin))
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software_mixer_set_filter(*mixer, nullptr);
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}
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void
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AudioOutput::Close(bool drain) noexcept
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{
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const ScopeUnlock unlock(mutex);
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CloseOutput(drain);
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CloseFilter();
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FormatDebug(output_domain, "closed plugin=%s name=\"%s\"",
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plugin.name, name);
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}
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void
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AudioOutput::BeginPause() noexcept
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{
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const ScopeUnlock unlock(mutex);
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ao_plugin_cancel(*this);
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}
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bool
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AudioOutput::IteratePause() noexcept
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{
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bool success;
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try {
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const ScopeUnlock unlock(mutex);
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success = ao_plugin_pause(*this);
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} catch (const std::runtime_error &e) {
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FormatError(e, "\"%s\" [%s] failed to pause",
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name, plugin.name);
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success = false;
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}
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return success;
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}
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@ -21,28 +21,19 @@
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#include "Control.hxx"
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#include "Internal.hxx"
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#include "Client.hxx"
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#include "OutputAPI.hxx"
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#include "OutputPlugin.hxx"
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#include "Domain.hxx"
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#include "pcm/PcmMix.hxx"
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#include "notify.hxx"
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#include "filter/FilterInternal.hxx"
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#include "filter/plugins/ConvertFilterPlugin.hxx"
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#include "filter/plugins/ReplayGainFilterPlugin.hxx"
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#include "mixer/MixerInternal.hxx"
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#include "mixer/plugins/SoftwareMixerPlugin.hxx"
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#include "MusicPipe.hxx"
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#include "MusicChunk.hxx"
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#include "thread/Util.hxx"
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#include "thread/Slack.hxx"
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#include "thread/Name.hxx"
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#include "util/ConstBuffer.hxx"
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#include "util/StringBuffer.hxx"
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#include "util/ScopeExit.hxx"
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#include "util/RuntimeError.hxx"
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#include "Log.hxx"
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#include "Compiler.h"
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#include <stdexcept>
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#include <assert.h>
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#include <string.h>
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@ -57,32 +48,6 @@ AudioOutputControl::CommandFinished() noexcept
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audio_output_client_notify.Signal();
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}
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inline void
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AudioOutput::Enable()
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{
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try {
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const ScopeUnlock unlock(mutex);
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ao_plugin_enable(*this);
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} catch (const std::runtime_error &e) {
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std::throw_with_nested(FormatRuntimeError("Failed to enable output \"%s\" [%s]",
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name, plugin.name));
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}
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}
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inline void
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AudioOutput::Disable() noexcept
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{
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const ScopeUnlock unlock(mutex);
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ao_plugin_disable(*this);
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}
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void
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AudioOutput::CloseFilter() noexcept
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{
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if (mixer != nullptr && mixer->IsPlugin(software_mixer_plugin))
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software_mixer_set_filter(*mixer, nullptr);
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}
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inline void
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AudioOutputControl::InternalOpen2(const AudioFormat in_audio_format)
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{
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@ -129,48 +94,6 @@ AudioOutputControl::InternalOpen2(const AudioFormat in_audio_format)
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}
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}
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void
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AudioOutput::OpenOutputAndConvert(AudioFormat desired_audio_format)
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{
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out_audio_format = desired_audio_format;
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try {
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ao_plugin_open(*this, out_audio_format);
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} catch (const std::runtime_error &e) {
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std::throw_with_nested(FormatRuntimeError("Failed to open \"%s\" [%s]",
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name, plugin.name));
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}
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FormatDebug(output_domain,
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"opened plugin=%s name=\"%s\" audio_format=%s",
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plugin.name, name,
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ToString(out_audio_format).c_str());
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try {
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convert_filter_set(convert_filter.Get(), out_audio_format);
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} catch (const std::runtime_error &e) {
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ao_plugin_close(*this);
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if (out_audio_format.format == SampleFormat::DSD) {
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/* if the audio output supports DSD, but not
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the given sample rate, it asks MPD to
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resample; resampling DSD however is not
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implemented; our last resort is to give up
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DSD and fall back to PCM */
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LogError(e);
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FormatError(output_domain, "Retrying without DSD");
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desired_audio_format.format = SampleFormat::FLOAT;
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OpenOutputAndConvert(desired_audio_format);
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return;
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}
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std::throw_with_nested(FormatRuntimeError("Failed to convert for \"%s\" [%s]",
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name, plugin.name));
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}
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}
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inline bool
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AudioOutputControl::InternalEnable() noexcept
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{
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source.Close();
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}
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void
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AudioOutput::Close(bool drain) noexcept
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{
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const ScopeUnlock unlock(mutex);
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CloseOutput(drain);
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CloseFilter();
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FormatDebug(output_domain, "closed plugin=%s name=\"%s\"",
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plugin.name, name);
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}
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inline void
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AudioOutput::CloseOutput(bool drain) noexcept
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{
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if (drain)
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ao_plugin_drain(*this);
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else
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ao_plugin_cancel(*this);
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ao_plugin_close(*this);
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}
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/**
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* Wait until the output's delay reaches zero.
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*
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return true;
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}
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inline void
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AudioOutput::BeginPause() noexcept
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{
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const ScopeUnlock unlock(mutex);
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ao_plugin_cancel(*this);
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}
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inline bool
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AudioOutput::IteratePause() noexcept
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{
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bool success;
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try {
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const ScopeUnlock unlock(mutex);
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success = ao_plugin_pause(*this);
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} catch (const std::runtime_error &e) {
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FormatError(e, "\"%s\" [%s] failed to pause",
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name, plugin.name);
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success = false;
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}
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return success;
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}
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inline void
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AudioOutputControl::InternalPause() noexcept
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{
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