client_idle: add header client_idle.h
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parent
03f7803f26
commit
9b4e14df71
13
src/client.h
13
src/client.h
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@ -62,17 +62,4 @@ void client_vprintf(struct client *client, const char *fmt, va_list args);
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*/
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*/
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G_GNUC_PRINTF(2, 3) void client_printf(struct client *client, const char *fmt, ...);
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G_GNUC_PRINTF(2, 3) void client_printf(struct client *client, const char *fmt, ...);
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/**
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* Adds the specified idle flags to all clients and immediately sends
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* notifications to all waiting clients.
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*/
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void client_manager_idle_add(unsigned flags);
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/**
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* Checks whether the client has pending idle flags. If yes, they are
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* sent immediately and "true" is returned". If no, it puts the
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* client into waiting mode and returns false.
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*/
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bool client_idle_wait(struct client *client, unsigned flags);
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#endif
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#endif
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@ -18,6 +18,7 @@
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*/
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*/
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#include "config.h"
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#include "config.h"
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#include "client_idle.h"
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#include "client_internal.h"
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#include "client_internal.h"
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#include "idle.h"
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#include "idle.h"
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@ -0,0 +1,42 @@
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/*
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* Copyright (C) 2003-2011 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_CLIENT_IDLE_H
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#define MPD_CLIENT_IDLE_H
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#include <stdbool.h>
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struct client;
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/**
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* Adds the specified idle flags to all clients and immediately sends
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* notifications to all waiting clients.
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*/
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void
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client_manager_idle_add(unsigned flags);
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/**
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* Checks whether the client has pending idle flags. If yes, they are
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* sent immediately and "true" is returned". If no, it puts the
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* client into waiting mode and returns false.
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*/
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bool
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client_idle_wait(struct client *client, unsigned flags);
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#endif
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@ -44,6 +44,7 @@
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#include "dbUtils.h"
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#include "dbUtils.h"
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#include "tag.h"
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#include "tag.h"
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#include "client.h"
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#include "client.h"
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#include "client_idle.h"
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#include "client_internal.h"
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#include "client_internal.h"
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#include "tag_print.h"
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#include "tag_print.h"
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#include "path.h"
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#include "path.h"
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@ -21,6 +21,7 @@
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#include "main.h"
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#include "main.h"
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#include "daemon.h"
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#include "daemon.h"
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#include "client.h"
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#include "client.h"
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#include "client_idle.h"
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#include "idle.h"
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#include "idle.h"
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#include "command.h"
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#include "command.h"
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#include "playlist.h"
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#include "playlist.h"
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