client_idle: add header client_idle.h

This commit is contained in:
Max Kellermann 2011-01-29 10:24:30 +01:00
parent 03f7803f26
commit 9b4e14df71
5 changed files with 45 additions and 13 deletions

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@ -62,17 +62,4 @@ void client_vprintf(struct client *client, const char *fmt, va_list args);
*/
G_GNUC_PRINTF(2, 3) void client_printf(struct client *client, const char *fmt, ...);
/**
* Adds the specified idle flags to all clients and immediately sends
* notifications to all waiting clients.
*/
void client_manager_idle_add(unsigned flags);
/**
* Checks whether the client has pending idle flags. If yes, they are
* sent immediately and "true" is returned". If no, it puts the
* client into waiting mode and returns false.
*/
bool client_idle_wait(struct client *client, unsigned flags);
#endif

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@ -18,6 +18,7 @@
*/
#include "config.h"
#include "client_idle.h"
#include "client_internal.h"
#include "idle.h"

42
src/client_idle.h Normal file
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@ -0,0 +1,42 @@
/*
* Copyright (C) 2003-2011 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_CLIENT_IDLE_H
#define MPD_CLIENT_IDLE_H
#include <stdbool.h>
struct client;
/**
* Adds the specified idle flags to all clients and immediately sends
* notifications to all waiting clients.
*/
void
client_manager_idle_add(unsigned flags);
/**
* Checks whether the client has pending idle flags. If yes, they are
* sent immediately and "true" is returned". If no, it puts the
* client into waiting mode and returns false.
*/
bool
client_idle_wait(struct client *client, unsigned flags);
#endif

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@ -44,6 +44,7 @@
#include "dbUtils.h"
#include "tag.h"
#include "client.h"
#include "client_idle.h"
#include "client_internal.h"
#include "tag_print.h"
#include "path.h"

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@ -21,6 +21,7 @@
#include "main.h"
#include "daemon.h"
#include "client.h"
#include "client_idle.h"
#include "idle.h"
#include "command.h"
#include "playlist.h"