crossfade: convert to C++
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22f0a1547c
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9a71845700
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@ -65,7 +65,6 @@ mpd_headers = \
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src/command.h \
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src/idle.h \
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src/conf.h \
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src/crossfade.h \
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src/decoder_plugin.h \
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src/decoder_command.h \
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src/decoder_buffer.h \
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@ -194,7 +193,7 @@ src_mpd_SOURCES = \
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src/idle.c \
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src/CommandLine.cxx src/CommandLine.hxx \
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src/conf.c \
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src/crossfade.c \
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src/CrossFade.cxx src/CrossFade.hxx \
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src/cue/cue_parser.c src/cue/cue_parser.h \
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src/decoder_error.h \
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src/DecoderThread.cxx src/DecoderThread.hxx \
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@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2003-2011 The Music Player Daemon Project
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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@ -18,7 +18,7 @@
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*/
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#include "config.h"
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#include "crossfade.h"
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#include "CrossFade.hxx"
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#include "MusicChunk.hxx"
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#include "audio_format.h"
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#include "tag.h"
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@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2003-2011 The Music Player Daemon Project
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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@ -17,8 +17,8 @@
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_CROSSFADE_H
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#define MPD_CROSSFADE_H
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#ifndef MPD_CROSSFADE_HXX
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#define MPD_CROSSFADE_HXX
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struct audio_format;
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struct music_chunk;
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@ -27,12 +27,12 @@
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#include "song.h"
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#include "Main.hxx"
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#include "mpd_error.h"
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#include "CrossFade.hxx"
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extern "C" {
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#include "player_control.h"
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#include "output_all.h"
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#include "event_pipe.h"
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#include "crossfade.h"
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#include "tag.h"
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#include "idle.h"
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}
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