player_control: removed the "volatile" attribute
Our use of the "volatile" keyword was wrong from the start, and now that we have proper locking, we can safely remove all of them.
This commit is contained in:
parent
1a4025420c
commit
96b974bc45
|
@ -107,9 +107,9 @@ struct player_control {
|
||||||
struct audio_format audio_format;
|
struct audio_format audio_format;
|
||||||
float total_time;
|
float total_time;
|
||||||
float elapsed_time;
|
float elapsed_time;
|
||||||
struct song *volatile next_song;
|
struct song *next_song;
|
||||||
const struct song *errored_song;
|
const struct song *errored_song;
|
||||||
volatile double seek_where;
|
double seek_where;
|
||||||
float cross_fade_seconds;
|
float cross_fade_seconds;
|
||||||
double total_play_time;
|
double total_play_time;
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in New Issue