player_control: removed the "volatile" attribute

Our use of the "volatile" keyword was wrong from the start, and now
that we have proper locking, we can safely remove all of them.
This commit is contained in:
Max Kellermann 2009-11-09 20:33:45 +01:00
parent 1a4025420c
commit 96b974bc45
1 changed files with 2 additions and 2 deletions

View File

@ -107,9 +107,9 @@ struct player_control {
struct audio_format audio_format;
float total_time;
float elapsed_time;
struct song *volatile next_song;
struct song *next_song;
const struct song *errored_song;
volatile double seek_where;
double seek_where;
float cross_fade_seconds;
double total_play_time;
};