pcm_utils: use the custom PRNG for volume dithering

Don't use libc's rand() function, because it is slow.  Our own trivial
linear congruential generator is good enough for dithering.
This commit is contained in:
Max Kellermann 2009-01-03 14:51:47 +01:00
parent 8ebb3196a8
commit 962f2407d2
4 changed files with 40 additions and 6 deletions

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@ -54,6 +54,7 @@ mpd_headers = \
pcm_channels.h \
pcm_resample.h \
pcm_dither.h \
pcm_prng.h \
permission.h \
player_thread.h \
player_control.h \

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@ -17,11 +17,7 @@
*/
#include "pcm_dither.h"
static unsigned long prng(unsigned long state)
{
return (state * 0x0019660dL + 0x3c6ef35fL) & 0xffffffffL;
}
#include "pcm_prng.h"
static int16_t
pcm_dither_sample_24_to_16(int32_t sample, struct pcm_dither_24 *dither)

31
src/pcm_prng.h Normal file
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@ -0,0 +1,31 @@
/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef PCM_PRNG_H
#define PCM_PRNG_H
/**
* A very simple linear congruential PRNG. It's good enough for PCM
* dithering.
*/
static unsigned long prng(unsigned long state)
{
return (state * 0x0019660dL + 0x3c6ef35fL) & 0xffffffffL;
}
#endif

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@ -18,6 +18,7 @@
#include "pcm_utils.h"
#include "pcm_channels.h"
#include "pcm_prng.h"
#include "utils.h"
#include "conf.h"
#include "audio_format.h"
@ -33,7 +34,12 @@
static inline int
pcm_dither(void)
{
return (rand() & 511) - (rand() & 511);
static unsigned long state;
uint32_t r;
r = state = prng(state);
return (r & 511) - ((r >> 9) & 511);
}
/**