decoder_control: add GError attribute
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@@ -67,6 +67,14 @@ struct decoder_control {
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enum decoder_state state;
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enum decoder_command command;
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/**
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* The error that occurred in the decoder thread. This
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* attribute is only valid if #state is #DECODE_STATE_ERROR.
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* The object must be freed when this object transitions to
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* any other state (usually #DECODE_STATE_START).
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*/
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GError *error;
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bool quit;
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bool seek_error;
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bool seekable;
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@@ -188,6 +196,49 @@ decoder_has_failed(const struct decoder_control *dc)
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return dc->state == DECODE_STATE_ERROR;
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}
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/**
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* Checks whether an error has occurred, and if so, returns a newly
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* allocated copy of the #GError object.
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*
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* Caller must lock the object.
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*/
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static inline GError *
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dc_get_error(const struct decoder_control *dc)
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{
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assert(dc != NULL);
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assert(dc->command == DECODE_COMMAND_NONE);
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return dc->state == DECODE_STATE_ERROR
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? g_error_copy(dc->error)
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: NULL;
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}
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/**
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* Like dc_get_error(), but locks and unlocks the object.
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*/
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static inline GError *
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dc_lock_get_error(struct decoder_control *dc)
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{
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decoder_lock(dc);
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GError *error = dc_get_error(dc);
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decoder_unlock(dc);
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return error;
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}
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/**
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* Clear the error condition and free the #GError object (if any).
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*
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* Caller must lock the object.
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*/
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static inline void
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dc_clear_error(struct decoder_control *dc)
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{
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if (dc->state == DECODE_STATE_ERROR) {
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g_error_free(dc->error);
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dc->state = DECODE_STATE_STOP;
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}
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}
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static inline bool
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decoder_lock_is_idle(struct decoder_control *dc)
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{
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