player_control: rename attribute "error" to "error_type"
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d35d2b269f
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0b9e912297
@ -47,7 +47,7 @@ pc_new(unsigned buffer_chunks, unsigned int buffered_before_play)
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pc->cond = g_cond_new();
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pc->command = PLAYER_COMMAND_NONE;
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pc->error = PLAYER_ERROR_NONE;
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pc->error_type = PLAYER_ERROR_NONE;
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pc->state = PLAYER_STATE_STOP;
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pc->cross_fade_seconds = 0;
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pc->mixramp_db = 0;
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@ -80,7 +80,7 @@ void
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pc_song_deleted(struct player_control *pc, const struct song *song)
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{
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if (pc->errored_song == song) {
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pc->error = PLAYER_ERROR_NONE;
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pc->error_type = PLAYER_ERROR_NONE;
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pc->errored_song = NULL;
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}
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}
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@ -232,7 +232,7 @@ void
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pc_clear_error(struct player_control *pc)
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{
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player_lock(pc);
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pc->error = PLAYER_ERROR_NONE;
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pc->error_type = PLAYER_ERROR_NONE;
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pc->errored_song = NULL;
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player_unlock(pc);
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}
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@ -249,7 +249,7 @@ pc_get_error_message(struct player_control *pc)
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char *error;
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char *uri;
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switch (pc->error) {
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switch (pc->error_type) {
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case PLAYER_ERROR_NONE:
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return NULL;
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@ -108,7 +108,9 @@ struct player_control {
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enum player_command command;
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enum player_state state;
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enum player_error error;
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enum player_error error_type;
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uint16_t bit_rate;
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struct audio_format audio_format;
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float total_time;
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@ -236,9 +238,9 @@ char *
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pc_get_error_message(struct player_control *pc);
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static inline enum player_error
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pc_get_error(struct player_control *pc)
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pc_get_error_type(struct player_control *pc)
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{
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return pc->error;
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return pc->error_type;
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}
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void
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@ -238,7 +238,7 @@ player_wait_for_decoder(struct player *player)
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if (decoder_lock_has_failed(dc)) {
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player_lock(pc);
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pc->errored_song = dc->song;
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pc->error = PLAYER_ERROR_DECODER;
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pc->error_type = PLAYER_ERROR_DECODER;
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pc->next_song = NULL;
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player_unlock(pc);
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@ -322,7 +322,7 @@ player_open_output(struct player *player)
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player->paused = true;
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player_lock(pc);
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pc->error = PLAYER_ERROR_OUTPUT;
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pc->error_type = PLAYER_ERROR_OUTPUT;
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pc->state = PLAYER_STATE_PAUSE;
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player_unlock(pc);
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@ -353,7 +353,7 @@ player_check_decoder_startup(struct player *player)
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player_lock(pc);
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pc->errored_song = dc->song;
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pc->error = PLAYER_ERROR_DECODER;
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pc->error_type = PLAYER_ERROR_DECODER;
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player_unlock(pc);
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return false;
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@ -789,7 +789,7 @@ play_next_chunk(struct player *player)
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player_lock(pc);
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pc->error = PLAYER_ERROR_OUTPUT;
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pc->error_type = PLAYER_ERROR_OUTPUT;
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/* pause: the user may resume playback as soon as an
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audio output becomes available */
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@ -258,7 +258,7 @@ playlist_resume_playback(struct playlist *playlist, struct player_control *pc)
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assert(playlist->playing);
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assert(pc_get_state(pc) == PLAYER_STATE_STOP);
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error = pc_get_error(pc);
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error = pc_get_error_type(pc);
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if (error == PLAYER_ERROR_NONE)
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playlist->error_count = 0;
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else
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