directory: moved code to database.c
Taming the directory.c monster, part II: move the database management stuff to database. directory.c should only contain code which works on directory objects.
This commit is contained in:
318
src/directory.c
318
src/directory.c
@@ -17,44 +17,15 @@
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*/
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#include "directory.h"
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#include "database.h"
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#include "song.h"
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#include "conf.h"
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#include "log.h"
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#include "ls.h"
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#include "path.h"
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#include "stats.h"
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#include "utils.h"
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#include "client.h"
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#include "dbUtils.h"
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#include "song_print.h"
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#include "song_save.h"
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#include "dirvec.h"
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#include "update.h"
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#define DIRECTORY_DIR "directory: "
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#define DIRECTORY_MTIME "mtime: " /* DEPRECATED, noop-read-only */
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#define DIRECTORY_BEGIN "begin: "
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#define DIRECTORY_END "end: "
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#define DIRECTORY_INFO_BEGIN "info_begin"
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#define DIRECTORY_INFO_END "info_end"
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#define DIRECTORY_MPD_VERSION "mpd_version: "
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#define DIRECTORY_FS_CHARSET "fs_charset: "
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static struct directory *music_root;
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static time_t directory_dbModTime;
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static void deleteEmptyDirectoriesInDirectory(struct directory * directory);
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static char *getDbFile(void)
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{
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ConfigParam *param = parseConfigFilePath(CONF_DB_FILE, 1);
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assert(param);
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assert(param->value);
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return param->value;
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}
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struct directory *
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newDirectory(const char *dirname, struct directory * parent)
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@@ -82,7 +53,8 @@ freeDirectory(struct directory * directory)
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/*getDirectoryPath(NULL); */
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}
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static void deleteEmptyDirectoriesInDirectory(struct directory * directory)
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void
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deleteEmptyDirectoriesInDirectory(struct directory *directory)
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{
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int i;
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struct dirvec *dv = &directory->children;
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@@ -96,20 +68,7 @@ static void deleteEmptyDirectoriesInDirectory(struct directory * directory)
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dirvec_destroy(dv);
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}
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void directory_finish(void)
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{
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freeDirectory(music_root);
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}
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struct directory *
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directory_get_root(void)
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{
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assert(music_root != NULL);
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return music_root;
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}
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static struct directory *
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getSubDirectory(struct directory * directory, const char *name)
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{
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struct directory *cur = directory;
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@@ -142,16 +101,8 @@ getSubDirectory(struct directory * directory, const char *name)
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return found;
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}
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struct directory *
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getDirectory(const char *name)
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{
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if (name == NULL)
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return music_root;
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return getSubDirectory(music_root, name);
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}
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static int printDirectoryList(struct client *client, struct dirvec *dv)
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static int
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printDirectoryList(struct client *client, const struct dirvec *dv)
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{
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size_t i;
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@@ -163,13 +114,9 @@ static int printDirectoryList(struct client *client, struct dirvec *dv)
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return 0;
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}
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int printDirectoryInfo(struct client *client, const char *name)
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int
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directory_print(struct client *client, const struct directory *directory)
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{
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struct directory *directory;
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if ((directory = getDirectory(name)) == NULL)
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return -1;
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printDirectoryList(client, &directory->children);
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songvec_print(client, &directory->songs);
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@@ -177,7 +124,7 @@ int printDirectoryInfo(struct client *client, const char *name)
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}
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/* TODO error checking */
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static int
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int
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writeDirectoryInfo(FILE * fp, struct directory * directory)
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{
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struct dirvec *children = &directory->children;
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@@ -211,7 +158,7 @@ writeDirectoryInfo(FILE * fp, struct directory * directory)
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return 0;
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}
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static void
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void
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readDirectoryInfo(FILE * fp, struct directory * directory)
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{
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char buffer[MPD_PATH_MAX * 2];
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@@ -263,190 +210,7 @@ sortDirectory(struct directory * directory)
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sortDirectory(dv->base[i]);
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}
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int checkDirectoryDB(void)
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{
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struct stat st;
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char *dbFile = getDbFile();
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/* Check if the file exists */
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if (access(dbFile, F_OK)) {
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/* If the file doesn't exist, we can't check if we can write
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* it, so we are going to try to get the directory path, and
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* see if we can write a file in that */
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char dirPath[MPD_PATH_MAX];
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parent_path(dirPath, dbFile);
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if (*dirPath == '\0')
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strcpy(dirPath, "/");
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/* Check that the parent part of the path is a directory */
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if (stat(dirPath, &st) < 0) {
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ERROR("Couldn't stat parent directory of db file "
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"\"%s\": %s\n", dbFile, strerror(errno));
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return -1;
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}
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if (!S_ISDIR(st.st_mode)) {
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ERROR("Couldn't create db file \"%s\" because the "
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"parent path is not a directory\n", dbFile);
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return -1;
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}
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/* Check if we can write to the directory */
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if (access(dirPath, R_OK | W_OK)) {
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ERROR("Can't create db file in \"%s\": %s\n", dirPath,
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strerror(errno));
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return -1;
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}
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return 0;
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}
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/* Path exists, now check if it's a regular file */
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if (stat(dbFile, &st) < 0) {
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ERROR("Couldn't stat db file \"%s\": %s\n", dbFile,
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strerror(errno));
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return -1;
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}
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if (!S_ISREG(st.st_mode)) {
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ERROR("db file \"%s\" is not a regular file\n", dbFile);
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return -1;
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}
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/* And check that we can write to it */
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if (access(dbFile, R_OK | W_OK)) {
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ERROR("Can't open db file \"%s\" for reading/writing: %s\n",
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dbFile, strerror(errno));
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return -1;
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}
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return 0;
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}
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int writeDirectoryDB(void)
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{
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FILE *fp;
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char *dbFile = getDbFile();
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struct stat st;
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DEBUG("removing empty directories from DB\n");
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deleteEmptyDirectoriesInDirectory(music_root);
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DEBUG("sorting DB\n");
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sortDirectory(music_root);
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DEBUG("writing DB\n");
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fp = fopen(dbFile, "w");
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if (!fp) {
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ERROR("unable to write to db file \"%s\": %s\n",
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dbFile, strerror(errno));
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return -1;
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}
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/* block signals when writing the db so we don't get a corrupted db */
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fprintf(fp, "%s\n", DIRECTORY_INFO_BEGIN);
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fprintf(fp, "%s%s\n", DIRECTORY_MPD_VERSION, VERSION);
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fprintf(fp, "%s%s\n", DIRECTORY_FS_CHARSET, getFsCharset());
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fprintf(fp, "%s\n", DIRECTORY_INFO_END);
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if (writeDirectoryInfo(fp, music_root) < 0) {
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ERROR("Failed to write to database file: %s\n",
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strerror(errno));
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while (fclose(fp) && errno == EINTR);
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return -1;
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}
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while (fclose(fp) && errno == EINTR);
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if (stat(dbFile, &st) == 0)
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directory_dbModTime = st.st_mtime;
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return 0;
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}
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int readDirectoryDB(void)
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{
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FILE *fp = NULL;
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char *dbFile = getDbFile();
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struct stat st;
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if (!music_root)
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music_root = newDirectory(NULL, NULL);
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while (!(fp = fopen(dbFile, "r")) && errno == EINTR) ;
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if (fp == NULL) {
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ERROR("unable to open db file \"%s\": %s\n",
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dbFile, strerror(errno));
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return -1;
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}
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/* get initial info */
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{
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char buffer[100];
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int bufferSize = 100;
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int foundFsCharset = 0;
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int foundVersion = 0;
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if (!myFgets(buffer, bufferSize, fp))
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FATAL("Error reading db, fgets\n");
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if (0 == strcmp(DIRECTORY_INFO_BEGIN, buffer)) {
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while (myFgets(buffer, bufferSize, fp) &&
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0 != strcmp(DIRECTORY_INFO_END, buffer)) {
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if (!prefixcmp(buffer, DIRECTORY_MPD_VERSION))
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{
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if (foundVersion)
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FATAL("already found version in db\n");
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foundVersion = 1;
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} else if (!prefixcmp(buffer,
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DIRECTORY_FS_CHARSET)) {
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char *fsCharset;
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char *tempCharset;
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if (foundFsCharset)
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FATAL("already found fs charset in db\n");
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foundFsCharset = 1;
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fsCharset = &(buffer[strlen(DIRECTORY_FS_CHARSET)]);
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if ((tempCharset = getConfigParamValue(CONF_FS_CHARSET))
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&& strcmp(fsCharset, tempCharset)) {
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WARNING("Using \"%s\" for the "
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"filesystem charset "
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"instead of \"%s\"\n",
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fsCharset, tempCharset);
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WARNING("maybe you need to "
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"recreate the db?\n");
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setFsCharset(fsCharset);
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}
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} else {
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FATAL("directory: unknown line in db info: %s\n",
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buffer);
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}
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}
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} else {
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ERROR("db info not found in db file\n");
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ERROR("you should recreate the db using --create-db\n");
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while (fclose(fp) && errno == EINTR) ;
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return -1;
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}
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}
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DEBUG("reading DB\n");
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readDirectoryInfo(fp, music_root);
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while (fclose(fp) && errno == EINTR) ;
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stats.numberOfSongs = countSongsIn(NULL);
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stats.dbPlayTime = sumSongTimesIn(NULL);
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if (stat(dbFile, &st) == 0)
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directory_dbModTime = st.st_mtime;
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return 0;
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}
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static int
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int
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traverseAllInSubDirectory(struct directory * directory,
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int (*forEachSong) (struct song *, void *),
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int (*forEachDir) (struct directory *, void *),
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@@ -471,65 +235,3 @@ traverseAllInSubDirectory(struct directory * directory,
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return err;
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}
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int
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traverseAllIn(const char *name,
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int (*forEachSong) (struct song *, void *),
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int (*forEachDir) (struct directory *, void *), void *data)
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{
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struct directory *directory;
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if ((directory = getDirectory(name)) == NULL) {
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struct song *song;
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if ((song = getSongFromDB(name)) && forEachSong) {
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return forEachSong(song, data);
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}
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return -1;
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}
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return traverseAllInSubDirectory(directory, forEachSong, forEachDir,
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data);
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}
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void directory_init(void)
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{
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music_root = newDirectory(NULL, NULL);
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updateDirectory(music_root);
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stats.numberOfSongs = countSongsIn(NULL);
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stats.dbPlayTime = sumSongTimesIn(NULL);
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}
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struct song *
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getSongFromDB(const char *file)
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{
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struct song *song = NULL;
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struct directory *directory;
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char *dir = NULL;
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char *duplicated = xstrdup(file);
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char *shortname = strrchr(duplicated, '/');
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DEBUG("get song: %s\n", file);
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if (!shortname) {
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shortname = duplicated;
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} else {
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*shortname = '\0';
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++shortname;
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dir = duplicated;
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}
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if (!(directory = getDirectory(dir)))
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goto out;
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if (!(song = songvec_find(&directory->songs, shortname)))
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goto out;
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assert(song->parent == directory);
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out:
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free(duplicated);
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return song;
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}
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time_t getDbModTime(void)
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{
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return directory_dbModTime;
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}
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