directory: moved code to database.c

Taming the directory.c monster, part II: move the database management
stuff to database.  directory.c should only contain code which works
on directory objects.
This commit is contained in:
Max Kellermann
2008-10-08 11:07:35 +02:00
parent ba5c9b0375
commit 8a50e8a266
13 changed files with 427 additions and 338 deletions

55
src/database.h Normal file
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/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DATABASE_H
#define DATABASE_H
#include <sys/time.h>
struct directory;
struct client;
void directory_init(void);
void directory_finish(void);
struct directory *
directory_get_root(void);
struct directory *
getDirectory(const char *name);
struct song *
getSongFromDB(const char *file);
int traverseAllIn(const char *name,
int (*forEachSong) (struct song *, void *),
int (*forEachDir) (struct directory *, void *), void *data);
int printDirectoryInfo(struct client *client, const char *name);
int checkDirectoryDB(void);
int writeDirectoryDB(void);
int readDirectoryDB(void);
time_t getDbModTime(void);
#endif