output/Thread: move code to new class AudioOutputSource
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@@ -91,27 +91,18 @@ AudioOutput::Disable()
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inline AudioFormat
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AudioOutput::OpenFilter(AudioFormat &format)
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try {
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{
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assert(format.IsValid());
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/* the replay_gain filter cannot fail here */
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if (prepared_replay_gain_filter != nullptr)
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replay_gain_filter_instance =
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prepared_replay_gain_filter->Open(format);
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if (prepared_other_replay_gain_filter != nullptr)
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other_replay_gain_filter_instance =
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prepared_other_replay_gain_filter->Open(format);
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filter_instance = prepared_filter->Open(format);
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const auto result = source.Open(format, *request.pipe,
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prepared_replay_gain_filter,
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prepared_other_replay_gain_filter,
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prepared_filter);
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if (mixer != nullptr && mixer->IsPlugin(software_mixer_plugin))
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software_mixer_set_filter(*mixer, volume_filter.Get());
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return filter_instance->GetOutAudioFormat();
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} catch (...) {
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CloseFilter();
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throw;
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return result;
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}
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void
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@@ -120,14 +111,7 @@ AudioOutput::CloseFilter()
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if (mixer != nullptr && mixer->IsPlugin(software_mixer_plugin))
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software_mixer_set_filter(*mixer, nullptr);
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delete replay_gain_filter_instance;
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replay_gain_filter_instance = nullptr;
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delete other_replay_gain_filter_instance;
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other_replay_gain_filter_instance = nullptr;
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delete filter_instance;
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filter_instance = nullptr;
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source.Close();
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}
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inline void
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@@ -144,41 +128,29 @@ AudioOutput::Open()
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return;
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}
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if (!open || request.pipe != &pipe.GetPipe())
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pipe.Init(*request.pipe);
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AudioFormat f;
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/* (re)open the filter */
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if (filter_instance != nullptr &&
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request.audio_format != in_audio_format)
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/* the filter must be reopened on all input format
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changes */
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CloseFilter();
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if (filter_instance == nullptr) {
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/* open the filter */
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AudioFormat f;
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try {
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f = OpenFilter(request.audio_format)
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.WithMask(config_audio_format);
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} catch (const std::runtime_error &e) {
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FormatError(e, "Failed to open filter for \"%s\" [%s]",
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name, plugin.name);
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fail_timer.Update();
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return;
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}
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if (open && f != filter_audio_format) {
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/* if the filter's output format changes, the
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outpuit must be reopened as well */
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CloseOutput(true);
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open = false;
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}
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filter_audio_format = f;
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try {
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f = source.Open(request.audio_format, *request.pipe,
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prepared_replay_gain_filter,
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prepared_other_replay_gain_filter,
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prepared_filter)
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.WithMask(config_audio_format);
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} catch (const std::runtime_error &e) {
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FormatError(e, "Failed to open filter for \"%s\" [%s]",
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name, plugin.name);
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fail_timer.Update();
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return;
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}
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in_audio_format = request.audio_format;
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if (open && f != filter_audio_format) {
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/* if the filter's output format changes, the output
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must be reopened as well */
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CloseOutput(true);
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open = false;
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}
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filter_audio_format = f;
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if (!open) {
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if (OpenOutputAndConvert(filter_audio_format)) {
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@@ -233,9 +205,9 @@ AudioOutput::OpenOutputAndConvert(AudioFormat desired_audio_format)
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plugin.name, name,
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audio_format_to_string(out_audio_format, &af_string));
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if (in_audio_format != out_audio_format)
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if (source.GetInputAudioFormat() != out_audio_format)
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FormatDebug(output_domain, "converting from %s",
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audio_format_to_string(in_audio_format,
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audio_format_to_string(source.GetInputAudioFormat(),
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&af_string));
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return true;
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@@ -246,8 +218,6 @@ AudioOutput::Close(bool drain)
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{
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assert(open);
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pipe.Cancel();
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open = false;
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const ScopeUnlock unlock(mutex);
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@@ -291,94 +261,9 @@ AudioOutput::WaitForDelay()
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}
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}
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static ConstBuffer<void>
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ao_chunk_data(AudioOutput &ao, const MusicChunk &chunk,
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Filter *replay_gain_filter,
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unsigned *replay_gain_serial_p)
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{
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assert(!chunk.IsEmpty());
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assert(chunk.CheckFormat(ao.in_audio_format));
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ConstBuffer<void> data(chunk.data, chunk.length);
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assert(data.size % ao.in_audio_format.GetFrameSize() == 0);
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if (!data.IsEmpty() && replay_gain_filter != nullptr) {
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replay_gain_filter_set_mode(*replay_gain_filter,
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ao.replay_gain_mode);
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if (chunk.replay_gain_serial != *replay_gain_serial_p) {
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replay_gain_filter_set_info(*replay_gain_filter,
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chunk.replay_gain_serial != 0
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? &chunk.replay_gain_info
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: nullptr);
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*replay_gain_serial_p = chunk.replay_gain_serial;
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}
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data = replay_gain_filter->FilterPCM(data);
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}
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return data;
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}
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static ConstBuffer<void>
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ao_filter_chunk(AudioOutput &ao, const MusicChunk &chunk)
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{
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ConstBuffer<void> data =
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ao_chunk_data(ao, chunk, ao.replay_gain_filter_instance,
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&ao.replay_gain_serial);
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if (data.IsEmpty())
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return data;
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/* cross-fade */
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if (chunk.other != nullptr) {
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ConstBuffer<void> other_data =
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ao_chunk_data(ao, *chunk.other,
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ao.other_replay_gain_filter_instance,
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&ao.other_replay_gain_serial);
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if (other_data.IsEmpty())
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return data;
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/* if the "other" chunk is longer, then that trailer
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is used as-is, without mixing; it is part of the
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"next" song being faded in, and if there's a rest,
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it means cross-fading ends here */
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if (data.size > other_data.size)
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data.size = other_data.size;
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float mix_ratio = chunk.mix_ratio;
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if (mix_ratio >= 0)
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/* reverse the mix ratio (because the
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arguments to pcm_mix() are reversed), but
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only if the mix ratio is non-negative; a
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negative mix ratio is a MixRamp special
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case */
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mix_ratio = 1.0 - mix_ratio;
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void *dest = ao.cross_fade_buffer.Get(other_data.size);
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memcpy(dest, other_data.data, other_data.size);
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if (!pcm_mix(ao.cross_fade_dither, dest, data.data, data.size,
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ao.in_audio_format.format,
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mix_ratio))
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throw FormatRuntimeError("Cannot cross-fade format %s",
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sample_format_to_string(ao.in_audio_format.format));
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data.data = dest;
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data.size = other_data.size;
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}
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/* apply filter chain */
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return ao.filter_instance->FilterPCM(data);
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}
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inline bool
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AudioOutput::PlayChunk(const MusicChunk &chunk)
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{
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assert(filter_instance != nullptr);
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if (tags && gcc_unlikely(chunk.tag != nullptr)) {
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const ScopeUnlock unlock(mutex);
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try {
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@@ -392,7 +277,7 @@ AudioOutput::PlayChunk(const MusicChunk &chunk)
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ConstBuffer<uint8_t> data;
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try {
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data = data.FromVoid(ao_filter_chunk(*this, chunk));
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data = data.FromVoid(source.FilterChunk(chunk));
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} catch (const std::runtime_error &e) {
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FormatError(e, "Failed to filter for output \"%s\" [%s]",
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name, plugin.name);
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@@ -443,7 +328,7 @@ AudioOutput::PlayChunk(const MusicChunk &chunk)
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inline bool
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AudioOutput::Play()
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{
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const MusicChunk *chunk = pipe.Get();
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const MusicChunk *chunk = source.Get();
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if (chunk == nullptr)
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/* no chunk available */
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return false;
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@@ -474,8 +359,8 @@ AudioOutput::Play()
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if (!PlayChunk(*chunk))
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break;
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pipe.Consume(*chunk);
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chunk = pipe.Get();
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source.Consume(*chunk);
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chunk = source.Get();
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} while (chunk != nullptr);
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const ScopeUnlock unlock(mutex);
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@@ -580,9 +465,6 @@ AudioOutput::Task()
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case Command::DRAIN:
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if (open) {
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assert(pipe.IsInitial());
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assert(pipe.GetPipe().Peek() == nullptr);
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const ScopeUnlock unlock(mutex);
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ao_plugin_drain(this);
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}
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@@ -591,7 +473,7 @@ AudioOutput::Task()
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continue;
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case Command::CANCEL:
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pipe.Cancel();
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source.Cancel();
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if (open) {
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const ScopeUnlock unlock(mutex);
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@@ -603,7 +485,7 @@ AudioOutput::Task()
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case Command::KILL:
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Disable();
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pipe.Cancel();
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source.Cancel();
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CommandFinished();
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return;
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}
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