output/Thread: move code to new class AudioOutputSource
This commit is contained in:
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d30a590d9e
commit
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@ -1340,6 +1340,7 @@ OUTPUT_API_SRC = \
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src/output/Registry.cxx src/output/Registry.hxx \
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src/output/MultipleOutputs.cxx src/output/MultipleOutputs.hxx \
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src/output/SharedPipeConsumer.cxx src/output/SharedPipeConsumer.hxx \
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src/output/Source.cxx src/output/Source.hxx \
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src/output/OutputThread.cxx \
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src/output/Domain.cxx src/output/Domain.hxx \
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src/output/OutputControl.cxx \
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@ -222,13 +222,9 @@ audio_output_setup(EventLoop &event_loop,
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NewReplayGainFilter(replay_gain_config);
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assert(ao.prepared_replay_gain_filter != nullptr);
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ao.replay_gain_serial = 0;
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ao.prepared_other_replay_gain_filter =
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NewReplayGainFilter(replay_gain_config);
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assert(ao.prepared_other_replay_gain_filter != nullptr);
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ao.other_replay_gain_serial = 0;
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} else {
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ao.prepared_replay_gain_filter = nullptr;
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ao.prepared_other_replay_gain_filter = nullptr;
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@ -26,5 +26,5 @@ AudioOutput::IsChunkConsumed(const MusicChunk &chunk) const
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if (!open)
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return true;
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return pipe.IsConsumed(chunk);
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return source.IsChunkConsumed(chunk);
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}
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@ -20,11 +20,9 @@
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#ifndef MPD_OUTPUT_INTERNAL_HXX
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#define MPD_OUTPUT_INTERNAL_HXX
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#include "Source.hxx"
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#include "SharedPipeConsumer.hxx"
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#include "AudioFormat.hxx"
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#include "pcm/PcmBuffer.hxx"
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#include "pcm/PcmDither.hxx"
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#include "ReplayGainMode.hxx"
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#include "filter/Observer.hxx"
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#include "thread/Mutex.hxx"
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#include "thread/Cond.hxx"
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@ -149,8 +147,6 @@ struct AudioOutput {
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*/
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bool woken_for_play = false;
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ReplayGainMode replay_gain_mode = ReplayGainMode::OFF;
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/**
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* If not nullptr, the device has failed, and this timer is used
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* to estimate how long it should stay disabled (unless
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@ -163,14 +159,6 @@ struct AudioOutput {
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*/
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AudioFormat config_audio_format;
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/**
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* The audio_format in which audio data is received from the
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* player thread (which in turn receives it from the decoder).
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*
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* Only accessible from within the OutputThread.
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*/
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AudioFormat in_audio_format;
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/**
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* The #AudioFormat which is emitted by the #Filter, with
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* #config_audio_format already applied. This is used to
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@ -187,22 +175,11 @@ struct AudioOutput {
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*/
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AudioFormat out_audio_format;
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/**
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* The buffer used to allocate the cross-fading result.
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*/
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PcmBuffer cross_fade_buffer;
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/**
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* The dithering state for cross-fading two streams.
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*/
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PcmDither cross_fade_dither;
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/**
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* The filter object of this audio output. This is an
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* instance of chain_filter_plugin.
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*/
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PreparedFilter *prepared_filter = nullptr;
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Filter *filter_instance = nullptr;
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/**
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* The #VolumeFilter instance of this audio output. It is
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@ -215,13 +192,6 @@ struct AudioOutput {
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* output.
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*/
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PreparedFilter *prepared_replay_gain_filter = nullptr;
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Filter *replay_gain_filter_instance = nullptr;
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/**
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* The serial number of the last replay gain info. 0 means no
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* replay gain info was available.
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*/
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unsigned replay_gain_serial;
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/**
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* The replay_gain_filter_plugin instance of this audio
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@ -229,13 +199,6 @@ struct AudioOutput {
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* cross-fading.
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*/
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PreparedFilter *prepared_other_replay_gain_filter = nullptr;
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Filter *other_replay_gain_filter_instance = nullptr;
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/**
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* The serial number of the last replay gain info by the
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* "other" chunk during cross-fading.
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*/
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unsigned other_replay_gain_serial;
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/**
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* The convert_filter_plugin instance of this audio output.
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@ -289,9 +252,9 @@ struct AudioOutput {
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AudioOutputClient *client;
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/**
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* A reference to the #MusicPipe and the current position.
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* Source of audio data.
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*/
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SharedPipeConsumer pipe;
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AudioOutputSource source;
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/**
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* Throws #std::runtime_error on error.
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@ -394,7 +357,7 @@ public:
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void LockRelease();
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void SetReplayGainMode(ReplayGainMode _mode) {
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replay_gain_mode = _mode;
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source.SetReplayGainMode(_mode);
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}
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/**
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@ -442,7 +405,7 @@ public:
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}
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void ClearTailChunk(const MusicChunk &chunk) {
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pipe.ClearTail(chunk);
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source.ClearTailChunk(chunk);
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}
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private:
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@ -113,7 +113,7 @@ AudioOutput::Open(const AudioFormat audio_format, const MusicPipe &mp)
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fail_timer.Reset();
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if (open && audio_format == request.audio_format) {
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assert(&pipe.GetPipe() == &mp || (always_on && pause));
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assert(request.pipe == &mp || (always_on && pause));
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if (!pause)
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/* already open, already the right parameters
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@ -91,27 +91,18 @@ AudioOutput::Disable()
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inline AudioFormat
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AudioOutput::OpenFilter(AudioFormat &format)
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try {
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{
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assert(format.IsValid());
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/* the replay_gain filter cannot fail here */
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if (prepared_replay_gain_filter != nullptr)
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replay_gain_filter_instance =
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prepared_replay_gain_filter->Open(format);
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if (prepared_other_replay_gain_filter != nullptr)
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other_replay_gain_filter_instance =
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prepared_other_replay_gain_filter->Open(format);
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filter_instance = prepared_filter->Open(format);
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const auto result = source.Open(format, *request.pipe,
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prepared_replay_gain_filter,
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prepared_other_replay_gain_filter,
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prepared_filter);
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if (mixer != nullptr && mixer->IsPlugin(software_mixer_plugin))
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software_mixer_set_filter(*mixer, volume_filter.Get());
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return filter_instance->GetOutAudioFormat();
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} catch (...) {
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CloseFilter();
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throw;
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return result;
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}
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void
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@ -120,14 +111,7 @@ AudioOutput::CloseFilter()
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if (mixer != nullptr && mixer->IsPlugin(software_mixer_plugin))
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software_mixer_set_filter(*mixer, nullptr);
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delete replay_gain_filter_instance;
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replay_gain_filter_instance = nullptr;
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delete other_replay_gain_filter_instance;
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other_replay_gain_filter_instance = nullptr;
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delete filter_instance;
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filter_instance = nullptr;
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source.Close();
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}
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inline void
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@ -144,41 +128,29 @@ AudioOutput::Open()
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return;
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}
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if (!open || request.pipe != &pipe.GetPipe())
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pipe.Init(*request.pipe);
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AudioFormat f;
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/* (re)open the filter */
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if (filter_instance != nullptr &&
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request.audio_format != in_audio_format)
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/* the filter must be reopened on all input format
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changes */
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CloseFilter();
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if (filter_instance == nullptr) {
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/* open the filter */
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AudioFormat f;
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try {
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f = OpenFilter(request.audio_format)
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.WithMask(config_audio_format);
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} catch (const std::runtime_error &e) {
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FormatError(e, "Failed to open filter for \"%s\" [%s]",
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name, plugin.name);
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fail_timer.Update();
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return;
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}
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if (open && f != filter_audio_format) {
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/* if the filter's output format changes, the
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outpuit must be reopened as well */
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CloseOutput(true);
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open = false;
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}
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filter_audio_format = f;
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try {
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f = source.Open(request.audio_format, *request.pipe,
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prepared_replay_gain_filter,
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prepared_other_replay_gain_filter,
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prepared_filter)
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.WithMask(config_audio_format);
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} catch (const std::runtime_error &e) {
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FormatError(e, "Failed to open filter for \"%s\" [%s]",
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name, plugin.name);
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fail_timer.Update();
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return;
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}
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in_audio_format = request.audio_format;
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if (open && f != filter_audio_format) {
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/* if the filter's output format changes, the output
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must be reopened as well */
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CloseOutput(true);
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open = false;
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}
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filter_audio_format = f;
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if (!open) {
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if (OpenOutputAndConvert(filter_audio_format)) {
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@ -233,9 +205,9 @@ AudioOutput::OpenOutputAndConvert(AudioFormat desired_audio_format)
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plugin.name, name,
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audio_format_to_string(out_audio_format, &af_string));
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if (in_audio_format != out_audio_format)
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if (source.GetInputAudioFormat() != out_audio_format)
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FormatDebug(output_domain, "converting from %s",
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audio_format_to_string(in_audio_format,
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audio_format_to_string(source.GetInputAudioFormat(),
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&af_string));
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return true;
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@ -246,8 +218,6 @@ AudioOutput::Close(bool drain)
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{
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assert(open);
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pipe.Cancel();
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open = false;
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const ScopeUnlock unlock(mutex);
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@ -291,94 +261,9 @@ AudioOutput::WaitForDelay()
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}
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}
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static ConstBuffer<void>
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ao_chunk_data(AudioOutput &ao, const MusicChunk &chunk,
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Filter *replay_gain_filter,
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unsigned *replay_gain_serial_p)
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{
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assert(!chunk.IsEmpty());
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assert(chunk.CheckFormat(ao.in_audio_format));
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ConstBuffer<void> data(chunk.data, chunk.length);
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assert(data.size % ao.in_audio_format.GetFrameSize() == 0);
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if (!data.IsEmpty() && replay_gain_filter != nullptr) {
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replay_gain_filter_set_mode(*replay_gain_filter,
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ao.replay_gain_mode);
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if (chunk.replay_gain_serial != *replay_gain_serial_p) {
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replay_gain_filter_set_info(*replay_gain_filter,
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chunk.replay_gain_serial != 0
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? &chunk.replay_gain_info
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: nullptr);
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*replay_gain_serial_p = chunk.replay_gain_serial;
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}
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data = replay_gain_filter->FilterPCM(data);
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}
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return data;
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}
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static ConstBuffer<void>
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ao_filter_chunk(AudioOutput &ao, const MusicChunk &chunk)
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{
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ConstBuffer<void> data =
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ao_chunk_data(ao, chunk, ao.replay_gain_filter_instance,
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&ao.replay_gain_serial);
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if (data.IsEmpty())
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return data;
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/* cross-fade */
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if (chunk.other != nullptr) {
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ConstBuffer<void> other_data =
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ao_chunk_data(ao, *chunk.other,
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ao.other_replay_gain_filter_instance,
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&ao.other_replay_gain_serial);
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if (other_data.IsEmpty())
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return data;
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/* if the "other" chunk is longer, then that trailer
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is used as-is, without mixing; it is part of the
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"next" song being faded in, and if there's a rest,
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it means cross-fading ends here */
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if (data.size > other_data.size)
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data.size = other_data.size;
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float mix_ratio = chunk.mix_ratio;
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if (mix_ratio >= 0)
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/* reverse the mix ratio (because the
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arguments to pcm_mix() are reversed), but
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only if the mix ratio is non-negative; a
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negative mix ratio is a MixRamp special
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case */
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mix_ratio = 1.0 - mix_ratio;
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void *dest = ao.cross_fade_buffer.Get(other_data.size);
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memcpy(dest, other_data.data, other_data.size);
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if (!pcm_mix(ao.cross_fade_dither, dest, data.data, data.size,
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ao.in_audio_format.format,
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mix_ratio))
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throw FormatRuntimeError("Cannot cross-fade format %s",
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sample_format_to_string(ao.in_audio_format.format));
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data.data = dest;
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data.size = other_data.size;
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}
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/* apply filter chain */
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return ao.filter_instance->FilterPCM(data);
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}
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inline bool
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AudioOutput::PlayChunk(const MusicChunk &chunk)
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{
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assert(filter_instance != nullptr);
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if (tags && gcc_unlikely(chunk.tag != nullptr)) {
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const ScopeUnlock unlock(mutex);
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try {
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@ -392,7 +277,7 @@ AudioOutput::PlayChunk(const MusicChunk &chunk)
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ConstBuffer<uint8_t> data;
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try {
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data = data.FromVoid(ao_filter_chunk(*this, chunk));
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data = data.FromVoid(source.FilterChunk(chunk));
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} catch (const std::runtime_error &e) {
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FormatError(e, "Failed to filter for output \"%s\" [%s]",
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name, plugin.name);
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@ -443,7 +328,7 @@ AudioOutput::PlayChunk(const MusicChunk &chunk)
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inline bool
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AudioOutput::Play()
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{
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const MusicChunk *chunk = pipe.Get();
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const MusicChunk *chunk = source.Get();
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if (chunk == nullptr)
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/* no chunk available */
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return false;
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@ -474,8 +359,8 @@ AudioOutput::Play()
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if (!PlayChunk(*chunk))
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break;
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pipe.Consume(*chunk);
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chunk = pipe.Get();
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source.Consume(*chunk);
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chunk = source.Get();
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} while (chunk != nullptr);
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const ScopeUnlock unlock(mutex);
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@ -580,9 +465,6 @@ AudioOutput::Task()
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case Command::DRAIN:
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if (open) {
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assert(pipe.IsInitial());
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assert(pipe.GetPipe().Peek() == nullptr);
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const ScopeUnlock unlock(mutex);
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ao_plugin_drain(this);
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}
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@ -591,7 +473,7 @@ AudioOutput::Task()
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continue;
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case Command::CANCEL:
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pipe.Cancel();
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source.Cancel();
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if (open) {
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const ScopeUnlock unlock(mutex);
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@ -603,7 +485,7 @@ AudioOutput::Task()
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case Command::KILL:
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Disable();
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pipe.Cancel();
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source.Cancel();
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CommandFinished();
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return;
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}
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187
src/output/Source.cxx
Normal file
187
src/output/Source.cxx
Normal file
@ -0,0 +1,187 @@
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/*
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* Copyright 2003-2016 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "Source.hxx"
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#include "MusicChunk.hxx"
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#include "filter/FilterInternal.hxx"
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#include "filter/plugins/ReplayGainFilterPlugin.hxx"
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#include "pcm/PcmMix.hxx"
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#include "util/ConstBuffer.hxx"
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#include "util/RuntimeError.hxx"
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#include <string.h>
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AudioFormat
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AudioOutputSource::Open(AudioFormat audio_format, const MusicPipe &_pipe,
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PreparedFilter *prepared_replay_gain_filter,
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PreparedFilter *prepared_other_replay_gain_filter,
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PreparedFilter *prepared_filter)
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{
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assert(audio_format.IsValid());
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if (!IsOpen() || &_pipe != &pipe.GetPipe())
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pipe.Init(_pipe);
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/* (re)open the filter */
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if (filter_instance != nullptr &&
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audio_format != in_audio_format)
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/* the filter must be reopened on all input format
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changes */
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CloseFilter();
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if (filter_instance == nullptr)
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/* open the filter */
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OpenFilter(audio_format,
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prepared_replay_gain_filter,
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prepared_other_replay_gain_filter,
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prepared_filter);
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in_audio_format = audio_format;
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return filter_instance->GetOutAudioFormat();
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}
|
||||
|
||||
void
|
||||
AudioOutputSource::Close()
|
||||
{
|
||||
assert(in_audio_format.IsValid());
|
||||
in_audio_format.Clear();
|
||||
|
||||
pipe.Cancel();
|
||||
|
||||
CloseFilter();
|
||||
}
|
||||
|
||||
void
|
||||
AudioOutputSource::OpenFilter(AudioFormat audio_format,
|
||||
PreparedFilter *prepared_replay_gain_filter,
|
||||
PreparedFilter *prepared_other_replay_gain_filter,
|
||||
PreparedFilter *prepared_filter)
|
||||
try {
|
||||
assert(audio_format.IsValid());
|
||||
|
||||
/* the replay_gain filter cannot fail here */
|
||||
if (prepared_replay_gain_filter != nullptr)
|
||||
replay_gain_filter_instance =
|
||||
prepared_replay_gain_filter->Open(audio_format);
|
||||
|
||||
if (prepared_other_replay_gain_filter != nullptr)
|
||||
other_replay_gain_filter_instance =
|
||||
prepared_other_replay_gain_filter->Open(audio_format);
|
||||
|
||||
filter_instance = prepared_filter->Open(audio_format);
|
||||
} catch (...) {
|
||||
CloseFilter();
|
||||
throw;
|
||||
}
|
||||
|
||||
void
|
||||
AudioOutputSource::CloseFilter()
|
||||
{
|
||||
delete replay_gain_filter_instance;
|
||||
replay_gain_filter_instance = nullptr;
|
||||
|
||||
delete other_replay_gain_filter_instance;
|
||||
other_replay_gain_filter_instance = nullptr;
|
||||
|
||||
delete filter_instance;
|
||||
filter_instance = nullptr;
|
||||
}
|
||||
|
||||
ConstBuffer<void>
|
||||
AudioOutputSource::GetChunkData(const MusicChunk &chunk,
|
||||
Filter *replay_gain_filter,
|
||||
unsigned *replay_gain_serial_p)
|
||||
{
|
||||
assert(!chunk.IsEmpty());
|
||||
assert(chunk.CheckFormat(in_audio_format));
|
||||
|
||||
ConstBuffer<void> data(chunk.data, chunk.length);
|
||||
|
||||
assert(data.size % in_audio_format.GetFrameSize() == 0);
|
||||
|
||||
if (!data.IsEmpty() && replay_gain_filter != nullptr) {
|
||||
replay_gain_filter_set_mode(*replay_gain_filter,
|
||||
replay_gain_mode);
|
||||
|
||||
if (chunk.replay_gain_serial != *replay_gain_serial_p) {
|
||||
replay_gain_filter_set_info(*replay_gain_filter,
|
||||
chunk.replay_gain_serial != 0
|
||||
? &chunk.replay_gain_info
|
||||
: nullptr);
|
||||
*replay_gain_serial_p = chunk.replay_gain_serial;
|
||||
}
|
||||
|
||||
data = replay_gain_filter->FilterPCM(data);
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
ConstBuffer<void>
|
||||
AudioOutputSource::FilterChunk(const MusicChunk &chunk)
|
||||
{
|
||||
auto data = GetChunkData(chunk, replay_gain_filter_instance,
|
||||
&replay_gain_serial);
|
||||
if (data.IsEmpty())
|
||||
return data;
|
||||
|
||||
/* cross-fade */
|
||||
|
||||
if (chunk.other != nullptr) {
|
||||
auto other_data = GetChunkData(*chunk.other,
|
||||
other_replay_gain_filter_instance,
|
||||
&other_replay_gain_serial);
|
||||
if (other_data.IsEmpty())
|
||||
return data;
|
||||
|
||||
/* if the "other" chunk is longer, then that trailer
|
||||
is used as-is, without mixing; it is part of the
|
||||
"next" song being faded in, and if there's a rest,
|
||||
it means cross-fading ends here */
|
||||
|
||||
if (data.size > other_data.size)
|
||||
data.size = other_data.size;
|
||||
|
||||
float mix_ratio = chunk.mix_ratio;
|
||||
if (mix_ratio >= 0)
|
||||
/* reverse the mix ratio (because the
|
||||
arguments to pcm_mix() are reversed), but
|
||||
only if the mix ratio is non-negative; a
|
||||
negative mix ratio is a MixRamp special
|
||||
case */
|
||||
mix_ratio = 1.0 - mix_ratio;
|
||||
|
||||
void *dest = cross_fade_buffer.Get(other_data.size);
|
||||
memcpy(dest, other_data.data, other_data.size);
|
||||
if (!pcm_mix(cross_fade_dither, dest, data.data, data.size,
|
||||
in_audio_format.format,
|
||||
mix_ratio))
|
||||
throw FormatRuntimeError("Cannot cross-fade format %s",
|
||||
sample_format_to_string(in_audio_format.format));
|
||||
|
||||
data.data = dest;
|
||||
data.size = other_data.size;
|
||||
}
|
||||
|
||||
/* apply filter chain */
|
||||
|
||||
return filter_instance->FilterPCM(data);
|
||||
}
|
160
src/output/Source.hxx
Normal file
160
src/output/Source.hxx
Normal file
@ -0,0 +1,160 @@
|
||||
/*
|
||||
* Copyright 2003-2016 The Music Player Daemon Project
|
||||
* http://www.musicpd.org
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef AUDIO_OUTPUT_SOURCE_HXX
|
||||
#define AUDIO_OUTPUT_SOURCE_HXX
|
||||
|
||||
#include "check.h"
|
||||
#include "Compiler.h"
|
||||
#include "SharedPipeConsumer.hxx"
|
||||
#include "AudioFormat.hxx"
|
||||
#include "ReplayGainMode.hxx"
|
||||
#include "pcm/PcmBuffer.hxx"
|
||||
#include "pcm/PcmDither.hxx"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
template<typename T> struct ConstBuffer;
|
||||
struct MusicChunk;
|
||||
class Filter;
|
||||
class PreparedFilter;
|
||||
|
||||
/**
|
||||
* Source of audio data to be played by an #AudioOutput. It receives
|
||||
* #MusicChunk instances from a #MusicPipe (via #SharedPipeConsumer).
|
||||
* It applies configured filters, ReplayGain and returns plain PCM
|
||||
* data.
|
||||
*/
|
||||
class AudioOutputSource {
|
||||
/**
|
||||
* The audio_format in which audio data is received from the
|
||||
* player thread (which in turn receives it from the decoder).
|
||||
*/
|
||||
AudioFormat in_audio_format = AudioFormat::Undefined();
|
||||
|
||||
ReplayGainMode replay_gain_mode = ReplayGainMode::OFF;
|
||||
|
||||
/**
|
||||
* A reference to the #MusicPipe and the current position.
|
||||
*/
|
||||
SharedPipeConsumer pipe;
|
||||
|
||||
/**
|
||||
* The serial number of the last replay gain info. 0 means no
|
||||
* replay gain info was available.
|
||||
*/
|
||||
unsigned replay_gain_serial = 0;
|
||||
|
||||
/**
|
||||
* The serial number of the last replay gain info by the
|
||||
* "other" chunk during cross-fading.
|
||||
*/
|
||||
unsigned other_replay_gain_serial = 0;
|
||||
|
||||
/**
|
||||
* The replay_gain_filter_plugin instance of this audio
|
||||
* output.
|
||||
*/
|
||||
Filter *replay_gain_filter_instance = nullptr;
|
||||
|
||||
/**
|
||||
* The replay_gain_filter_plugin instance of this audio
|
||||
* output, to be applied to the second chunk during
|
||||
* cross-fading.
|
||||
*/
|
||||
Filter *other_replay_gain_filter_instance = nullptr;
|
||||
|
||||
/**
|
||||
* The buffer used to allocate the cross-fading result.
|
||||
*/
|
||||
PcmBuffer cross_fade_buffer;
|
||||
|
||||
/**
|
||||
* The dithering state for cross-fading two streams.
|
||||
*/
|
||||
PcmDither cross_fade_dither;
|
||||
|
||||
/**
|
||||
* The filter object of this audio output. This is an
|
||||
* instance of chain_filter_plugin.
|
||||
*/
|
||||
Filter *filter_instance = nullptr;
|
||||
|
||||
public:
|
||||
void SetReplayGainMode(ReplayGainMode _mode) {
|
||||
replay_gain_mode = _mode;
|
||||
}
|
||||
|
||||
bool IsOpen() const {
|
||||
return in_audio_format.IsDefined();
|
||||
}
|
||||
|
||||
const AudioFormat &GetInputAudioFormat() const {
|
||||
return in_audio_format;
|
||||
}
|
||||
|
||||
AudioFormat Open(AudioFormat audio_format, const MusicPipe &_pipe,
|
||||
PreparedFilter *prepared_replay_gain_filter,
|
||||
PreparedFilter *prepared_other_replay_gain_filter,
|
||||
PreparedFilter *prepared_filter);
|
||||
|
||||
void Close();
|
||||
|
||||
void Cancel() {
|
||||
pipe.Cancel();
|
||||
}
|
||||
|
||||
const MusicChunk *Get() {
|
||||
assert(IsOpen());
|
||||
|
||||
return pipe.Get();
|
||||
}
|
||||
|
||||
void Consume(const MusicChunk &chunk) {
|
||||
assert(IsOpen());
|
||||
|
||||
pipe.Consume(chunk);
|
||||
}
|
||||
|
||||
bool IsChunkConsumed(const MusicChunk &chunk) const {
|
||||
assert(IsOpen());
|
||||
|
||||
return pipe.IsConsumed(chunk);
|
||||
}
|
||||
|
||||
void ClearTailChunk(const MusicChunk &chunk) {
|
||||
pipe.ClearTail(chunk);
|
||||
}
|
||||
|
||||
ConstBuffer<void> FilterChunk(const MusicChunk &chunk);
|
||||
|
||||
private:
|
||||
void OpenFilter(AudioFormat audio_format,
|
||||
PreparedFilter *prepared_replay_gain_filter,
|
||||
PreparedFilter *prepared_other_replay_gain_filter,
|
||||
PreparedFilter *prepared_filter);
|
||||
|
||||
void CloseFilter();
|
||||
|
||||
ConstBuffer<void> GetChunkData(const MusicChunk &chunk,
|
||||
Filter *replay_gain_filter,
|
||||
unsigned *replay_gain_serial_p);
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user