output/wasapi: add field `paused`

Fixes bogus Delay() results at the start of playback, because Delay()
thinks the output is paused.
This commit is contained in:
Max Kellermann 2021-03-10 19:59:06 +01:00
parent fe7c5a4208
commit 8a045207a7
1 changed files with 11 additions and 1 deletions

View File

@ -239,6 +239,11 @@ class WasapiOutput final : public AudioOutput {
*/
bool is_started;
/**
* Only valid if the output is open.
*/
bool paused;
std::atomic_flag not_interrupted = true;
const std::string device_config;
@ -276,6 +281,7 @@ public:
}
void Open(AudioFormat &audio_format) override {
com_worker->Async([&]() { DoOpen(audio_format); }).get();
paused = false;
}
void Close() noexcept override;
std::chrono::steady_clock::duration Delay() const noexcept override;
@ -589,6 +595,7 @@ WasapiOutput::DoOpen(AudioFormat &audio_format)
buffer_size_in_frames, is_exclusive);
is_started = false;
paused = false;
}
void
@ -613,7 +620,7 @@ WasapiOutput::Close() noexcept
std::chrono::steady_clock::duration
WasapiOutput::Delay() const noexcept
{
if (!is_started) {
if (paused) {
// idle while paused
return std::chrono::seconds(1);
}
@ -626,6 +633,8 @@ WasapiOutput::Play(const void *chunk, size_t size)
{
assert(thread);
paused = false;
not_interrupted.test_and_set();
ConstBuffer<void> input(chunk, size);
@ -665,6 +674,7 @@ WasapiOutput::Play(const void *chunk, size_t size)
bool
WasapiOutput::Pause()
{
paused = true;
if (is_started) {
thread->Pause();
is_started = false;