db/SimpleDatabasePlugin: fix memory leak in Visit()

When visiting a song, GetSong() was called, but this object was never
returned by calling ReturnSong().  This patch locks the database only
once in Visit() and passes the original song object to the visitor,
avoiding the copy.
This commit is contained in:
Max Kellermann 2012-09-05 20:49:04 +02:00
parent 0240e75426
commit 886255e38a

View File

@ -261,13 +261,18 @@ SimpleDatabase::Visit(const DatabaseSelection &selection,
VisitPlaylist visit_playlist, VisitPlaylist visit_playlist,
GError **error_r) const GError **error_r) const
{ {
const struct directory *directory = LookupDirectory(selection.uri); ScopeDatabaseLock protect;
const struct directory *directory =
directory_lookup_directory(root, selection.uri);
if (directory == NULL) { if (directory == NULL) {
struct song *song; if (visit_song) {
if (visit_song && struct song *song =
(song = GetSong(selection.uri, NULL)) != NULL && directory_lookup_song(root, selection.uri);
selection.Match(*song)) if (song != nullptr)
return visit_song(*song, error_r); return !selection.Match(*song) ||
visit_song(*song, error_r);
}
g_set_error(error_r, db_quark(), DB_NOT_FOUND, g_set_error(error_r, db_quark(), DB_NOT_FOUND,
"No such directory"); "No such directory");
@ -278,7 +283,6 @@ SimpleDatabase::Visit(const DatabaseSelection &selection,
!visit_directory(*directory, error_r)) !visit_directory(*directory, error_r))
return false; return false;
ScopeDatabaseLock protect;
return directory->Walk(selection.recursive, selection.filter, return directory->Walk(selection.recursive, selection.filter,
visit_directory, visit_song, visit_playlist, visit_directory, visit_song, visit_playlist,
error_r); error_r);