db/SimpleDatabasePlugin: fix memory leak in Visit()
When visiting a song, GetSong() was called, but this object was never returned by calling ReturnSong(). This patch locks the database only once in Visit() and passes the original song object to the visitor, avoiding the copy.
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@ -261,13 +261,18 @@ SimpleDatabase::Visit(const DatabaseSelection &selection,
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VisitPlaylist visit_playlist,
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GError **error_r) const
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{
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const struct directory *directory = LookupDirectory(selection.uri);
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ScopeDatabaseLock protect;
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const struct directory *directory =
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directory_lookup_directory(root, selection.uri);
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if (directory == NULL) {
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struct song *song;
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if (visit_song &&
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(song = GetSong(selection.uri, NULL)) != NULL &&
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selection.Match(*song))
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return visit_song(*song, error_r);
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if (visit_song) {
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struct song *song =
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directory_lookup_song(root, selection.uri);
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if (song != nullptr)
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return !selection.Match(*song) ||
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visit_song(*song, error_r);
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}
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g_set_error(error_r, db_quark(), DB_NOT_FOUND,
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"No such directory");
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@ -278,7 +283,6 @@ SimpleDatabase::Visit(const DatabaseSelection &selection,
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!visit_directory(*directory, error_r))
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return false;
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ScopeDatabaseLock protect;
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return directory->Walk(selection.recursive, selection.filter,
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visit_directory, visit_song, visit_playlist,
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error_r);
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