output/Source: add Fill(), ReadTag(), PeekData(), ConsumeData()
Don't expose MusicChunk instances, provide higher-level access to chunk contents.
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@@ -30,7 +30,6 @@
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#include "system/PeriodClock.hxx"
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class PreparedFilter;
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class Filter;
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class MusicPipe;
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class EventLoop;
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class Mixer;
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@@ -455,7 +454,9 @@ private:
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*/
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bool WaitForDelay();
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bool PlayChunk(const MusicChunk &chunk);
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bool FillSourceOrClose();
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bool PlayChunk();
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/**
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* Plays all remaining chunks, until the tail of the pipe has
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