state_file: added state_file_init() and state_file_finish()

The constructor/destructor interface should hide the functions
read_state_file() and write_state_file().
This commit is contained in:
Max Kellermann
2009-01-18 18:09:50 +01:00
parent 1482b22351
commit 84de45afba
3 changed files with 40 additions and 24 deletions

View File

@@ -262,7 +262,8 @@ int main(int argc, char *argv[])
decoder_thread_start();
player_create();
read_state_file();
state_file_init(config_get_path(CONF_STATE_FILE));
save_state_timer = g_timer_new();
@@ -280,7 +281,7 @@ int main(int argc, char *argv[])
g_source_remove(save_state_source_id);
g_timer_destroy(save_state_timer);
write_state_file();
state_file_finish();
playerKill();
finishZeroconf();
client_manager_deinit();