state_file: added state_file_init() and state_file_finish()
The constructor/destructor interface should hide the functions read_state_file() and write_state_file().
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1482b22351
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84de45afba
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@ -262,7 +262,8 @@ int main(int argc, char *argv[])
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decoder_thread_start();
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player_create();
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read_state_file();
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state_file_init(config_get_path(CONF_STATE_FILE));
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save_state_timer = g_timer_new();
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@ -280,7 +281,7 @@ int main(int argc, char *argv[])
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g_source_remove(save_state_source_id);
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g_timer_destroy(save_state_timer);
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write_state_file();
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state_file_finish();
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playerKill();
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finishZeroconf();
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client_manager_deinit();
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@ -17,7 +17,6 @@
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*/
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#include "state_file.h"
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#include "conf.h"
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#include "audio.h"
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#include "playlist.h"
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#include "volume.h"
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@ -38,29 +37,20 @@ static struct _sf_cb {
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{ readPlaylistState, savePlaylistState },
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};
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static const char *sfpath;
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static void get_state_file_path(void)
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{
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struct config_param *param;
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if (sfpath)
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return;
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param = parseConfigFilePath(CONF_STATE_FILE, 0);
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if (param)
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sfpath = (const char *)param->value;
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}
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static char *state_file_path;
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void write_state_file(void)
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{
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unsigned int i;
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FILE *fp;
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if (!sfpath)
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if (state_file_path == NULL)
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return;
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fp = fopen(sfpath, "w");
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fp = fopen(state_file_path, "w");
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if (G_UNLIKELY(!fp)) {
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g_warning("failed to create %s: %s",
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sfpath, strerror(errno));
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state_file_path, strerror(errno));
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return;
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}
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@ -70,19 +60,18 @@ void write_state_file(void)
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while(fclose(fp) && errno == EINTR) /* nothing */;
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}
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void read_state_file(void)
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static void
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state_file_read(void)
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{
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unsigned int i;
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FILE *fp;
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get_state_file_path();
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if (!sfpath)
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return;
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assert(state_file_path != NULL);
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while (!(fp = fopen(sfpath, "r")) && errno == EINTR);
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fp = fopen(state_file_path, "r");
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if (G_UNLIKELY(!fp)) {
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g_warning("failed to open %s: %s",
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sfpath, strerror(errno));
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state_file_path, strerror(errno));
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return;
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}
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for (i = 0; i < G_N_ELEMENTS(sf_callbacks); i++) {
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@ -92,3 +81,24 @@ void read_state_file(void)
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while(fclose(fp) && errno == EINTR) /* nothing */;
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}
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void
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state_file_init(const char *path)
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{
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assert(state_file_path == NULL);
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if (path == NULL)
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return;
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state_file_path = g_strdup(path);
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state_file_read();
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}
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void
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state_file_finish(void)
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{
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if (state_file_path != NULL)
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write_state_file();
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g_free(state_file_path);
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}
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@ -19,7 +19,12 @@
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#ifndef MPD_STATE_FILE_H
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#define MPD_STATE_FILE_H
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void
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state_file_init(const char *path);
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void
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state_file_finish(void);
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void write_state_file(void);
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void read_state_file(void);
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#endif /* STATE_FILE_H */
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