Directory: initialise in default constructor
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f5a92d6cc3
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83488848e1
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@ -51,6 +51,15 @@ Directory::Allocate(const char *path)
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return directory;
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}
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Directory::Directory()
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{
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INIT_LIST_HEAD(&children);
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INIT_LIST_HEAD(&songs);
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INIT_LIST_HEAD(&playlists);
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path[0] = 0;
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}
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Directory::Directory(const char *_path)
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{
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INIT_LIST_HEAD(&children);
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@ -100,7 +100,7 @@ public:
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/**
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* Default constructor, needed for #detached_root.
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*/
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Directory() = default;
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Directory();
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~Directory();
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/**
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@ -38,6 +38,7 @@ extern "C" {
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#include <unistd.h>
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#include <stdlib.h>
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Directory::Directory() {}
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Directory::~Directory() {}
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static void
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@ -7,6 +7,7 @@ extern "C" {
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Directory detached_root;
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Directory::Directory() {}
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Directory::~Directory() {}
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struct song *
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