decoder/Thread: use ScopeUnlock for exception-safety

This commit is contained in:
Max Kellermann 2015-12-30 06:16:30 +01:00
parent ca08902d71
commit 7e0cdbe502

View File

@ -144,15 +144,15 @@ decoder_stream_decode(const DecoderPlugin &plugin,
/* rewind the stream, so each plugin gets a fresh start */
input_stream.Rewind(IgnoreError());
decoder.dc.Unlock();
{
const ScopeUnlock unlock(decoder.dc.mutex);
FormatThreadName("decoder:%s", plugin.name);
FormatThreadName("decoder:%s", plugin.name);
plugin.StreamDecode(decoder, input_stream);
plugin.StreamDecode(decoder, input_stream);
SetThreadName("decoder");
decoder.dc.Lock();
SetThreadName("decoder");
}
assert(decoder.dc.state == DecoderState::START ||
decoder.dc.state == DecoderState::DECODE);
@ -181,15 +181,15 @@ decoder_file_decode(const DecoderPlugin &plugin,
if (decoder.dc.command == DecoderCommand::STOP)
return true;
decoder.dc.Unlock();
{
const ScopeUnlock unlock(decoder.dc.mutex);
FormatThreadName("decoder:%s", plugin.name);
FormatThreadName("decoder:%s", plugin.name);
plugin.FileDecode(decoder, path);
plugin.FileDecode(decoder, path);
SetThreadName("decoder");
decoder.dc.Lock();
SetThreadName("decoder");
}
assert(decoder.dc.state == DecoderState::START ||
decoder.dc.state == DecoderState::DECODE);
@ -389,18 +389,19 @@ decoder_run_song(DecoderControl &dc,
decoder_command_finished_locked(dc);
dc.Unlock();
int ret;
{
const ScopeUnlock unlock(dc.mutex);
const int ret = !path_fs.IsNull()
? decoder_run_file(decoder, uri, path_fs)
: decoder_run_stream(decoder, uri);
ret = !path_fs.IsNull()
? decoder_run_file(decoder, uri, path_fs)
: decoder_run_stream(decoder, uri);
/* flush the last chunk */
/* flush the last chunk */
if (decoder.chunk != nullptr)
decoder.FlushChunk();
dc.Lock();
if (decoder.chunk != nullptr)
decoder.FlushChunk();
}
if (decoder.error.IsDefined()) {
/* copy the Error from sruct Decoder to