directory: moved code to update.c
The source directory.c mixes several libraries: directory object management, database management and database update, resulting in a 1000+ line monster. Move the whole database update code to update.c.
This commit is contained in:
parent
4cfd356e12
commit
7b9bed8398
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@ -54,6 +54,7 @@ mpd_headers = \
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decoder_api.h \
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decoder_internal.h \
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directory.h \
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update.h \
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dirvec.h \
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gcc.h \
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decoder_list.h \
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@ -133,6 +134,7 @@ mpd_SOURCES = \
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decoder_api.c \
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directory.c \
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dirvec.c \
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update.c \
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decoder_list.c \
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inputStream.c \
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inputStream_file.c \
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@ -21,6 +21,7 @@
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#include "playlist.h"
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#include "ls.h"
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#include "directory.h"
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#include "update.h"
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#include "volume.h"
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#include "stats.h"
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#include "list.h"
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592
src/directory.c
592
src/directory.c
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@ -22,16 +22,14 @@
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#include "log.h"
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#include "ls.h"
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#include "path.h"
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#include "playlist.h"
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#include "stats.h"
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#include "utils.h"
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#include "client.h"
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#include "dbUtils.h"
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#include "song_print.h"
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#include "song_save.h"
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#include "main_notify.h"
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#include "dirvec.h"
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#include "condition.h"
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#include "update.h"
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#define DIRECTORY_DIR "directory: "
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#define DIRECTORY_MTIME "mtime: " /* DEPRECATED, noop-read-only */
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@ -42,62 +40,12 @@
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#define DIRECTORY_MPD_VERSION "mpd_version: "
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#define DIRECTORY_FS_CHARSET "fs_charset: "
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enum update_return {
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UPDATE_RETURN_ERROR = -1,
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UPDATE_RETURN_NOUPDATE = 0,
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UPDATE_RETURN_UPDATED = 1
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};
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enum update_progress {
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UPDATE_PROGRESS_IDLE = 0,
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UPDATE_PROGRESS_RUNNING = 1,
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UPDATE_PROGRESS_DONE = 2
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} progress;
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/* make this dynamic?, or maybe this is big enough... */
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static char *update_paths[32];
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static size_t update_paths_nr;
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static Directory *music_root;
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static time_t directory_dbModTime;
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static pthread_t update_thr;
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static const int update_task_id_max = 1 << 15;
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static int update_task_id;
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static Song *delete;
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static struct condition delete_cond;
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static enum update_return
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addToDirectory(Directory * directory, const char *name);
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static void freeDirectory(Directory * directory);
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static enum update_return exploreDirectory(Directory * directory);
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static enum update_return updateDirectory(Directory * directory);
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static void deleteEmptyDirectoriesInDirectory(Directory * directory);
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static void delete_song(Directory *dir, Song *del);
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static enum update_return addSubDirectoryToDirectory(Directory * directory,
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const char *name, struct stat *st);
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static Directory *getDirectory(const char *name);
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static enum update_return updatePath(const char *utf8path);
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static void sortDirectory(Directory * directory);
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static int inodeFoundInParent(Directory * parent, ino_t inode, dev_t device);
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static int statDirectory(Directory * dir);
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static char *getDbFile(void)
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{
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ConfigParam *param = parseConfigFilePath(CONF_DB_FILE, 1);
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@ -108,106 +56,8 @@ static char *getDbFile(void)
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return param->value;
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}
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int isUpdatingDB(void)
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{
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return (progress != UPDATE_PROGRESS_IDLE) ? update_task_id : 0;
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}
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static void * update_task(void *_path)
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{
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enum update_return ret = UPDATE_RETURN_NOUPDATE;
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if (_path) {
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ret = updatePath((char *)_path);
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free(_path);
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} else {
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ret = updateDirectory(music_root);
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}
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if (ret == UPDATE_RETURN_UPDATED && writeDirectoryDB() < 0)
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ret = UPDATE_RETURN_ERROR;
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progress = UPDATE_PROGRESS_DONE;
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wakeup_main_task();
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return (void *)ret;
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}
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static void spawn_update_task(char *path)
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{
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pthread_attr_t attr;
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assert(pthread_equal(pthread_self(), main_task));
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progress = UPDATE_PROGRESS_RUNNING;
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pthread_attr_init(&attr);
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if (pthread_create(&update_thr, &attr, update_task, path))
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FATAL("Failed to spawn update task: %s\n", strerror(errno));
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if (++update_task_id > update_task_id_max)
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update_task_id = 1;
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DEBUG("spawned thread for update job id %i\n", update_task_id);
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}
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void reap_update_task(void)
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{
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enum update_return ret;
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assert(pthread_equal(pthread_self(), main_task));
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cond_enter(&delete_cond);
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if (delete) {
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char tmp[MPD_PATH_MAX];
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LOG("removing: %s\n", get_song_url(tmp, delete));
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deleteASongFromPlaylist(delete);
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delete = NULL;
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cond_signal_async(&delete_cond);
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}
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cond_leave(&delete_cond);
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if (progress != UPDATE_PROGRESS_DONE)
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return;
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if (pthread_join(update_thr, (void **)&ret))
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FATAL("error joining update thread: %s\n", strerror(errno));
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if (ret == UPDATE_RETURN_UPDATED)
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playlistVersionChange();
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if (update_paths_nr) {
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char *path = update_paths[0];
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memmove(&update_paths[0], &update_paths[1],
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--update_paths_nr * sizeof(char *));
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spawn_update_task(path);
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} else {
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progress = UPDATE_PROGRESS_IDLE;
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}
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}
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int directory_update_init(char *path)
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{
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assert(pthread_equal(pthread_self(), main_task));
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if (progress != UPDATE_PROGRESS_IDLE) {
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int next_task_id;
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if (!path)
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return -1;
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if (update_paths_nr == ARRAY_SIZE(update_paths))
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return -1;
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assert(update_paths_nr < ARRAY_SIZE(update_paths));
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update_paths[update_paths_nr++] = path;
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next_task_id = update_task_id + update_paths_nr;
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return next_task_id > update_task_id_max ? 1 : next_task_id;
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}
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spawn_update_task(path);
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return update_task_id;
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}
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static void directory_set_stat(Directory * dir, const struct stat *st)
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{
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dir->inode = st->st_ino;
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dir->device = st->st_dev;
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dir->stat = 1;
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}
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static Directory *newDirectory(const char *dirname, Directory * parent)
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Directory *
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newDirectory(const char *dirname, Directory * parent)
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{
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Directory *directory;
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@ -220,7 +70,8 @@ static Directory *newDirectory(const char *dirname, Directory * parent)
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return directory;
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}
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static void freeDirectory(Directory * directory)
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void
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freeDirectory(Directory * directory)
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{
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dirvec_destroy(&directory->children);
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songvec_destroy(&directory->songs);
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@ -231,23 +82,6 @@ static void freeDirectory(Directory * directory)
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/*getDirectoryPath(NULL); */
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}
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static void delete_song(Directory *dir, Song *del)
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{
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/* first, prevent traversers in main task from getting this */
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songvec_delete(&dir->songs, del);
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/* now take it out of the playlist (in the main_task) */
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cond_enter(&delete_cond);
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assert(!delete);
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delete = del;
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wakeup_main_task();
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do { cond_wait(&delete_cond); } while (delete);
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cond_leave(&delete_cond);
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/* finally, all possible references gone, free it */
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freeJustSong(del);
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}
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static void deleteEmptyDirectoriesInDirectory(Directory * directory)
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{
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int i;
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@ -262,408 +96,6 @@ static void deleteEmptyDirectoriesInDirectory(Directory * directory)
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dirvec_destroy(dv);
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}
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static enum update_return
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updateInDirectory(Directory * directory, const char *name)
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{
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Song *song;
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struct stat st;
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if (myStat(name, &st))
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return UPDATE_RETURN_ERROR;
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if (S_ISREG(st.st_mode) && hasMusicSuffix(name, 0)) {
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const char *shortname = mpd_basename(name);
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if (!(song = songvec_find(&directory->songs, shortname))) {
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addToDirectory(directory, name);
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return UPDATE_RETURN_UPDATED;
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} else if (st.st_mtime != song->mtime) {
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LOG("updating %s\n", name);
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if (updateSongInfo(song) < 0)
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delete_song(directory, song);
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return UPDATE_RETURN_UPDATED;
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}
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} else if (S_ISDIR(st.st_mode)) {
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Directory *subdir = dirvec_find(&directory->children, name);
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if (subdir) {
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assert(directory == subdir->parent);
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directory_set_stat(subdir, &st);
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return updateDirectory(subdir);
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} else {
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return addSubDirectoryToDirectory(directory, name, &st);
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}
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}
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return UPDATE_RETURN_NOUPDATE;
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}
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/* we don't look at hidden files nor files with newlines in them */
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static int skip_path(const char *path)
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{
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return (path[0] == '.' || strchr(path, '\n')) ? 1 : 0;
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}
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struct delete_data {
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char *tmp;
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Directory *dir;
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enum update_return ret;
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};
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/* passed to songvec_for_each */
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static int delete_song_if_removed(Song *song, void *_data)
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{
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struct delete_data *data = _data;
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data->tmp = get_song_url(data->tmp, song);
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assert(data->tmp);
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if (!isFile(data->tmp, NULL)) {
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delete_song(data->dir, song);
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data->ret = UPDATE_RETURN_UPDATED;
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}
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return 0;
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}
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static enum update_return
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removeDeletedFromDirectory(char *path_max_tmp, Directory * directory)
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{
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enum update_return ret = UPDATE_RETURN_NOUPDATE;
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int i;
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struct dirvec *dv = &directory->children;
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struct delete_data data;
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for (i = dv->nr; --i >= 0; ) {
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if (isDir(dv->base[i]->path))
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continue;
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LOG("removing directory: %s\n", dv->base[i]->path);
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dirvec_delete(dv, dv->base[i]);
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ret = UPDATE_RETURN_UPDATED;
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}
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data.dir = directory;
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data.tmp = path_max_tmp;
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data.ret = ret;
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songvec_for_each(&directory->songs, delete_song_if_removed, &data);
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return data.ret;
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}
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static Directory *addDirectoryPathToDB(const char *utf8path)
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{
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char path_max_tmp[MPD_PATH_MAX];
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char *parent;
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Directory *parentDirectory;
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Directory *directory;
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Song *conflicting;
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parent = parent_path(path_max_tmp, utf8path);
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if (strlen(parent) == 0)
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parentDirectory = music_root;
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else
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parentDirectory = addDirectoryPathToDB(parent);
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if (!parentDirectory)
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return NULL;
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if ((directory = dirvec_find(&parentDirectory->children, utf8path))) {
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assert(parentDirectory == directory->parent);
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} else {
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struct stat st;
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if (myStat(utf8path, &st) < 0 ||
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inodeFoundInParent(parentDirectory, st.st_ino, st.st_dev))
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return NULL;
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else {
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directory = newDirectory(utf8path, parentDirectory);
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dirvec_add(&parentDirectory->children, directory);
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}
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}
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/* if we're adding directory paths, make sure to delete filenames
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with potentially the same name */
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conflicting = songvec_find(&parentDirectory->songs,
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mpd_basename(directory->path));
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if (conflicting)
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delete_song(parentDirectory, conflicting);
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return directory;
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}
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static Directory *addParentPathToDB(const char *utf8path)
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{
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char *parent;
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char path_max_tmp[MPD_PATH_MAX];
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Directory *parentDirectory;
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parent = parent_path(path_max_tmp, utf8path);
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if (strlen(parent) == 0)
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parentDirectory = music_root;
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else
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parentDirectory = addDirectoryPathToDB(parent);
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if (!parentDirectory)
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return NULL;
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return (Directory *) parentDirectory;
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}
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static enum update_return updatePath(const char *utf8path)
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{
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Directory *directory;
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Directory *parentDirectory;
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Song *song;
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char *path = sanitizePathDup(utf8path);
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time_t mtime;
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enum update_return ret = UPDATE_RETURN_NOUPDATE;
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char path_max_tmp[MPD_PATH_MAX];
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if (NULL == path)
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return UPDATE_RETURN_ERROR;
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/* if path is in the DB try to update it, or else delete it */
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if ((directory = getDirectory(path))) {
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parentDirectory = directory->parent;
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/* if this update directory is successfull, we are done */
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ret = updateDirectory(directory);
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if (ret != UPDATE_RETURN_ERROR) {
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free(path);
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sortDirectory(directory);
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return ret;
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}
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/* we don't want to delete the root directory */
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else if (directory == music_root) {
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free(path);
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return UPDATE_RETURN_NOUPDATE;
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}
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/* if updateDirectory fails, means we should delete it */
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else {
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LOG("removing directory: %s\n", path);
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dirvec_delete(&parentDirectory->children, directory);
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ret = UPDATE_RETURN_UPDATED;
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/* don't return, path maybe a song now */
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}
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} else if ((song = getSongFromDB(path))) {
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parentDirectory = song->parentDir;
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if (!parentDirectory->stat
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&& statDirectory(parentDirectory) < 0) {
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free(path);
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return UPDATE_RETURN_NOUPDATE;
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}
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/* if this song update is successful, we are done */
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else if (!inodeFoundInParent(parentDirectory->parent,
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parentDirectory->inode,
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parentDirectory->device) &&
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isMusic(get_song_url(path_max_tmp, song), &mtime, 0)) {
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free(path);
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if (song->mtime == mtime)
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return UPDATE_RETURN_NOUPDATE;
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else if (updateSongInfo(song) == 0)
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return UPDATE_RETURN_UPDATED;
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else {
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delete_song(parentDirectory, song);
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return UPDATE_RETURN_UPDATED;
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}
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}
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/* if updateDirectory fails, means we should delete it */
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else {
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delete_song(parentDirectory, song);
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ret = UPDATE_RETURN_UPDATED;
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/* don't return, path maybe a directory now */
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}
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}
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/* path not found in the db, see if it actually exists on the fs.
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* Also, if by chance a directory was replaced by a file of the same
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* name or vice versa, we need to add it to the db
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*/
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if (isDir(path) || isMusic(path, NULL, 0)) {
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parentDirectory = addParentPathToDB(path);
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if (!parentDirectory || (!parentDirectory->stat &&
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statDirectory(parentDirectory) < 0)) {
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} else if (0 == inodeFoundInParent(parentDirectory->parent,
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parentDirectory->inode,
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parentDirectory->device)
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&& addToDirectory(parentDirectory, path)
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== UPDATE_RETURN_UPDATED) {
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ret = UPDATE_RETURN_UPDATED;
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}
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}
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free(path);
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return ret;
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}
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static const char *opendir_path(char *path_max_tmp, const char *dirname)
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{
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if (*dirname != '\0')
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return rmp2amp_r(path_max_tmp,
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utf8_to_fs_charset(path_max_tmp, dirname));
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return musicDir;
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}
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static enum update_return updateDirectory(Directory * directory)
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{
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DIR *dir;
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const char *dirname = getDirectoryPath(directory);
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struct dirent *ent;
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char path_max_tmp[MPD_PATH_MAX];
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enum update_return ret = UPDATE_RETURN_NOUPDATE;
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if (!directory->stat && statDirectory(directory) < 0)
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return UPDATE_RETURN_ERROR;
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else if (inodeFoundInParent(directory->parent,
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directory->inode,
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directory->device))
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return UPDATE_RETURN_ERROR;
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|
||||
dir = opendir(opendir_path(path_max_tmp, dirname));
|
||||
if (!dir)
|
||||
return UPDATE_RETURN_ERROR;
|
||||
|
||||
if (removeDeletedFromDirectory(path_max_tmp, directory) > 0)
|
||||
ret = UPDATE_RETURN_UPDATED;
|
||||
|
||||
while ((ent = readdir(dir))) {
|
||||
char *utf8;
|
||||
if (skip_path(ent->d_name))
|
||||
continue;
|
||||
|
||||
utf8 = fs_charset_to_utf8(path_max_tmp, ent->d_name);
|
||||
if (!utf8)
|
||||
continue;
|
||||
|
||||
if (directory->path)
|
||||
utf8 = pfx_dir(path_max_tmp, utf8, strlen(utf8),
|
||||
dirname, strlen(dirname));
|
||||
if (updateInDirectory(directory, path_max_tmp) > 0)
|
||||
ret = UPDATE_RETURN_UPDATED;
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static enum update_return exploreDirectory(Directory * directory)
|
||||
{
|
||||
DIR *dir;
|
||||
const char *dirname = getDirectoryPath(directory);
|
||||
struct dirent *ent;
|
||||
char path_max_tmp[MPD_PATH_MAX];
|
||||
enum update_return ret = UPDATE_RETURN_NOUPDATE;
|
||||
|
||||
DEBUG("explore: attempting to opendir: %s\n", dirname);
|
||||
|
||||
dir = opendir(opendir_path(path_max_tmp, dirname));
|
||||
if (!dir)
|
||||
return UPDATE_RETURN_ERROR;
|
||||
|
||||
DEBUG("explore: %s\n", dirname);
|
||||
|
||||
while ((ent = readdir(dir))) {
|
||||
char *utf8;
|
||||
if (skip_path(ent->d_name))
|
||||
continue;
|
||||
|
||||
utf8 = fs_charset_to_utf8(path_max_tmp, ent->d_name);
|
||||
if (!utf8)
|
||||
continue;
|
||||
|
||||
DEBUG("explore: found: %s (%s)\n", ent->d_name, utf8);
|
||||
|
||||
if (directory->path)
|
||||
utf8 = pfx_dir(path_max_tmp, utf8, strlen(utf8),
|
||||
dirname, strlen(dirname));
|
||||
if (addToDirectory(directory, path_max_tmp) ==
|
||||
UPDATE_RETURN_UPDATED)
|
||||
ret = UPDATE_RETURN_UPDATED;
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static int statDirectory(Directory * dir)
|
||||
{
|
||||
struct stat st;
|
||||
|
||||
if (myStat(getDirectoryPath(dir), &st) < 0)
|
||||
return -1;
|
||||
|
||||
directory_set_stat(dir, &st);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int inodeFoundInParent(Directory * parent, ino_t inode, dev_t device)
|
||||
{
|
||||
while (parent) {
|
||||
if (!parent->stat && statDirectory(parent) < 0)
|
||||
return -1;
|
||||
if (parent->inode == inode && parent->device == device) {
|
||||
DEBUG("recursive directory found\n");
|
||||
return 1;
|
||||
}
|
||||
parent = parent->parent;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static enum update_return addSubDirectoryToDirectory(Directory * directory,
|
||||
const char *name, struct stat *st)
|
||||
{
|
||||
Directory *subDirectory;
|
||||
|
||||
if (inodeFoundInParent(directory, st->st_ino, st->st_dev))
|
||||
return UPDATE_RETURN_NOUPDATE;
|
||||
|
||||
subDirectory = newDirectory(name, directory);
|
||||
directory_set_stat(subDirectory, st);
|
||||
|
||||
if (exploreDirectory(subDirectory) != UPDATE_RETURN_UPDATED) {
|
||||
freeDirectory(subDirectory);
|
||||
return UPDATE_RETURN_NOUPDATE;
|
||||
}
|
||||
|
||||
dirvec_add(&directory->children, subDirectory);
|
||||
|
||||
return UPDATE_RETURN_UPDATED;
|
||||
}
|
||||
|
||||
static enum update_return
|
||||
addToDirectory(Directory * directory, const char *name)
|
||||
{
|
||||
struct stat st;
|
||||
|
||||
if (myStat(name, &st)) {
|
||||
DEBUG("failed to stat %s: %s\n", name, strerror(errno));
|
||||
return UPDATE_RETURN_ERROR;
|
||||
}
|
||||
|
||||
if (S_ISREG(st.st_mode) &&
|
||||
hasMusicSuffix(name, 0) && isMusic(name, NULL, 0)) {
|
||||
Song *song;
|
||||
const char *shortname = mpd_basename(name);
|
||||
|
||||
if (!(song = newSong(shortname, directory)))
|
||||
return -1;
|
||||
songvec_add(&directory->songs, song);
|
||||
LOG("added %s\n", name);
|
||||
return UPDATE_RETURN_UPDATED;
|
||||
} else if (S_ISDIR(st.st_mode)) {
|
||||
return addSubDirectoryToDirectory(directory, name, &st);
|
||||
}
|
||||
|
||||
DEBUG("addToDirectory: %s is not a directory or music\n", name);
|
||||
|
||||
return UPDATE_RETURN_ERROR;
|
||||
}
|
||||
|
||||
void directory_finish(void)
|
||||
{
|
||||
freeDirectory(music_root);
|
||||
|
@ -674,6 +106,14 @@ int isRootDirectory(const char *name)
|
|||
return (!name || name[0] == '\0' || !strcmp(name, "/"));
|
||||
}
|
||||
|
||||
Directory *
|
||||
directory_get_root(void)
|
||||
{
|
||||
assert(music_root != NULL);
|
||||
|
||||
return music_root;
|
||||
}
|
||||
|
||||
static Directory *getSubDirectory(Directory * directory, const char *name)
|
||||
{
|
||||
Directory *cur = directory;
|
||||
|
@ -704,7 +144,8 @@ static Directory *getSubDirectory(Directory * directory, const char *name)
|
|||
return found;
|
||||
}
|
||||
|
||||
static Directory *getDirectory(const char *name)
|
||||
Directory *
|
||||
getDirectory(const char *name)
|
||||
{
|
||||
return getSubDirectory(music_root, name);
|
||||
}
|
||||
|
@ -806,7 +247,8 @@ static void readDirectoryInfo(FILE * fp, Directory * directory)
|
|||
}
|
||||
}
|
||||
|
||||
static void sortDirectory(Directory * directory)
|
||||
void
|
||||
sortDirectory(Directory * directory)
|
||||
{
|
||||
int i;
|
||||
struct dirvec *dv = &directory->children;
|
||||
|
|
|
@ -38,23 +38,27 @@ typedef struct _Directory {
|
|||
unsigned stat; /* not needed if ino_t == dev_t == 0 is impossible */
|
||||
} Directory;
|
||||
|
||||
void reap_update_task(void);
|
||||
|
||||
int isUpdatingDB(void);
|
||||
|
||||
/*
|
||||
* returns the non-negative update job ID on success,
|
||||
* returns -1 if busy
|
||||
* @path will be freed by this function and should not be reused
|
||||
*/
|
||||
int directory_update_init(char *path);
|
||||
|
||||
void directory_init(void);
|
||||
|
||||
void directory_finish(void);
|
||||
|
||||
int isRootDirectory(const char *name);
|
||||
|
||||
Directory *
|
||||
directory_get_root(void);
|
||||
|
||||
Directory *
|
||||
newDirectory(const char *dirname, Directory * parent);
|
||||
|
||||
void
|
||||
freeDirectory(Directory * directory);
|
||||
|
||||
Directory *
|
||||
getDirectory(const char *name);
|
||||
|
||||
void
|
||||
sortDirectory(Directory * directory);
|
||||
|
||||
int printDirectoryInfo(struct client *client, const char *dirname);
|
||||
|
||||
int checkDirectoryDB(void);
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include "command.h"
|
||||
#include "playlist.h"
|
||||
#include "directory.h"
|
||||
#include "update.h"
|
||||
#include "player_thread.h"
|
||||
#include "listen.h"
|
||||
#include "conf.h"
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include "sig_handlers.h"
|
||||
#include "playlist.h"
|
||||
#include "directory.h"
|
||||
#include "update.h"
|
||||
#include "command.h"
|
||||
#include "signal_check.h"
|
||||
#include "log.h"
|
||||
|
|
|
@ -0,0 +1,571 @@
|
|||
/* the Music Player Daemon (MPD)
|
||||
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
|
||||
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
|
||||
* This project's homepage is: http://www.musicpd.org
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "update.h"
|
||||
#include "log.h"
|
||||
#include "ls.h"
|
||||
#include "path.h"
|
||||
#include "playlist.h"
|
||||
#include "utils.h"
|
||||
#include "main_notify.h"
|
||||
#include "dirvec.h"
|
||||
#include "condition.h"
|
||||
#include "update.h"
|
||||
|
||||
enum update_progress {
|
||||
UPDATE_PROGRESS_IDLE = 0,
|
||||
UPDATE_PROGRESS_RUNNING = 1,
|
||||
UPDATE_PROGRESS_DONE = 2
|
||||
} progress;
|
||||
|
||||
/* make this dynamic?, or maybe this is big enough... */
|
||||
static char *update_paths[32];
|
||||
static size_t update_paths_nr;
|
||||
|
||||
static pthread_t update_thr;
|
||||
|
||||
static const int update_task_id_max = 1 << 15;
|
||||
|
||||
static int update_task_id;
|
||||
|
||||
static Song *delete;
|
||||
|
||||
static struct condition delete_cond;
|
||||
|
||||
int isUpdatingDB(void)
|
||||
{
|
||||
return (progress != UPDATE_PROGRESS_IDLE) ? update_task_id : 0;
|
||||
}
|
||||
|
||||
static void directory_set_stat(Directory * dir, const struct stat *st)
|
||||
{
|
||||
dir->inode = st->st_ino;
|
||||
dir->device = st->st_dev;
|
||||
dir->stat = 1;
|
||||
}
|
||||
|
||||
static void delete_song(Directory *dir, Song *del)
|
||||
{
|
||||
/* first, prevent traversers in main task from getting this */
|
||||
songvec_delete(&dir->songs, del);
|
||||
|
||||
/* now take it out of the playlist (in the main_task) */
|
||||
cond_enter(&delete_cond);
|
||||
assert(!delete);
|
||||
delete = del;
|
||||
wakeup_main_task();
|
||||
do { cond_wait(&delete_cond); } while (delete);
|
||||
cond_leave(&delete_cond);
|
||||
|
||||
/* finally, all possible references gone, free it */
|
||||
freeJustSong(del);
|
||||
}
|
||||
|
||||
struct delete_data {
|
||||
char *tmp;
|
||||
Directory *dir;
|
||||
enum update_return ret;
|
||||
};
|
||||
|
||||
/* passed to songvec_for_each */
|
||||
static int delete_song_if_removed(Song *song, void *_data)
|
||||
{
|
||||
struct delete_data *data = _data;
|
||||
|
||||
data->tmp = get_song_url(data->tmp, song);
|
||||
assert(data->tmp);
|
||||
|
||||
if (!isFile(data->tmp, NULL)) {
|
||||
delete_song(data->dir, song);
|
||||
data->ret = UPDATE_RETURN_UPDATED;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static enum update_return
|
||||
removeDeletedFromDirectory(char *path_max_tmp, Directory * directory)
|
||||
{
|
||||
enum update_return ret = UPDATE_RETURN_NOUPDATE;
|
||||
int i;
|
||||
struct dirvec *dv = &directory->children;
|
||||
struct delete_data data;
|
||||
|
||||
for (i = dv->nr; --i >= 0; ) {
|
||||
if (isDir(dv->base[i]->path))
|
||||
continue;
|
||||
LOG("removing directory: %s\n", dv->base[i]->path);
|
||||
dirvec_delete(dv, dv->base[i]);
|
||||
ret = UPDATE_RETURN_UPDATED;
|
||||
}
|
||||
|
||||
data.dir = directory;
|
||||
data.tmp = path_max_tmp;
|
||||
data.ret = ret;
|
||||
songvec_for_each(&directory->songs, delete_song_if_removed, &data);
|
||||
|
||||
return data.ret;
|
||||
}
|
||||
|
||||
static const char *opendir_path(char *path_max_tmp, const char *dirname)
|
||||
{
|
||||
if (*dirname != '\0')
|
||||
return rmp2amp_r(path_max_tmp,
|
||||
utf8_to_fs_charset(path_max_tmp, dirname));
|
||||
return musicDir;
|
||||
}
|
||||
|
||||
static int statDirectory(Directory * dir)
|
||||
{
|
||||
struct stat st;
|
||||
|
||||
if (myStat(getDirectoryPath(dir), &st) < 0)
|
||||
return -1;
|
||||
|
||||
directory_set_stat(dir, &st);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int inodeFoundInParent(Directory * parent, ino_t inode, dev_t device)
|
||||
{
|
||||
while (parent) {
|
||||
if (!parent->stat && statDirectory(parent) < 0)
|
||||
return -1;
|
||||
if (parent->inode == inode && parent->device == device) {
|
||||
DEBUG("recursive directory found\n");
|
||||
return 1;
|
||||
}
|
||||
parent = parent->parent;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static enum update_return
|
||||
addSubDirectoryToDirectory(Directory * directory,
|
||||
const char *name, struct stat *st)
|
||||
{
|
||||
Directory *subDirectory;
|
||||
|
||||
if (inodeFoundInParent(directory, st->st_ino, st->st_dev))
|
||||
return UPDATE_RETURN_NOUPDATE;
|
||||
|
||||
subDirectory = newDirectory(name, directory);
|
||||
directory_set_stat(subDirectory, st);
|
||||
|
||||
if (exploreDirectory(subDirectory) != UPDATE_RETURN_UPDATED) {
|
||||
freeDirectory(subDirectory);
|
||||
return UPDATE_RETURN_NOUPDATE;
|
||||
}
|
||||
|
||||
dirvec_add(&directory->children, subDirectory);
|
||||
|
||||
return UPDATE_RETURN_UPDATED;
|
||||
}
|
||||
|
||||
static enum update_return
|
||||
addToDirectory(Directory * directory, const char *name)
|
||||
{
|
||||
struct stat st;
|
||||
|
||||
if (myStat(name, &st)) {
|
||||
DEBUG("failed to stat %s: %s\n", name, strerror(errno));
|
||||
return UPDATE_RETURN_ERROR;
|
||||
}
|
||||
|
||||
if (S_ISREG(st.st_mode) &&
|
||||
hasMusicSuffix(name, 0) && isMusic(name, NULL, 0)) {
|
||||
Song *song;
|
||||
const char *shortname = mpd_basename(name);
|
||||
|
||||
if (!(song = newSong(shortname, directory)))
|
||||
return -1;
|
||||
songvec_add(&directory->songs, song);
|
||||
LOG("added %s\n", name);
|
||||
return UPDATE_RETURN_UPDATED;
|
||||
} else if (S_ISDIR(st.st_mode)) {
|
||||
return addSubDirectoryToDirectory(directory, name, &st);
|
||||
}
|
||||
|
||||
DEBUG("addToDirectory: %s is not a directory or music\n", name);
|
||||
|
||||
return UPDATE_RETURN_ERROR;
|
||||
}
|
||||
|
||||
static enum update_return updateDirectory(Directory * directory);
|
||||
|
||||
static enum update_return
|
||||
updateInDirectory(Directory * directory, const char *name)
|
||||
{
|
||||
Song *song;
|
||||
struct stat st;
|
||||
|
||||
if (myStat(name, &st))
|
||||
return UPDATE_RETURN_ERROR;
|
||||
|
||||
if (S_ISREG(st.st_mode) && hasMusicSuffix(name, 0)) {
|
||||
const char *shortname = mpd_basename(name);
|
||||
|
||||
if (!(song = songvec_find(&directory->songs, shortname))) {
|
||||
addToDirectory(directory, name);
|
||||
return UPDATE_RETURN_UPDATED;
|
||||
} else if (st.st_mtime != song->mtime) {
|
||||
LOG("updating %s\n", name);
|
||||
if (updateSongInfo(song) < 0)
|
||||
delete_song(directory, song);
|
||||
return UPDATE_RETURN_UPDATED;
|
||||
}
|
||||
} else if (S_ISDIR(st.st_mode)) {
|
||||
Directory *subdir = dirvec_find(&directory->children, name);
|
||||
if (subdir) {
|
||||
assert(directory == subdir->parent);
|
||||
directory_set_stat(subdir, &st);
|
||||
return updateDirectory(subdir);
|
||||
} else {
|
||||
return addSubDirectoryToDirectory(directory, name, &st);
|
||||
}
|
||||
}
|
||||
|
||||
return UPDATE_RETURN_NOUPDATE;
|
||||
}
|
||||
|
||||
/* we don't look at hidden files nor files with newlines in them */
|
||||
static int skip_path(const char *path)
|
||||
{
|
||||
return (path[0] == '.' || strchr(path, '\n')) ? 1 : 0;
|
||||
}
|
||||
|
||||
enum update_return
|
||||
exploreDirectory(Directory * directory)
|
||||
{
|
||||
DIR *dir;
|
||||
const char *dirname = getDirectoryPath(directory);
|
||||
struct dirent *ent;
|
||||
char path_max_tmp[MPD_PATH_MAX];
|
||||
enum update_return ret = UPDATE_RETURN_NOUPDATE;
|
||||
|
||||
DEBUG("explore: attempting to opendir: %s\n", dirname);
|
||||
|
||||
dir = opendir(opendir_path(path_max_tmp, dirname));
|
||||
if (!dir)
|
||||
return UPDATE_RETURN_ERROR;
|
||||
|
||||
DEBUG("explore: %s\n", dirname);
|
||||
|
||||
while ((ent = readdir(dir))) {
|
||||
char *utf8;
|
||||
if (skip_path(ent->d_name))
|
||||
continue;
|
||||
|
||||
utf8 = fs_charset_to_utf8(path_max_tmp, ent->d_name);
|
||||
if (!utf8)
|
||||
continue;
|
||||
|
||||
DEBUG("explore: found: %s (%s)\n", ent->d_name, utf8);
|
||||
|
||||
if (directory->path)
|
||||
utf8 = pfx_dir(path_max_tmp, utf8, strlen(utf8),
|
||||
dirname, strlen(dirname));
|
||||
if (addToDirectory(directory, path_max_tmp) ==
|
||||
UPDATE_RETURN_UPDATED)
|
||||
ret = UPDATE_RETURN_UPDATED;
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static enum update_return updateDirectory(Directory * directory)
|
||||
{
|
||||
DIR *dir;
|
||||
const char *dirname = getDirectoryPath(directory);
|
||||
struct dirent *ent;
|
||||
char path_max_tmp[MPD_PATH_MAX];
|
||||
enum update_return ret = UPDATE_RETURN_NOUPDATE;
|
||||
|
||||
if (!directory->stat && statDirectory(directory) < 0)
|
||||
return UPDATE_RETURN_ERROR;
|
||||
else if (inodeFoundInParent(directory->parent,
|
||||
directory->inode,
|
||||
directory->device))
|
||||
return UPDATE_RETURN_ERROR;
|
||||
|
||||
dir = opendir(opendir_path(path_max_tmp, dirname));
|
||||
if (!dir)
|
||||
return UPDATE_RETURN_ERROR;
|
||||
|
||||
if (removeDeletedFromDirectory(path_max_tmp, directory) > 0)
|
||||
ret = UPDATE_RETURN_UPDATED;
|
||||
|
||||
while ((ent = readdir(dir))) {
|
||||
char *utf8;
|
||||
if (skip_path(ent->d_name))
|
||||
continue;
|
||||
|
||||
utf8 = fs_charset_to_utf8(path_max_tmp, ent->d_name);
|
||||
if (!utf8)
|
||||
continue;
|
||||
|
||||
if (directory->path)
|
||||
utf8 = pfx_dir(path_max_tmp, utf8, strlen(utf8),
|
||||
dirname, strlen(dirname));
|
||||
if (updateInDirectory(directory, path_max_tmp) > 0)
|
||||
ret = UPDATE_RETURN_UPDATED;
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static Directory *addDirectoryPathToDB(const char *utf8path)
|
||||
{
|
||||
char path_max_tmp[MPD_PATH_MAX];
|
||||
char *parent;
|
||||
Directory *parentDirectory;
|
||||
Directory *directory;
|
||||
Song *conflicting;
|
||||
|
||||
parent = parent_path(path_max_tmp, utf8path);
|
||||
|
||||
if (strlen(parent) == 0)
|
||||
parentDirectory = directory_get_root();
|
||||
else
|
||||
parentDirectory = addDirectoryPathToDB(parent);
|
||||
|
||||
if (!parentDirectory)
|
||||
return NULL;
|
||||
|
||||
if ((directory = dirvec_find(&parentDirectory->children, utf8path))) {
|
||||
assert(parentDirectory == directory->parent);
|
||||
} else {
|
||||
struct stat st;
|
||||
if (myStat(utf8path, &st) < 0 ||
|
||||
inodeFoundInParent(parentDirectory, st.st_ino, st.st_dev))
|
||||
return NULL;
|
||||
else {
|
||||
directory = newDirectory(utf8path, parentDirectory);
|
||||
dirvec_add(&parentDirectory->children, directory);
|
||||
}
|
||||
}
|
||||
|
||||
/* if we're adding directory paths, make sure to delete filenames
|
||||
with potentially the same name */
|
||||
conflicting = songvec_find(&parentDirectory->songs,
|
||||
mpd_basename(directory->path));
|
||||
if (conflicting)
|
||||
delete_song(parentDirectory, conflicting);
|
||||
|
||||
return directory;
|
||||
}
|
||||
|
||||
static Directory *addParentPathToDB(const char *utf8path)
|
||||
{
|
||||
char *parent;
|
||||
char path_max_tmp[MPD_PATH_MAX];
|
||||
Directory *parentDirectory;
|
||||
|
||||
parent = parent_path(path_max_tmp, utf8path);
|
||||
|
||||
if (strlen(parent) == 0)
|
||||
parentDirectory = directory_get_root();
|
||||
else
|
||||
parentDirectory = addDirectoryPathToDB(parent);
|
||||
|
||||
if (!parentDirectory)
|
||||
return NULL;
|
||||
|
||||
return (Directory *) parentDirectory;
|
||||
}
|
||||
|
||||
static enum update_return updatePath(const char *utf8path)
|
||||
{
|
||||
Directory *directory;
|
||||
Directory *parentDirectory;
|
||||
Song *song;
|
||||
char *path = sanitizePathDup(utf8path);
|
||||
time_t mtime;
|
||||
enum update_return ret = UPDATE_RETURN_NOUPDATE;
|
||||
char path_max_tmp[MPD_PATH_MAX];
|
||||
|
||||
if (NULL == path)
|
||||
return UPDATE_RETURN_ERROR;
|
||||
|
||||
/* if path is in the DB try to update it, or else delete it */
|
||||
if ((directory = getDirectory(path))) {
|
||||
parentDirectory = directory->parent;
|
||||
|
||||
/* if this update directory is successfull, we are done */
|
||||
ret = updateDirectory(directory);
|
||||
if (ret != UPDATE_RETURN_ERROR) {
|
||||
free(path);
|
||||
sortDirectory(directory);
|
||||
return ret;
|
||||
}
|
||||
/* we don't want to delete the root directory */
|
||||
else if (directory == directory_get_root()) {
|
||||
free(path);
|
||||
return UPDATE_RETURN_NOUPDATE;
|
||||
}
|
||||
/* if updateDirectory fails, means we should delete it */
|
||||
else {
|
||||
LOG("removing directory: %s\n", path);
|
||||
dirvec_delete(&parentDirectory->children, directory);
|
||||
ret = UPDATE_RETURN_UPDATED;
|
||||
/* don't return, path maybe a song now */
|
||||
}
|
||||
} else if ((song = getSongFromDB(path))) {
|
||||
parentDirectory = song->parentDir;
|
||||
if (!parentDirectory->stat
|
||||
&& statDirectory(parentDirectory) < 0) {
|
||||
free(path);
|
||||
return UPDATE_RETURN_NOUPDATE;
|
||||
}
|
||||
/* if this song update is successful, we are done */
|
||||
else if (!inodeFoundInParent(parentDirectory->parent,
|
||||
parentDirectory->inode,
|
||||
parentDirectory->device) &&
|
||||
isMusic(get_song_url(path_max_tmp, song), &mtime, 0)) {
|
||||
free(path);
|
||||
if (song->mtime == mtime)
|
||||
return UPDATE_RETURN_NOUPDATE;
|
||||
else if (updateSongInfo(song) == 0)
|
||||
return UPDATE_RETURN_UPDATED;
|
||||
else {
|
||||
delete_song(parentDirectory, song);
|
||||
return UPDATE_RETURN_UPDATED;
|
||||
}
|
||||
}
|
||||
/* if updateDirectory fails, means we should delete it */
|
||||
else {
|
||||
delete_song(parentDirectory, song);
|
||||
ret = UPDATE_RETURN_UPDATED;
|
||||
/* don't return, path maybe a directory now */
|
||||
}
|
||||
}
|
||||
|
||||
/* path not found in the db, see if it actually exists on the fs.
|
||||
* Also, if by chance a directory was replaced by a file of the same
|
||||
* name or vice versa, we need to add it to the db
|
||||
*/
|
||||
if (isDir(path) || isMusic(path, NULL, 0)) {
|
||||
parentDirectory = addParentPathToDB(path);
|
||||
if (!parentDirectory || (!parentDirectory->stat &&
|
||||
statDirectory(parentDirectory) < 0)) {
|
||||
} else if (0 == inodeFoundInParent(parentDirectory->parent,
|
||||
parentDirectory->inode,
|
||||
parentDirectory->device)
|
||||
&& addToDirectory(parentDirectory, path)
|
||||
== UPDATE_RETURN_UPDATED) {
|
||||
ret = UPDATE_RETURN_UPDATED;
|
||||
}
|
||||
}
|
||||
|
||||
free(path);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void * update_task(void *_path)
|
||||
{
|
||||
enum update_return ret = UPDATE_RETURN_NOUPDATE;
|
||||
|
||||
if (_path) {
|
||||
ret = updatePath((char *)_path);
|
||||
free(_path);
|
||||
} else {
|
||||
ret = updateDirectory(directory_get_root());
|
||||
}
|
||||
|
||||
if (ret == UPDATE_RETURN_UPDATED && writeDirectoryDB() < 0)
|
||||
ret = UPDATE_RETURN_ERROR;
|
||||
progress = UPDATE_PROGRESS_DONE;
|
||||
wakeup_main_task();
|
||||
return (void *)ret;
|
||||
}
|
||||
|
||||
static void spawn_update_task(char *path)
|
||||
{
|
||||
pthread_attr_t attr;
|
||||
|
||||
assert(pthread_equal(pthread_self(), main_task));
|
||||
|
||||
progress = UPDATE_PROGRESS_RUNNING;
|
||||
pthread_attr_init(&attr);
|
||||
if (pthread_create(&update_thr, &attr, update_task, path))
|
||||
FATAL("Failed to spawn update task: %s\n", strerror(errno));
|
||||
if (++update_task_id > update_task_id_max)
|
||||
update_task_id = 1;
|
||||
DEBUG("spawned thread for update job id %i\n", update_task_id);
|
||||
}
|
||||
|
||||
int directory_update_init(char *path)
|
||||
{
|
||||
assert(pthread_equal(pthread_self(), main_task));
|
||||
|
||||
if (progress != UPDATE_PROGRESS_IDLE) {
|
||||
int next_task_id;
|
||||
|
||||
if (!path)
|
||||
return -1;
|
||||
if (update_paths_nr == ARRAY_SIZE(update_paths))
|
||||
return -1;
|
||||
assert(update_paths_nr < ARRAY_SIZE(update_paths));
|
||||
update_paths[update_paths_nr++] = path;
|
||||
next_task_id = update_task_id + update_paths_nr;
|
||||
|
||||
return next_task_id > update_task_id_max ? 1 : next_task_id;
|
||||
}
|
||||
spawn_update_task(path);
|
||||
return update_task_id;
|
||||
}
|
||||
|
||||
void reap_update_task(void)
|
||||
{
|
||||
enum update_return ret;
|
||||
|
||||
assert(pthread_equal(pthread_self(), main_task));
|
||||
|
||||
cond_enter(&delete_cond);
|
||||
if (delete) {
|
||||
char tmp[MPD_PATH_MAX];
|
||||
LOG("removing: %s\n", get_song_url(tmp, delete));
|
||||
deleteASongFromPlaylist(delete);
|
||||
delete = NULL;
|
||||
cond_signal_async(&delete_cond);
|
||||
}
|
||||
cond_leave(&delete_cond);
|
||||
|
||||
if (progress != UPDATE_PROGRESS_DONE)
|
||||
return;
|
||||
if (pthread_join(update_thr, (void **)&ret))
|
||||
FATAL("error joining update thread: %s\n", strerror(errno));
|
||||
if (ret == UPDATE_RETURN_UPDATED)
|
||||
playlistVersionChange();
|
||||
|
||||
if (update_paths_nr) {
|
||||
char *path = update_paths[0];
|
||||
memmove(&update_paths[0], &update_paths[1],
|
||||
--update_paths_nr * sizeof(char *));
|
||||
spawn_update_task(path);
|
||||
} else {
|
||||
progress = UPDATE_PROGRESS_IDLE;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
/* the Music Player Daemon (MPD)
|
||||
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
|
||||
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
|
||||
* This project's homepage is: http://www.musicpd.org
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef UPDATE_H
|
||||
#define UPDATE_H
|
||||
|
||||
#include "directory.h"
|
||||
|
||||
enum update_return {
|
||||
UPDATE_RETURN_ERROR = -1,
|
||||
UPDATE_RETURN_NOUPDATE = 0,
|
||||
UPDATE_RETURN_UPDATED = 1
|
||||
};
|
||||
|
||||
int isUpdatingDB(void);
|
||||
|
||||
enum update_return
|
||||
exploreDirectory(Directory * directory);
|
||||
|
||||
/*
|
||||
* returns the non-negative update job ID on success,
|
||||
* returns -1 if busy
|
||||
* @path will be freed by this function and should not be reused
|
||||
*/
|
||||
int directory_update_init(char *path);
|
||||
|
||||
void reap_update_task(void);
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue