music_chunk: added music_chunk_write(), music_chunk_expand()
Moved some code from music_pipe_write() and music_pipe_expand(). Only music_chunk.c should access the music_chunk internals.
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36
src/chunk.h
36
src/chunk.h
@@ -19,13 +19,17 @@
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#ifndef MPD_CHUNK_H
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#define MPD_CHUNK_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <stddef.h>
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enum {
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/* pick 1020 since its devisible for 8,16,24, and 32-bit audio */
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CHUNK_SIZE = 1020,
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};
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struct audio_format;
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/**
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* A chunk of music data. Its format is defined by the
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* music_pipe_append() caller.
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@@ -58,4 +62,36 @@ music_chunk_init(struct music_chunk *chunk);
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void
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music_chunk_free(struct music_chunk *chunk);
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/**
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* Prepares appending to the music chunk. Returns a buffer where you
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* may write into. After you are finished, call music_chunk_expand().
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*
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* @param chunk the music_chunk object
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* @param audio_format the audio format for the appended data; must
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* stay the same for the life cycle of this chunk
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* @param data_time the time within the song
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* @param bit_rate the current bit rate of the source file
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* @param max_length_r the maximum write length is returned here
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* @return a writable buffer, or NULL if the chunk is full
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*/
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void *
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music_chunk_write(struct music_chunk *chunk,
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const struct audio_format *audio_format,
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float data_time, uint16_t bit_rate,
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size_t *max_length_r);
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/**
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* Increases the length of the chunk after the caller has written to
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* the buffer returned by music_chunk_write().
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*
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* @param chunk the music_chunk object
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* @param audio_format the audio format for the appended data; must
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* stay the same for the life cycle of this chunk
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* @param length the number of bytes which were appended
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* @return true if the chunk is full
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*/
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bool
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music_chunk_expand(struct music_chunk *chunk,
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const struct audio_format *audio_format, size_t length);
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#endif
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