music_chunk: added music_chunk_write(), music_chunk_expand()

Moved some code from music_pipe_write() and music_pipe_expand().  Only
music_chunk.c should access the music_chunk internals.
This commit is contained in:
Max Kellermann 2009-03-05 17:37:11 +01:00
parent c655f804a9
commit 74a2813d78
3 changed files with 83 additions and 16 deletions

View File

@ -17,8 +17,11 @@
*/
#include "chunk.h"
#include "audio_format.h"
#include "tag.h"
#include <assert.h>
void
music_chunk_init(struct music_chunk *chunk)
{
@ -32,3 +35,42 @@ music_chunk_free(struct music_chunk *chunk)
if (chunk->tag != NULL)
tag_free(chunk->tag);
}
void *
music_chunk_write(struct music_chunk *chunk,
const struct audio_format *audio_format,
float data_time, uint16_t bit_rate,
size_t *max_length_r)
{
const size_t frame_size = audio_format_frame_size(audio_format);
size_t num_frames;
if (chunk->length == 0) {
/* if the chunk is empty, nobody has set bitRate and
times yet */
chunk->bit_rate = bit_rate;
chunk->times = data_time;
}
num_frames = (sizeof(chunk->data) - chunk->length) / frame_size;
if (num_frames == 0)
return NULL;
*max_length_r = num_frames * frame_size;
return chunk->data + chunk->length;
}
bool
music_chunk_expand(struct music_chunk *chunk,
const struct audio_format *audio_format, size_t length)
{
const size_t frame_size = audio_format_frame_size(audio_format);
assert(chunk != NULL);
assert(chunk->length + length <= sizeof(chunk->data));
chunk->length += length;
return chunk->length + frame_size > sizeof(chunk->data);
}

View File

@ -19,13 +19,17 @@
#ifndef MPD_CHUNK_H
#define MPD_CHUNK_H
#include <stdbool.h>
#include <stdint.h>
#include <stddef.h>
enum {
/* pick 1020 since its devisible for 8,16,24, and 32-bit audio */
CHUNK_SIZE = 1020,
};
struct audio_format;
/**
* A chunk of music data. Its format is defined by the
* music_pipe_append() caller.
@ -58,4 +62,36 @@ music_chunk_init(struct music_chunk *chunk);
void
music_chunk_free(struct music_chunk *chunk);
/**
* Prepares appending to the music chunk. Returns a buffer where you
* may write into. After you are finished, call music_chunk_expand().
*
* @param chunk the music_chunk object
* @param audio_format the audio format for the appended data; must
* stay the same for the life cycle of this chunk
* @param data_time the time within the song
* @param bit_rate the current bit rate of the source file
* @param max_length_r the maximum write length is returned here
* @return a writable buffer, or NULL if the chunk is full
*/
void *
music_chunk_write(struct music_chunk *chunk,
const struct audio_format *audio_format,
float data_time, uint16_t bit_rate,
size_t *max_length_r);
/**
* Increases the length of the chunk after the caller has written to
* the buffer returned by music_chunk_write().
*
* @param chunk the music_chunk object
* @param audio_format the audio format for the appended data; must
* stay the same for the life cycle of this chunk
* @param length the number of bytes which were appended
* @return true if the chunk is full
*/
bool
music_chunk_expand(struct music_chunk *chunk,
const struct audio_format *audio_format, size_t length);
#endif

View File

@ -201,23 +201,13 @@ music_pipe_write(const struct audio_format *audio_format,
{
const size_t frame_size = audio_format_frame_size(audio_format);
struct music_chunk *chunk;
size_t num_frames;
chunk = tail_chunk(frame_size);
if (chunk == NULL)
return NULL;
if (chunk->length == 0) {
/* if the chunk is empty, nobody has set bitRate and
times yet */
chunk->bit_rate = bit_rate;
chunk->times = data_time;
}
num_frames = (sizeof(chunk->data) - chunk->length) / frame_size;
*max_length_r = num_frames * frame_size;
return chunk->data + chunk->length;
return music_chunk_write(chunk, audio_format, data_time, bit_rate,
max_length_r);
}
void
@ -225,17 +215,16 @@ music_pipe_expand(const struct audio_format *audio_format, size_t length)
{
const size_t frame_size = audio_format_frame_size(audio_format);
struct music_chunk *chunk;
bool full;
/* no partial frames allowed */
assert(length % frame_size == 0);
chunk = tail_chunk(frame_size);
assert(chunk != NULL);
assert(chunk->length + length <= sizeof(chunk->data));
chunk->length += length;
if (chunk->length + frame_size > sizeof(chunk->data))
full = music_chunk_expand(chunk, audio_format, length);
if (full)
music_pipe_flush();
}