output/Timer: use std::chrono
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@ -33,7 +33,7 @@ Timer::Timer(const AudioFormat af)
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void Timer::Start()
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{
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time = MonotonicClockUS();
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time = Now();
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started = true;
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}
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@ -49,19 +49,17 @@ Timer::Add(size_t size)
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// (size samples) / (rate samples per second) = duration seconds
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// duration seconds * 1000000 = duration us
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time += ((uint64_t)size * 1000000) / rate;
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time += Time(((uint64_t)size * Time::period::den) / (Time::period::num * rate));
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}
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unsigned Timer::GetDelay() const
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std::chrono::steady_clock::duration
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Timer::GetDelay() const
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{
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assert(started);
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int64_t delay = (int64_t)(time - MonotonicClockUS()) / 1000;
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if (delay < 0)
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return 0;
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const auto delay = time - Now();
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if (delay < Time::zero())
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return Time::zero();
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if (delay > std::numeric_limits<int>::max())
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delay = std::numeric_limits<int>::max();
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return delay;
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return std::chrono::duration_cast<std::chrono::steady_clock::duration>(delay);
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}
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@ -20,13 +20,14 @@
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#ifndef MPD_TIMER_HXX
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#define MPD_TIMER_HXX
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#include <stdint.h>
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#include <stddef.h>
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#include <chrono>
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struct AudioFormat;
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class Timer {
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uint64_t time;
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typedef std::chrono::microseconds Time;
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Time time;
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bool started = false;
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const int rate;
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public:
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@ -40,9 +41,14 @@ public:
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void Add(size_t size);
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/**
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* Returns the number of milliseconds to sleep to get back to sync.
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* Returns the duration to sleep to get back to sync.
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*/
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unsigned GetDelay() const;
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std::chrono::steady_clock::duration GetDelay() const;
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private:
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static Time Now() {
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return std::chrono::duration_cast<Time>(std::chrono::steady_clock::now().time_since_epoch());
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}
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};
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#endif
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@ -208,7 +208,7 @@ inline std::chrono::steady_clock::duration
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FifoOutput::Delay() const
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{
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return timer->IsStarted()
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? std::chrono::milliseconds(timer->GetDelay())
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? timer->GetDelay()
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: std::chrono::steady_clock::duration::zero();
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}
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@ -51,7 +51,7 @@ public:
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std::chrono::steady_clock::duration Delay() const {
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return sync && timer->IsStarted()
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? std::chrono::milliseconds(timer->GetDelay())
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? timer->GetDelay()
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: std::chrono::steady_clock::duration::zero();
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}
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@ -361,7 +361,7 @@ HttpdOutput::Delay() const
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}
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return timer->IsStarted()
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? std::chrono::milliseconds(timer->GetDelay())
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? timer->GetDelay()
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: std::chrono::steady_clock::duration::zero();
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}
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