better method for computing total time played
git-svn-id: https://svn.musicpd.org/mpd/trunk@1317 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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c453f7dc52
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13
src/decode.c
13
src/decode.c
@ -127,6 +127,9 @@ int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
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pc->sampleRate = dc->audioFormat.sampleRate; \
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pc->bits = dc->audioFormat.bits; \
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pc->channels = dc->audioFormat.channels; \
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sizeToTime = 8.0/cb->audioFormat.bits/ \
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cb->audioFormat.channels/ \
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cb->audioFormat.sampleRate; \
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} \
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else if(dc->state!=DECODE_STATE_START || *decode_pid <= 0) { \
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strncpy(pc->erroredUrl, pc->utf8url, MAXPATHLEN); \
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@ -198,7 +201,6 @@ int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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while(*decode_pid>0 && dc->seek) my_usleep(10000);
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if(!dc->seekError) {
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pc->elapsedTime = dc->seekWhere;
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pc->beginTime = pc->elapsedTime;
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ret = 0;
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}
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}
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@ -240,7 +242,6 @@ int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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if(pause) closeAudioDevice(); \
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} \
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if(pc->seek) { \
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pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \
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if(decodeSeek(pc,dc,cb,&decodeWaitedOn) == 0) { \
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doCrossFade = 0; \
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nextChunk = -1; \
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@ -248,7 +249,6 @@ int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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} \
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} \
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if(pc->stop) { \
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pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \
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quitDecode(pc,dc); \
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return; \
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}
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@ -410,6 +410,7 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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int test;
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int decodeWaitedOn = 0;
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char silence[CHUNK_SIZE];
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double sizeToTime = 0.0;
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memset(silence,0,CHUNK_SIZE);
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@ -417,7 +418,6 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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pc->state = PLAYER_STATE_PLAY;
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pc->play = 0;
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pc->beginTime = pc->elapsedTime;
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kill(getppid(),SIGUSR1);
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while(*decode_pid>0 && !cb->wrap && cb->end-cb->begin<bbp &&
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@ -517,6 +517,7 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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{
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quit = 1;
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}
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pc->totalPlayTime+= sizeToTime*cb->chunkSize[cb->begin];
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cb->begin++;
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if(cb->begin>=buffered_chunks) {
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cb->begin = 0;
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@ -524,8 +525,6 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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}
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}
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else if(cb->next==cb->begin) {
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pc->totalPlayTime+= pc->elapsedTime-
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pc->beginTime;
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if(doCrossFade==1 && nextChunk>=0) {
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nextChunk = cb->begin+crossFadeChunks;
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test = cb->end;
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@ -563,7 +562,6 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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pc->queueState = PLAYER_QUEUE_EMPTY;
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kill(getppid(),SIGUSR1);
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}
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pc->beginTime = cb->times[cb->begin];
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}
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else if(*decode_pid<=0 ||
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(dc->state==DECODE_STATE_STOP && !dc->start))
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@ -576,7 +574,6 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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}
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}
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pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \
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quitDecode(pc,dc);
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}
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@ -442,11 +442,7 @@ int getPlayerSoftwareVolume() {
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double getPlayerTotalPlayTime() {
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PlayerControl * pc = &(getPlayerData()->playerControl);
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if(pc->state==PLAYER_STATE_STOP) {
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return pc->totalPlayTime;
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}
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return pc->totalPlayTime+pc->elapsedTime-pc->beginTime;
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return pc->totalPlayTime;
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}
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unsigned int getPlayerSampleRate() {
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@ -66,7 +66,6 @@ typedef struct _PlayerControl {
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volatile mpd_sint8 bits;
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volatile mpd_sint8 channels;
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volatile mpd_uint32 sampleRate;
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volatile float beginTime;
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volatile float totalTime;
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volatile float elapsedTime;
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volatile float fileTime;
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