hide DecoderControl accesses in inline functions
Unfortunately, we have to pass the DecoderControl pointer to these inline functions, because the global variable "dc" may not be available here. This will be fixed later.
This commit is contained in:
@@ -65,9 +65,7 @@ static int decodeSeek(int *decodeWaitedOn, int *next)
|
||||
int ret = -1;
|
||||
double where;
|
||||
|
||||
if (dc.state == DECODE_STATE_STOP ||
|
||||
dc.error != DECODE_ERROR_NOERROR ||
|
||||
dc.current_song != pc.next_song) {
|
||||
if (decoder_current_song(&dc) != pc.next_song) {
|
||||
dc_stop(&pc.notify);
|
||||
*next = -1;
|
||||
ob_clear();
|
||||
@@ -224,7 +222,7 @@ static void decodeParent(void)
|
||||
pc.error = PLAYER_ERROR_FILE;
|
||||
break;
|
||||
}
|
||||
else if (dc.state != DECODE_STATE_START) {
|
||||
else if (!decoder_is_starting(&dc)) {
|
||||
/* the decoder is ready and ok */
|
||||
decodeWaitedOn = 0;
|
||||
if(openAudioDevice(&(ob.audioFormat))<0) {
|
||||
@@ -256,7 +254,7 @@ static void decodeParent(void)
|
||||
}
|
||||
}
|
||||
|
||||
if (dc.state == DECODE_STATE_STOP &&
|
||||
if (decoder_is_idle(&dc) &&
|
||||
pc.queueState == PLAYER_QUEUE_FULL &&
|
||||
pc.queueLockState == PLAYER_QUEUE_UNLOCKED) {
|
||||
/* the decoder has finished the current song;
|
||||
@@ -267,8 +265,7 @@ static void decodeParent(void)
|
||||
wakeup_main_task();
|
||||
}
|
||||
if (next >= 0 && do_xfade == XFADE_UNKNOWN &&
|
||||
dc.command != DECODE_COMMAND_START &&
|
||||
dc.state != DECODE_STATE_START) {
|
||||
!decoder_is_starting(&dc)) {
|
||||
/* enable cross fading in this song? if yes,
|
||||
calculate how many chunks will be required
|
||||
for it */
|
||||
@@ -314,7 +311,7 @@ static void decodeParent(void)
|
||||
} else {
|
||||
/* there are not enough
|
||||
decoded chunks yet */
|
||||
if (dc.state == DECODE_STATE_STOP) {
|
||||
if (decoder_is_idle(&dc)) {
|
||||
/* the decoder isn't
|
||||
running, abort
|
||||
cross fading */
|
||||
@@ -362,8 +359,7 @@ static void decodeParent(void)
|
||||
|
||||
pc.queueState = PLAYER_QUEUE_EMPTY;
|
||||
wakeup_main_task();
|
||||
} else if (dc.state == DECODE_STATE_STOP &&
|
||||
dc.command != DECODE_COMMAND_START) {
|
||||
} else if (decoder_is_idle(&dc)) {
|
||||
break;
|
||||
} else {
|
||||
/*DEBUG("waiting for decoded audio, play silence\n");*/
|
||||
|
Reference in New Issue
Block a user