output/osx: merge some duplicate code
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bc9e074822
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@ -776,23 +776,31 @@ OSXOutput::Play(const void *chunk, size_t size)
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started = true;
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}
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ConstBuffer<uint8_t> input((const uint8_t *)chunk, size);
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#ifdef ENABLE_DSD
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if (dop_enabled) {
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const auto e = pcm_export->Export({chunk, size});
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input = ConstBuffer<uint8_t>::FromVoid(pcm_export->Export(input.ToVoid()));
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/* the DoP (DSD over PCM) filter converts two frames
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at a time and ignores the last odd frame; if there
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was only one frame (e.g. the last frame in the
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file), the result is empty; to avoid an endless
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loop, bail out here, and pretend the one frame has
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been played */
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if (e.empty())
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if (input.empty())
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return size;
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size_t bytes_written = ring_buffer->push((const uint8_t *)e.data, e.size);
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return pcm_export->CalcSourceSize(bytes_written);
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}
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#endif
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return ring_buffer->push((const uint8_t *)chunk, size);
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size_t bytes_written = ring_buffer->push(input.data, input.size);
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#ifdef ENABLE_DSD
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if (dop_enabled)
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bytes_written = pcm_export->CalcSourceSize(bytes_written);
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#endif
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return bytes_written;
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}
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std::chrono::steady_clock::duration
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