GlobalEvents: use g_idle_add() instead of WakeFD()
Use the GMainLoop specific function to wake up the main loop. This is simpler and comes with very little overhead.
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@ -19,21 +19,16 @@
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#include "config.h"
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#include "GlobalEvents.hxx"
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#include "event/WakeFD.hxx"
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#include "mpd_error.h"
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#include <atomic>
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#include <assert.h>
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#include <glib.h>
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#include <string.h>
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#include <errno.h>
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "global_events"
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namespace GlobalEvents {
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static WakeFD wake_fd;
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static guint source_id;
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static std::atomic_uint flags;
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static Handler handlers[MAX];
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@ -52,13 +47,8 @@ InvokeGlobalEvent(GlobalEvents::Event event)
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}
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static gboolean
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GlobalEventCallback(G_GNUC_UNUSED GIOChannel *source,
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G_GNUC_UNUSED GIOCondition condition,
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G_GNUC_UNUSED gpointer data)
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GlobalEventCallback(G_GNUC_UNUSED gpointer data)
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{
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if (!GlobalEvents::wake_fd.Read())
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return true;
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const unsigned flags = GlobalEvents::flags.exchange(0);
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for (unsigned i = 0; i < GlobalEvents::MAX; ++i)
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@ -66,32 +56,19 @@ GlobalEventCallback(G_GNUC_UNUSED GIOChannel *source,
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/* invoke the event handler */
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InvokeGlobalEvent(GlobalEvents::Event(i));
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return true;
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return false;
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}
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void
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GlobalEvents::Initialize()
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{
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if (!wake_fd.Create())
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MPD_ERROR("Couldn't open pipe: %s", strerror(errno));
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#ifndef G_OS_WIN32
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GIOChannel *channel = g_io_channel_unix_new(wake_fd.Get());
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#else
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GIOChannel *channel = g_io_channel_win32_new_socket(wake_fd.Get());
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#endif
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source_id = g_io_add_watch(channel, G_IO_IN,
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GlobalEventCallback, NULL);
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g_io_channel_unref(channel);
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}
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void
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GlobalEvents::Deinitialize()
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{
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g_source_remove(source_id);
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wake_fd.Destroy();
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if (source_id != 0)
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g_source_remove(source_id);
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}
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void
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@ -110,5 +87,5 @@ GlobalEvents::Emit(Event event)
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const unsigned mask = 1u << unsigned(event);
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if (GlobalEvents::flags.fetch_or(mask) == 0)
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wake_fd.Write();
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source_id = g_idle_add(GlobalEventCallback, nullptr);
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}
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