decoder_control: removed the global variable "dc"
Allocate a decoder_control object where needed, and pass it around. This will allow more than one decoder thread one day.
This commit is contained in:
@@ -83,28 +83,28 @@ struct decoder_control {
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struct music_pipe *pipe;
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};
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extern struct decoder_control dc;
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void
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dc_init(struct decoder_control *dc);
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void dc_init(void);
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void dc_deinit(void);
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void
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dc_deinit(struct decoder_control *dc);
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/**
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* Locks the #decoder_control object.
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*/
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static inline void
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decoder_lock(void)
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decoder_lock(struct decoder_control *dc)
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{
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g_mutex_lock(dc.mutex);
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g_mutex_lock(dc->mutex);
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}
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/**
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* Unlocks the #decoder_control object.
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*/
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static inline void
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decoder_unlock(void)
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decoder_unlock(struct decoder_control *dc)
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{
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g_mutex_unlock(dc.mutex);
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g_mutex_unlock(dc->mutex);
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}
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/**
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@@ -113,9 +113,9 @@ decoder_unlock(void)
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* prior to calling this function.
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*/
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static inline void
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decoder_wait(void)
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decoder_wait(struct decoder_control *dc)
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{
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g_cond_wait(dc.cond, dc.mutex);
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g_cond_wait(dc->cond, dc->mutex);
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}
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/**
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@@ -124,75 +124,81 @@ decoder_wait(void)
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* this function.
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*/
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static inline void
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decoder_signal(void)
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decoder_signal(struct decoder_control *dc)
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{
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g_cond_signal(dc.cond);
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g_cond_signal(dc->cond);
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}
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static inline bool decoder_is_idle(void)
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static inline bool
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decoder_is_idle(const struct decoder_control *dc)
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{
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return (dc.state == DECODE_STATE_STOP ||
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dc.state == DECODE_STATE_ERROR) &&
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dc.command != DECODE_COMMAND_START;
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return (dc->state == DECODE_STATE_STOP ||
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dc->state == DECODE_STATE_ERROR) &&
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dc->command != DECODE_COMMAND_START;
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}
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static inline bool decoder_is_starting(void)
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static inline bool
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decoder_is_starting(const struct decoder_control *dc)
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{
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return dc.command == DECODE_COMMAND_START ||
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dc.state == DECODE_STATE_START;
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return dc->command == DECODE_COMMAND_START ||
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dc->state == DECODE_STATE_START;
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}
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static inline bool decoder_has_failed(void)
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static inline bool
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decoder_has_failed(const struct decoder_control *dc)
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{
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assert(dc.command == DECODE_COMMAND_NONE);
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assert(dc->command == DECODE_COMMAND_NONE);
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return dc.state == DECODE_STATE_ERROR;
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return dc->state == DECODE_STATE_ERROR;
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}
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static inline bool decoder_lock_is_idle(void)
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static inline bool
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decoder_lock_is_idle(struct decoder_control *dc)
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{
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bool ret;
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decoder_lock();
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ret = decoder_is_idle();
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decoder_unlock();
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decoder_lock(dc);
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ret = decoder_is_idle(dc);
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decoder_unlock(dc);
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return ret;
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}
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static inline bool decoder_lock_is_starting(void)
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static inline bool
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decoder_lock_is_starting(struct decoder_control *dc)
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{
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bool ret;
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decoder_lock();
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ret = decoder_is_starting();
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decoder_unlock();
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decoder_lock(dc);
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ret = decoder_is_starting(dc);
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decoder_unlock(dc);
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return ret;
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}
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static inline bool decoder_lock_has_failed(void)
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static inline bool
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decoder_lock_has_failed(struct decoder_control *dc)
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{
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bool ret;
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decoder_lock();
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ret = decoder_has_failed();
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decoder_unlock();
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decoder_lock(dc);
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ret = decoder_has_failed(dc);
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decoder_unlock(dc);
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return ret;
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}
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static inline struct song *
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decoder_current_song(void)
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static inline const struct song *
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decoder_current_song(const struct decoder_control *dc)
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{
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switch (dc.state) {
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switch (dc->state) {
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case DECODE_STATE_STOP:
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case DECODE_STATE_ERROR:
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return NULL;
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case DECODE_STATE_START:
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case DECODE_STATE_DECODE:
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return dc.current_song;
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return dc->current_song;
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}
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assert(false);
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@@ -200,21 +206,21 @@ decoder_current_song(void)
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}
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void
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dc_command_wait(void);
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dc_command_wait(struct decoder_control *dc);
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void
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dc_start(struct song *song);
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dc_start(struct decoder_control *dc, struct song *song);
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void
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dc_start_async(struct song *song);
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dc_start_async(struct decoder_control *dc, struct song *song);
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void
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dc_stop(void);
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dc_stop(struct decoder_control *dc);
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bool
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dc_seek(double where);
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dc_seek(struct decoder_control *dc, double where);
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void
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dc_quit(void);
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dc_quit(struct decoder_control *dc);
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#endif
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