decoder_control: removed the global variable "dc"
Allocate a decoder_control object where needed, and pass it around. This will allow more than one decoder thread one day.
This commit is contained in:
@@ -22,131 +22,134 @@
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#include <assert.h>
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struct decoder_control dc;
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void dc_init(void)
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void
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dc_init(struct decoder_control *dc)
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{
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dc.mutex = g_mutex_new();
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dc.cond = g_cond_new();
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dc->thread = NULL;
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dc.state = DECODE_STATE_STOP;
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dc.command = DECODE_COMMAND_NONE;
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dc->mutex = g_mutex_new();
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dc->cond = g_cond_new();
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dc->state = DECODE_STATE_STOP;
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dc->command = DECODE_COMMAND_NONE;
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}
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void dc_deinit(void)
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void
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dc_deinit(struct decoder_control *dc)
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{
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g_cond_free(dc.cond);
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g_mutex_free(dc.mutex);
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g_cond_free(dc->cond);
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g_mutex_free(dc->mutex);
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}
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static void
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dc_command_wait_locked(void)
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dc_command_wait_locked(struct decoder_control *dc)
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{
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while (dc.command != DECODE_COMMAND_NONE) {
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decoder_signal();
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player_wait_decoder();
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while (dc->command != DECODE_COMMAND_NONE) {
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decoder_signal(dc);
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player_wait_decoder(dc);
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}
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}
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void
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dc_command_wait(void)
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dc_command_wait(struct decoder_control *dc)
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{
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decoder_lock();
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dc_command_wait_locked();
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decoder_unlock();
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decoder_lock(dc);
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dc_command_wait_locked(dc);
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decoder_unlock(dc);
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}
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static void
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dc_command_locked(enum decoder_command cmd)
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dc_command_locked(struct decoder_control *dc, enum decoder_command cmd)
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{
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dc.command = cmd;
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dc_command_wait_locked();
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dc->command = cmd;
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dc_command_wait_locked(dc);
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}
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static void
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dc_command(enum decoder_command cmd)
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dc_command(struct decoder_control *dc, enum decoder_command cmd)
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{
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decoder_lock();
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dc_command_locked(cmd);
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decoder_unlock();
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decoder_lock(dc);
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dc_command_locked(dc, cmd);
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decoder_unlock(dc);
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}
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static void dc_command_async(enum decoder_command cmd)
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static void
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dc_command_async(struct decoder_control *dc, enum decoder_command cmd)
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{
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decoder_lock();
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decoder_lock(dc);
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dc.command = cmd;
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decoder_signal();
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dc->command = cmd;
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decoder_signal(dc);
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decoder_unlock();
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decoder_unlock(dc);
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}
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void
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dc_start(struct song *song)
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dc_start(struct decoder_control *dc, struct song *song)
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{
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assert(dc.pipe != NULL);
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assert(dc->pipe != NULL);
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assert(song != NULL);
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dc.next_song = song;
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dc_command(DECODE_COMMAND_START);
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dc->next_song = song;
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dc_command(dc, DECODE_COMMAND_START);
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}
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void
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dc_start_async(struct song *song)
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dc_start_async(struct decoder_control *dc, struct song *song)
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{
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assert(dc.pipe != NULL);
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assert(dc->pipe != NULL);
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assert(song != NULL);
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dc.next_song = song;
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dc_command_async(DECODE_COMMAND_START);
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dc->next_song = song;
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dc_command_async(dc, DECODE_COMMAND_START);
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}
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void
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dc_stop(void)
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dc_stop(struct decoder_control *dc)
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{
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decoder_lock();
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decoder_lock(dc);
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if (dc.command != DECODE_COMMAND_NONE)
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if (dc->command != DECODE_COMMAND_NONE)
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/* Attempt to cancel the current command. If it's too
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late and the decoder thread is already executing
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the old command, we'll call STOP again in this
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function (see below). */
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dc_command_locked(DECODE_COMMAND_STOP);
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dc_command_locked(dc, DECODE_COMMAND_STOP);
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if (dc.state != DECODE_STATE_STOP && dc.state != DECODE_STATE_ERROR)
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dc_command_locked(DECODE_COMMAND_STOP);
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if (dc->state != DECODE_STATE_STOP && dc->state != DECODE_STATE_ERROR)
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dc_command_locked(dc, DECODE_COMMAND_STOP);
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decoder_unlock();
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decoder_unlock(dc);
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}
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bool
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dc_seek(double where)
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dc_seek(struct decoder_control *dc, double where)
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{
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assert(dc.state != DECODE_STATE_START);
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assert(dc->state != DECODE_STATE_START);
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assert(where >= 0.0);
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if (dc.state == DECODE_STATE_STOP ||
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dc.state == DECODE_STATE_ERROR || !dc.seekable)
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if (dc->state == DECODE_STATE_STOP ||
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dc->state == DECODE_STATE_ERROR || !dc->seekable)
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return false;
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dc.seek_where = where;
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dc.seek_error = false;
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dc_command(DECODE_COMMAND_SEEK);
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dc->seek_where = where;
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dc->seek_error = false;
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dc_command(dc, DECODE_COMMAND_SEEK);
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if (dc.seek_error)
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if (dc->seek_error)
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return false;
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return true;
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}
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void
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dc_quit(void)
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dc_quit(struct decoder_control *dc)
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{
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assert(dc.thread != NULL);
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assert(dc->thread != NULL);
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dc.quit = true;
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dc_command_async(DECODE_COMMAND_STOP);
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dc->quit = true;
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dc_command_async(dc, DECODE_COMMAND_STOP);
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g_thread_join(dc.thread);
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dc.thread = NULL;
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g_thread_join(dc->thread);
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dc->thread = NULL;
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}
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