db/upnp/WorkQueue: rename attributes
This commit is contained in:
@@ -60,27 +60,27 @@ class WorkQueue {
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};
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};
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// Configuration
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// Configuration
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std::string m_name;
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const std::string name;
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size_t m_high;
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const size_t high;
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size_t m_low;
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const size_t low;
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// Status
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// Status
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// Worker threads having called exit
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// Worker threads having called exit
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unsigned int m_workers_exited;
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unsigned n_workers_exited;
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bool m_ok;
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bool ok;
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// Per-thread data. The data is not used currently, this could be
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// Per-thread data. The data is not used currently, this could be
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// a set<pthread_t>
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// a set<pthread_t>
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std::unordered_map<pthread_t, WQTData> m_worker_threads;
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std::unordered_map<pthread_t, WQTData> threads;
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// Synchronization
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// Synchronization
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std::queue<T> m_queue;
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std::queue<T> queue;
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Cond m_ccond;
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Cond client_cond;
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Cond m_wcond;
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Cond worker_cond;
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Mutex m_mutex;
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Mutex mutex;
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// Client/Worker threads currently waiting for a job
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// Client/Worker threads currently waiting for a job
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unsigned int m_clients_waiting;
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unsigned n_clients_waiting;
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unsigned int m_workers_waiting;
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unsigned n_workers_waiting;
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public:
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public:
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/** Create a WorkQueue
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/** Create a WorkQueue
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@@ -89,11 +89,11 @@ public:
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* meaning no limit. hi == -1 means that the queue is disabled.
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* meaning no limit. hi == -1 means that the queue is disabled.
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* @param lo minimum count of tasks before worker starts. Default 1.
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* @param lo minimum count of tasks before worker starts. Default 1.
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*/
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*/
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WorkQueue(const char *name, size_t hi = 0, size_t lo = 1)
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WorkQueue(const char *_name, size_t hi = 0, size_t lo = 1)
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:m_name(name), m_high(hi), m_low(lo),
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:name(_name), high(hi), low(lo),
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m_workers_exited(0),
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n_workers_exited(0),
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m_ok(true),
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ok(true),
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m_clients_waiting(0), m_workers_waiting(0)
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n_clients_waiting(0), n_workers_waiting(0)
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{
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{
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}
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}
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@@ -111,17 +111,17 @@ public:
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*/
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*/
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bool start(int nworkers, void *(*workproc)(void *), void *arg)
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bool start(int nworkers, void *(*workproc)(void *), void *arg)
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{
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{
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const ScopeLock protect(m_mutex);
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const ScopeLock protect(mutex);
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for (int i = 0; i < nworkers; i++) {
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for (int i = 0; i < nworkers; i++) {
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int err;
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int err;
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pthread_t thr;
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pthread_t thr;
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if ((err = pthread_create(&thr, 0, workproc, arg))) {
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if ((err = pthread_create(&thr, 0, workproc, arg))) {
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LOGERR(("WorkQueue:%s: pthread_create failed, err %d\n",
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LOGERR(("WorkQueue:%s: pthread_create failed, err %d\n",
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m_name.c_str(), err));
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name.c_str(), err));
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return false;
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return false;
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}
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}
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m_worker_threads.insert(std::make_pair(thr, WQTData()));
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threads.insert(std::make_pair(thr, WQTData()));
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}
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}
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return true;
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return true;
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}
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}
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@@ -132,29 +132,29 @@ public:
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*/
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*/
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bool put(T t)
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bool put(T t)
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{
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{
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const ScopeLock protect(m_mutex);
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const ScopeLock protect(mutex);
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if (!ok()) {
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if (!IsOK()) {
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LOGERR(("WorkQueue::put:%s: !ok or mutex_lock failed\n",
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LOGERR(("WorkQueue::put:%s: !ok or mutex_lock failed\n",
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m_name.c_str()));
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name.c_str()));
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return false;
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return false;
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}
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}
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while (ok() && m_high > 0 && m_queue.size() >= m_high) {
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while (IsOK() && high > 0 && queue.size() >= high) {
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// Keep the order: we test ok() AFTER the sleep...
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// Keep the order: we test IsOK() AFTER the sleep...
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m_clients_waiting++;
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n_clients_waiting++;
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m_ccond.wait(m_mutex);
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client_cond.wait(mutex);
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if (!ok()) {
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if (!IsOK()) {
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m_clients_waiting--;
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n_clients_waiting--;
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return false;
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return false;
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}
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}
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m_clients_waiting--;
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n_clients_waiting--;
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}
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}
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m_queue.push(t);
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queue.push(t);
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if (m_workers_waiting > 0) {
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if (n_workers_waiting > 0) {
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// Just wake one worker, there is only one new task.
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// Just wake one worker, there is only one new task.
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m_wcond.signal();
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worker_cond.signal();
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}
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}
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return true;
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return true;
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@@ -179,24 +179,24 @@ public:
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*/
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*/
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bool waitIdle()
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bool waitIdle()
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{
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{
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const ScopeLock protect(m_mutex);
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const ScopeLock protect(mutex);
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if (!ok()) {
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if (!IsOK()) {
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LOGERR(("WorkQueue::waitIdle:%s: not ok or can't lock\n",
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LOGERR(("WorkQueue::waitIdle:%s: not ok or can't lock\n",
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m_name.c_str()));
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name.c_str()));
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return false;
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return false;
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}
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}
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// We're done when the queue is empty AND all workers are back
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// We're done when the queue is empty AND all workers are back
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// waiting for a task.
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// waiting for a task.
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while (ok() && (m_queue.size() > 0 ||
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while (IsOK() && (queue.size() > 0 ||
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m_workers_waiting != m_worker_threads.size())) {
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n_workers_waiting != threads.size())) {
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m_clients_waiting++;
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n_clients_waiting++;
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m_ccond.wait(m_mutex);
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client_cond.wait(mutex);
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m_clients_waiting--;
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n_clients_waiting--;
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}
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}
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return ok();
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return IsOK();
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}
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}
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@@ -207,33 +207,33 @@ public:
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*/
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*/
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void setTerminateAndWait()
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void setTerminateAndWait()
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{
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{
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const ScopeLock protect(m_mutex);
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const ScopeLock protect(mutex);
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if (m_worker_threads.empty())
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if (threads.empty())
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// Already called ?
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// Already called ?
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return;
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return;
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// Wait for all worker threads to have called workerExit()
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// Wait for all worker threads to have called workerExit()
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m_ok = false;
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ok = false;
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while (m_workers_exited < m_worker_threads.size()) {
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while (n_workers_exited < threads.size()) {
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m_wcond.broadcast();
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worker_cond.broadcast();
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m_clients_waiting++;
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n_clients_waiting++;
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m_ccond.wait(m_mutex);
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client_cond.wait(mutex);
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m_clients_waiting--;
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n_clients_waiting--;
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}
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}
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// Perform the thread joins and compute overall status
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// Perform the thread joins and compute overall status
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// Workers return (void*)1 if ok
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// Workers return (void*)1 if ok
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while (!m_worker_threads.empty()) {
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while (!threads.empty()) {
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void *status;
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void *status;
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auto it = m_worker_threads.begin();
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auto it = threads.begin();
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pthread_join(it->first, &status);
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pthread_join(it->first, &status);
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m_worker_threads.erase(it);
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threads.erase(it);
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}
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}
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// Reset to start state.
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// Reset to start state.
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m_workers_exited = m_clients_waiting = m_workers_waiting = 0;
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n_workers_exited = n_clients_waiting = n_workers_waiting = 0;
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m_ok = true;
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ok = true;
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}
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}
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/** Take task from queue. Called from worker.
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/** Take task from queue. Called from worker.
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@@ -243,34 +243,34 @@ public:
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*/
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*/
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bool take(T &tp)
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bool take(T &tp)
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{
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{
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const ScopeLock protect(m_mutex);
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const ScopeLock protect(mutex);
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if (!ok()) {
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if (!IsOK()) {
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return false;
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return false;
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}
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}
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while (ok() && m_queue.size() < m_low) {
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while (IsOK() && queue.size() < low) {
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m_workers_waiting++;
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n_workers_waiting++;
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if (m_queue.empty())
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if (queue.empty())
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m_ccond.broadcast();
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client_cond.broadcast();
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m_wcond.wait(m_mutex);
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worker_cond.wait(mutex);
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if (!ok()) {
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if (!IsOK()) {
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// !ok is a normal condition when shutting down
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// !ok is a normal condition when shutting down
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if (ok()) {
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if (IsOK()) {
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LOGERR(("WorkQueue::take:%s: cond_wait failed or !ok\n",
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LOGERR(("WorkQueue::take:%s: cond_wait failed or !ok\n",
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m_name.c_str()));
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name.c_str()));
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}
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}
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m_workers_waiting--;
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n_workers_waiting--;
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return false;
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return false;
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}
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}
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m_workers_waiting--;
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n_workers_waiting--;
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}
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}
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tp = m_queue.front();
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tp = queue.front();
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m_queue.pop();
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queue.pop();
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if (m_clients_waiting > 0) {
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if (n_clients_waiting > 0) {
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// No reason to wake up more than one client thread
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// No reason to wake up more than one client thread
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m_ccond.signal();
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client_cond.signal();
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}
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}
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return true;
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return true;
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}
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}
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@@ -279,23 +279,23 @@ public:
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*
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*
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* This would happen after an unrecoverable error, or when
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* This would happen after an unrecoverable error, or when
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* the queue is terminated by the client. Workers never exit normally,
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* the queue is terminated by the client. Workers never exit normally,
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* except when the queue is shut down (at which point m_ok is set to
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* except when the queue is shut down (at which point ok is set to
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* false by the shutdown code anyway). The thread must return/exit
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* false by the shutdown code anyway). The thread must return/exit
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* immediately after calling this.
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* immediately after calling this.
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*/
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*/
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void workerExit()
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void workerExit()
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{
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{
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const ScopeLock protect(m_mutex);
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const ScopeLock protect(mutex);
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m_workers_exited++;
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n_workers_exited++;
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m_ok = false;
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ok = false;
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m_ccond.broadcast();
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client_cond.broadcast();
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}
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}
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private:
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private:
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bool ok()
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bool IsOK()
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{
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{
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return m_ok && m_workers_exited == 0 && !m_worker_threads.empty();
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return ok && n_workers_exited == 0 && !threads.empty();
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}
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}
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};
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};
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