db/upnp/WorkQueue: rename attributes

This commit is contained in:
Max Kellermann 2014-01-14 10:47:52 +01:00
parent c13facdaca
commit 6cb725391d
1 changed files with 78 additions and 78 deletions

View File

@ -60,27 +60,27 @@ class WorkQueue {
};
// Configuration
std::string m_name;
size_t m_high;
size_t m_low;
const std::string name;
const size_t high;
const size_t low;
// Status
// Worker threads having called exit
unsigned int m_workers_exited;
bool m_ok;
unsigned n_workers_exited;
bool ok;
// Per-thread data. The data is not used currently, this could be
// a set<pthread_t>
std::unordered_map<pthread_t, WQTData> m_worker_threads;
std::unordered_map<pthread_t, WQTData> threads;
// Synchronization
std::queue<T> m_queue;
Cond m_ccond;
Cond m_wcond;
Mutex m_mutex;
std::queue<T> queue;
Cond client_cond;
Cond worker_cond;
Mutex mutex;
// Client/Worker threads currently waiting for a job
unsigned int m_clients_waiting;
unsigned int m_workers_waiting;
unsigned n_clients_waiting;
unsigned n_workers_waiting;
public:
/** Create a WorkQueue
@ -89,11 +89,11 @@ public:
* meaning no limit. hi == -1 means that the queue is disabled.
* @param lo minimum count of tasks before worker starts. Default 1.
*/
WorkQueue(const char *name, size_t hi = 0, size_t lo = 1)
:m_name(name), m_high(hi), m_low(lo),
m_workers_exited(0),
m_ok(true),
m_clients_waiting(0), m_workers_waiting(0)
WorkQueue(const char *_name, size_t hi = 0, size_t lo = 1)
:name(_name), high(hi), low(lo),
n_workers_exited(0),
ok(true),
n_clients_waiting(0), n_workers_waiting(0)
{
}
@ -111,17 +111,17 @@ public:
*/
bool start(int nworkers, void *(*workproc)(void *), void *arg)
{
const ScopeLock protect(m_mutex);
const ScopeLock protect(mutex);
for (int i = 0; i < nworkers; i++) {
int err;
pthread_t thr;
if ((err = pthread_create(&thr, 0, workproc, arg))) {
LOGERR(("WorkQueue:%s: pthread_create failed, err %d\n",
m_name.c_str(), err));
name.c_str(), err));
return false;
}
m_worker_threads.insert(std::make_pair(thr, WQTData()));
threads.insert(std::make_pair(thr, WQTData()));
}
return true;
}
@ -132,29 +132,29 @@ public:
*/
bool put(T t)
{
const ScopeLock protect(m_mutex);
const ScopeLock protect(mutex);
if (!ok()) {
if (!IsOK()) {
LOGERR(("WorkQueue::put:%s: !ok or mutex_lock failed\n",
m_name.c_str()));
name.c_str()));
return false;
}
while (ok() && m_high > 0 && m_queue.size() >= m_high) {
// Keep the order: we test ok() AFTER the sleep...
m_clients_waiting++;
m_ccond.wait(m_mutex);
if (!ok()) {
m_clients_waiting--;
while (IsOK() && high > 0 && queue.size() >= high) {
// Keep the order: we test IsOK() AFTER the sleep...
n_clients_waiting++;
client_cond.wait(mutex);
if (!IsOK()) {
n_clients_waiting--;
return false;
}
m_clients_waiting--;
n_clients_waiting--;
}
m_queue.push(t);
if (m_workers_waiting > 0) {
queue.push(t);
if (n_workers_waiting > 0) {
// Just wake one worker, there is only one new task.
m_wcond.signal();
worker_cond.signal();
}
return true;
@ -179,24 +179,24 @@ public:
*/
bool waitIdle()
{
const ScopeLock protect(m_mutex);
const ScopeLock protect(mutex);
if (!ok()) {
if (!IsOK()) {
LOGERR(("WorkQueue::waitIdle:%s: not ok or can't lock\n",
m_name.c_str()));
name.c_str()));
return false;
}
// We're done when the queue is empty AND all workers are back
// waiting for a task.
while (ok() && (m_queue.size() > 0 ||
m_workers_waiting != m_worker_threads.size())) {
m_clients_waiting++;
m_ccond.wait(m_mutex);
m_clients_waiting--;
while (IsOK() && (queue.size() > 0 ||
n_workers_waiting != threads.size())) {
n_clients_waiting++;
client_cond.wait(mutex);
n_clients_waiting--;
}
return ok();
return IsOK();
}
@ -207,33 +207,33 @@ public:
*/
void setTerminateAndWait()
{
const ScopeLock protect(m_mutex);
const ScopeLock protect(mutex);
if (m_worker_threads.empty())
if (threads.empty())
// Already called ?
return;
// Wait for all worker threads to have called workerExit()
m_ok = false;
while (m_workers_exited < m_worker_threads.size()) {
m_wcond.broadcast();
m_clients_waiting++;
m_ccond.wait(m_mutex);
m_clients_waiting--;
ok = false;
while (n_workers_exited < threads.size()) {
worker_cond.broadcast();
n_clients_waiting++;
client_cond.wait(mutex);
n_clients_waiting--;
}
// Perform the thread joins and compute overall status
// Workers return (void*)1 if ok
while (!m_worker_threads.empty()) {
while (!threads.empty()) {
void *status;
auto it = m_worker_threads.begin();
auto it = threads.begin();
pthread_join(it->first, &status);
m_worker_threads.erase(it);
threads.erase(it);
}
// Reset to start state.
m_workers_exited = m_clients_waiting = m_workers_waiting = 0;
m_ok = true;
n_workers_exited = n_clients_waiting = n_workers_waiting = 0;
ok = true;
}
/** Take task from queue. Called from worker.
@ -243,34 +243,34 @@ public:
*/
bool take(T &tp)
{
const ScopeLock protect(m_mutex);
const ScopeLock protect(mutex);
if (!ok()) {
if (!IsOK()) {
return false;
}
while (ok() && m_queue.size() < m_low) {
m_workers_waiting++;
if (m_queue.empty())
m_ccond.broadcast();
m_wcond.wait(m_mutex);
if (!ok()) {
while (IsOK() && queue.size() < low) {
n_workers_waiting++;
if (queue.empty())
client_cond.broadcast();
worker_cond.wait(mutex);
if (!IsOK()) {
// !ok is a normal condition when shutting down
if (ok()) {
if (IsOK()) {
LOGERR(("WorkQueue::take:%s: cond_wait failed or !ok\n",
m_name.c_str()));
name.c_str()));
}
m_workers_waiting--;
n_workers_waiting--;
return false;
}
m_workers_waiting--;
n_workers_waiting--;
}
tp = m_queue.front();
m_queue.pop();
if (m_clients_waiting > 0) {
tp = queue.front();
queue.pop();
if (n_clients_waiting > 0) {
// No reason to wake up more than one client thread
m_ccond.signal();
client_cond.signal();
}
return true;
}
@ -279,23 +279,23 @@ public:
*
* This would happen after an unrecoverable error, or when
* the queue is terminated by the client. Workers never exit normally,
* except when the queue is shut down (at which point m_ok is set to
* except when the queue is shut down (at which point ok is set to
* false by the shutdown code anyway). The thread must return/exit
* immediately after calling this.
*/
void workerExit()
{
const ScopeLock protect(m_mutex);
const ScopeLock protect(mutex);
m_workers_exited++;
m_ok = false;
m_ccond.broadcast();
n_workers_exited++;
ok = false;
client_cond.broadcast();
}
private:
bool ok()
bool IsOK()
{
return m_ok && m_workers_exited == 0 && !m_worker_threads.empty();
return ok && n_workers_exited == 0 && !threads.empty();
}
};