Queue: move code to new class IdTable

This commit is contained in:
Max Kellermann
2013-01-08 16:11:25 +01:00
parent e29bc6912b
commit 6c57047362
4 changed files with 108 additions and 47 deletions

View File

@@ -28,15 +28,12 @@ queue::queue(unsigned _max_length)
version(1),
items(g_new(Item, max_length)),
order((unsigned *)g_malloc(sizeof(order[0]) * max_length)),
id_to_position((int *)g_malloc(sizeof(id_to_position[0]) *
max_length * HASH_MULT)),
id_table(max_length * HASH_MULT),
repeat(false),
single(false),
consume(false),
random(false)
{
for (unsigned i = 0; i < max_length * HASH_MULT; ++i)
id_to_position[i] = -1;
}
queue::~queue()
@@ -45,25 +42,6 @@ queue::~queue()
g_free(items);
g_free(order);
g_free(id_to_position);
}
/**
* Generate a non-existing id number.
*/
unsigned
queue::GenerateId() const
{
static unsigned cur = (unsigned)-1;
do {
cur++;
if (cur >= max_length * HASH_MULT)
cur = 0;
} while (id_to_position[cur] != -1);
return cur;
}
int
@@ -121,20 +99,18 @@ queue::ModifyAll()
unsigned
queue::Append(struct song *song, uint8_t priority)
{
const unsigned id = GenerateId();
assert(!IsFull());
auto &item = items[length];
const unsigned position = length++;
const unsigned id = id_table.Insert(position);
auto &item = items[position];
item.song = song_dup_detached(song);
item.id = id;
item.version = version;
item.priority = priority;
order[length] = length;
id_to_position[id] = length;
++length;
order[position] = position;
return id;
}
@@ -150,8 +126,8 @@ queue::SwapPositions(unsigned position1, unsigned position2)
items[position1].version = version;
items[position2].version = version;
id_to_position[id1] = position2;
id_to_position[id2] = position1;
id_table.Move(id1, position2);
id_table.Move(id2, position1);
}
void
@@ -171,7 +147,7 @@ queue::MovePostion(unsigned from, unsigned to)
/* put song at _to_ */
id_to_position[tmp.id] = to;
id_table.Move(tmp.id, to);
items[to] = tmp;
items[to].version = version;
@@ -211,7 +187,7 @@ queue::MoveRange(unsigned start, unsigned end, unsigned to)
// Copy the original block back in, starting at to.
for (unsigned i = start; i< end; i++)
{
id_to_position[tmp[i-start].id] = to + i - start;
id_table.Move(tmp[i - start].id, to + i - start);
items[to + i - start] = tmp[i-start];
items[to + i - start].version = version;
}
@@ -267,7 +243,7 @@ queue::DeletePosition(unsigned position)
/* release the song id */
id_to_position[id] = -1;
id_table.Erase(id);
/* delete song from songs array */
@@ -296,7 +272,7 @@ queue::Clear()
song_is_detached(item->song));
song_free(item->song);
id_to_position[item->id] = -1;
id_table.Erase(item->id);
}
length = 0;