audio: attempt to gracefully handle disconnected/reconnected devices
Currently only ALSA is supported/tested, and only if the mixer device is not on the audio device being disconnected (software mixer). This patch allows me to disconnect my Headroom Total Airhead USB sound card, and resume playback (skips to the next song, which should be fixed) when the device is plugged back in. git-svn-id: https://svn.musicpd.org/mpd/trunk@4364 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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13
src/audio.c
13
src/audio.c
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@ -274,7 +274,7 @@ static void syncAudioDevicesEnabledArrays(void) {
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static int flushAudioBuffer() {
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int ret = -1;
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int i;
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int i, err;
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if(audioBufferPos == 0) return 0;
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@ -286,11 +286,14 @@ static int flushAudioBuffer() {
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for(i = 0; i < audioOutputArraySize; i++) {
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if(!myAudioDevicesEnabled[i]) continue;
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if(0 == playAudioOutput(audioOutputArray[i], audioBuffer,
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audioBufferPos))
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{
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err = playAudioOutput(audioOutputArray[i], audioBuffer,
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audioBufferPos);
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if (!err)
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ret = 0;
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}
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else if (err < 0)
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/* device should already be closed if the play func
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* returned an error */
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myAudioDevicesEnabled[i] = 0;
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}
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audioBufferPos = 0;
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@ -315,6 +315,11 @@ static int alsa_errorRecovery(AlsaData * ad, int err) {
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case SND_PCM_STATE_XRUN:
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err = snd_pcm_prepare(ad->pcmHandle);
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break;
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case SND_PCM_STATE_DISCONNECTED:
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/* so alsa_closeDevice won't try to drain: */
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snd_pcm_close(ad->pcmHandle);
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ad->pcmHandle = NULL;
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break;
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default:
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/* unknown state, do nothing */
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break;
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