update TODO; implement ogg resampler later; but next stop, playing streams\!
git-svn-id: https://svn.musicpd.org/mpd/trunk@980 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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TODO
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TODO
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@ -1,16 +1,6 @@
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1) resampling audio for compatibility, and better gapless/crossfading
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a) write bit conversion stuff (8->16 and 24->16)
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b) mono to stereo conversion
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c) default audio format is (44.1khz, 16-bit, stereo)
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d) option to set default sampling frequency
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e) abitility to disable resampling and audio format conversion
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1) play streams
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2) when writing combined interface for all decodes to use, be sure to add a
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common function and abstrct dealing with DecoderControl * and put
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cycleLogFiles in there, so we cycleLogFiles while decoding, not just when
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decoding has stopped.
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3) streaming and playing in general
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2) streaming and playing in general
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a) determine a clever interface to play, so that play doesn't block
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until the file is opened, but just returns when the command
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is accepted.
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@ -19,7 +9,14 @@ decoding has stopped.
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c) this will help streaming from blocking indefinetly or waiting
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on a response
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4) play streams
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3) resampling audio for compatibility, and better gapless/crossfading
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a) default audio format is (44.1khz, 16-bit, stereo)
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b) use resampling from oggenc (is it fast enough for realtime?)
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4) when writing combined interface for all decodes to use, be sure to add a
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common function and abstrct dealing with DecoderControl * and put
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cycleLogFiles in there, so we cycleLogFiles while decoding, not just when
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decoding has stopped.
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5) ACK error codes
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