decoder_control: add attributes start_ms, end_ms

Don't read song.start_ms and song.end_ms, let the player thread manage
this logic instead.
This commit is contained in:
Max Kellermann 2011-10-05 22:37:59 +02:00
parent 99d4ae0c1a
commit 64b0ba6da7
5 changed files with 31 additions and 6 deletions

View File

@ -132,7 +132,7 @@ decoder_command_finished(struct decoder *decoder)
assert(music_pipe_empty(dc->pipe));
decoder->initial_seek_running = false;
decoder->timestamp = dc->song->start_ms / 1000.;
decoder->timestamp = dc->start_ms / 1000.;
decoder_unlock(dc);
return;
}
@ -165,7 +165,7 @@ double decoder_seek_where(G_GNUC_UNUSED struct decoder * decoder)
assert(dc->pipe != NULL);
if (decoder->initial_seek_running)
return dc->song->start_ms / 1000.;
return dc->start_ms / 1000.;
assert(dc->command == DECODE_COMMAND_SEEK);
@ -407,8 +407,8 @@ decoder_data(struct decoder *decoder,
decoder->timestamp += (double)nbytes /
audio_format_time_to_size(&dc->out_audio_format);
if (dc->song->end_ms > 0 &&
decoder->timestamp >= dc->song->end_ms / 1000.0)
if (dc->end_ms > 0 &&
decoder->timestamp >= dc->end_ms / 1000.0)
/* the end of this range has been reached:
stop decoding */
return DECODE_COMMAND_STOP;

View File

@ -102,6 +102,7 @@ dc_command_async(struct decoder_control *dc, enum decoder_command cmd)
void
dc_start(struct decoder_control *dc, struct song *song,
unsigned start_ms, unsigned end_ms,
struct music_buffer *buffer, struct music_pipe *pipe)
{
assert(song != NULL);
@ -110,6 +111,8 @@ dc_start(struct decoder_control *dc, struct song *song,
assert(music_pipe_empty(pipe));
dc->song = song;
dc->start_ms = start_ms;
dc->end_ms = end_ms;
dc->buffer = buffer;
dc->pipe = pipe;
dc_command(dc, DECODE_COMMAND_START);

View File

@ -79,6 +79,23 @@ struct decoder_control {
*/
const struct song *song;
/**
* The initial seek position (in milliseconds), e.g. to the
* start of a sub-track described by a CUE file.
*
* This attribute is set by dc_start().
*/
unsigned start_ms;
/**
* The decoder will stop when it reaches this position (in
* milliseconds). 0 means don't stop before the end of the
* file.
*
* This attribute is set by dc_start().
*/
unsigned end_ms;
float total_time;
/** the #music_chunk allocator */
@ -225,11 +242,14 @@ dc_command_wait(struct decoder_control *dc);
*
* @param the decoder
* @param song the song to be decoded
* @param start_ms see #decoder_control
* @param end_ms see #decoder_control
* @param pipe the pipe which receives the decoded chunks (owned by
* the caller)
*/
void
dc_start(struct decoder_control *dc, struct song *song,
unsigned start_ms, unsigned end_ms,
struct music_buffer *buffer, struct music_pipe *pipe);
void

View File

@ -369,7 +369,7 @@ decoder_run_song(struct decoder_control *dc,
{
struct decoder decoder = {
.dc = dc,
.initial_seek_pending = song->start_ms > 0,
.initial_seek_pending = dc->start_ms > 0,
.initial_seek_running = false,
};
int ret;

View File

@ -145,7 +145,9 @@ player_dc_start(struct player *player, struct music_pipe *pipe)
assert(player->queued || pc.command == PLAYER_COMMAND_SEEK);
assert(pc.next_song != NULL);
dc_start(dc, pc.next_song, player_buffer, pipe);
dc_start(dc, pc.next_song,
pc.next_song->start_ms, pc.next_song->end_ms,
player_buffer, pipe);
}
/**