player_control: rename to PlayerControl

This commit is contained in:
Max Kellermann
2013-10-28 10:12:21 +01:00
parent e699f6781e
commit 5b5675cc12
22 changed files with 137 additions and 137 deletions

View File

@@ -32,7 +32,7 @@
struct AudioFormat;
class MusicBuffer;
struct music_chunk;
struct player_control;
struct PlayerControl;
class Error;
/**
@@ -40,7 +40,7 @@ class Error;
* file and initialize them.
*/
void
audio_output_all_init(player_control &pc);
audio_output_all_init(PlayerControl &pc);
/**
* Global finalization: free memory occupied by audio outputs. All
@@ -135,7 +135,7 @@ audio_output_all_check(void);
* @return true if there are less than #threshold chunks in the pipe
*/
bool
audio_output_all_wait(player_control &pc, unsigned threshold);
audio_output_all_wait(PlayerControl &pc, unsigned threshold);
/**
* Puts all audio outputs into pause mode. Most implementations will